Player Matchup

Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Mεγrυnε
Zhong Kui
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 9L
1,736 Elo+
Party 2
Chang'e
Chang'e
Peicey
Chang'e
Level 158
God Stats
1W - 0L
1,443 SR
Queue Stats
26W - 5L
1,874 Elo+
Party 2
Thoth
Thoth
j wizzle70
Thoth
Level 62
God Stats
5W - 0L
1,742 SR
Queue Stats
75W - 43L
1,713 Elo+
Party 2
Team Averages
Level 97
1,537 SR
1,665 Elo+

VS

Team Averages
Level 56
1,376 SR
1,443 Elo+
Hun Batz
Hun Batz
GamerEagle101
Hun Batz
Level 106
God Stats
0W - 1L
1,250 SR
Queue Stats
40W - 52L
1,448 Elo+
Party 1
Atlas
Atlas
TeamNoFeelings7
Atlas
Level 87
God Stats
4W - 8L
1,332 SR
Queue Stats
35W - 44L
1,478 Elo+
Party 1
Chaac
Chaac
TonyMac2456
Chaac
Level 38
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 2L
1,414 Elo+
Solo
Merlin
Merlin
dj8592
Merlin
Level 34
God Stats
29W - 31L
1,548 SR
Queue Stats
47W - 64L
1,424 Elo+
Party 1
Medusa
Medusa
n1ltooo
Medusa
Level 17
God Stats
3W - 5L
1,483 SR
Queue Stats
52W - 74L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
4 / 0 / 10
5,859
1,172
5,802
1,868
644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
 
Sun Wukong
11
5 / 0 / 7
5,780
1,156
3,580
4,297
2,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Mεγrυnε
Zhong Kui
11
1 / 0 / 7
5,326
1,065
3,241
2,616
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chang'e
Peicey
Chang'e
11
6 / 2 / 7
5,700
1,140
5,717
6,209
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
11
2 / 0 / 7
5,202
1,040
1,812
1,533
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GamerEagle101
Hun Batz
10
0 / 3 / 0
4,519
904
1,054
4,558
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 0
4,652
930
761
3,206
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 1
4,456
891
2,480
8,369
4,127
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
dj8592
Merlin
8
0 / 6 / 0
4,265
853
2,222
4,901
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
n1ltooo
Medusa
9
0 / 2 / 0
4,308
862
993
3,031
921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
18
Kills
1
2
Deaths
18
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
10
9
W
Sun Wukong
 
Sun Wukong
5
0
7
8.5
L
Hun Batz
GamerEagle101
Hun Batz
0
3
0
0
W
Zhong Kui
Mεγrυnε
Zhong Kui
1
0
7
4.5
W
Chang'e
Peicey
Chang'e
6
2
7
4.75
L
1
1
0
1
L
0
6
1
0.08
L
Merlin
dj8592
Merlin
0
6
0
0
W
Thoth
2
0
7
5.5
L
Medusa
n1ltooo
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
7,510
16,523
Taken
24,065
7,896
Mitigated
10,601
5,956
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,802
2,252
0
479
1,868
644
1,547
800
1,068
0
19,481
W
Sun Wukong
 
Sun Wukong
3,580
455
0
1,290
4,297
2,492
0
896
3,401
0
9,261
L
Hun Batz
GamerEagle101
Hun Batz
1,054
270
0
48
4,558
1,918
0
1,321
3,116
0
8,803
W
Zhong Kui
Mεγrυnε
Zhong Kui
3,241
565
0
1,387
2,616
2,399
0
312
2,304
17,443
0
W
Chang'e
Peicey
Chang'e
5,717
922
732
2,060
6,209
1,955
240
441
5,768
13,324
0
L
761
279
65
430
3,206
2,100
0
1,014
2,138
3,965
0
L
2,480
574
0
962
8,369
4,127
0
3,360
4,803
0
5,931
L
Merlin
dj8592
Merlin
2,222
415
0
26
4,901
1,535
0
2,608
2,107
11,566
0
W
Thoth
1,812
115
0
8
1,533
406
0
534
999
5,557
0
L
Medusa
n1ltooo
Medusa
993
437
0
729
3,031
921
0
1,706
1,131
0
7,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
22,200
124
Minions Killed
65
0
Camps Cleared
0
606,755
Distance Traveled
443,883
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,859
1,172
34
7
0
112,947
2
W
Sun Wukong
5,780
1,156
13
3
0
126,981
0
L
Hun Batz
4,519
904
18
4
0
110,682
1
W
Zhong Kui
5,326
1,065
37
7
0
100,441
0
W
Chang'e
5,700
1,140
25
5
0
139,563
3
L
Atlas
4,652
930
8
2
0
54,938
0
L
Chaac
4,456
891
13
3
0
112,937
1
L
Merlin
4,265
853
13
3
0
97,990
1
W
Thoth
5,202
1,040
15
3
0
126,823
0
L
Medusa
4,308
862
13
3
0
67,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role