Player Matchup

Thoth
Thoth
AmateurApollo99
Thoth
Level 96
God Stats
1W - 0L
1,510 SR
Queue Stats
19W - 21L
1,501 Elo+
Party 1
Tyr
Tyr
CallMeJaxx
Tyr
Level 125
God Stats
1W - 1L
1,311 SR
Queue Stats
12W - 15L
1,471 Elo+
Party 1
Shiva
Shiva
Extream Sh0tz
Shiva
Level 86
God Stats
2W - 0L
1,709 SR
Queue Stats
22W - 16L
1,538 Elo+
Party 1
Charybdis
Charybdis
TheJesusOrthrus
Charybdis
Level 123
God Stats
1W - 0L
1,300 SR
Queue Stats
25W - 22L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
oOSKULLF4CEOo
Ah Puch
Level 24
God Stats
2W - 1L
1,780 SR
Queue Stats
6W - 4L
1,535 Elo+
Party 1
Team Averages
Level 91
1,522 SR
1,515 Elo+

VS

Team Averages
Level 49
1,528 SR
1,498 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Harry9699
Poseidon
Level 89
God Stats
28W - 29L
1,566 SR
Queue Stats
160W - 150L
1,493 Elo+
Party 3
Ganesha
Ganesha
MrJiggless21
Ganesha
Level 64
God Stats
7W - 8L
1,477 SR
Queue Stats
147W - 146L
1,495 Elo+
Party 3
Charybdis
Charybdis
NightmarEXmacina
Charybdis
Level 36
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
epix_erik666
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,694
609
1,414
3,942
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
6 / 1 / 1
6,692
608
4,110
5,248
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 0 / 2
6,144
559
4,441
6,995
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TheJesusOrthrus
Charybdis
10
1 / 2 / 4
5,995
545
4,144
6,953
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
9
0 / 3 / 3
5,503
500
1,710
4,819
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 0
6,479
589
3,334
6,249
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
Harry9699
Poseidon
11
2 / 2 / 0
6,422
584
2,891
5,006
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
MrJiggless21
Ganesha
10
1 / 0 / 2
6,316
574
3,283
6,111
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
8
1 / 3 / 0
5,627
512
3,196
5,967
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
epix_erik666
Guan Yu
7
0 / 3 / 1
4,702
427
376
8,138
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
7
7
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
0
1.5
W
2
1
0
2
W
6
1
1
6.5
W
1
0
2
2
L
Poseidon
Harry9699
Poseidon
2
2
0
1
L
Ganesha
MrJiggless21
Ganesha
1
0
2
2
L
Charybdis
1
3
0
0.33
W
Charybdis
TheJesusOrthrus
Charybdis
1
2
4
1.5
L
Guan Yu
epix_erik666
Guan Yu
0
3
1
0.17
W
Ah Puch
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,819
Damage
13,080
27,957
Taken
31,471
8,918
Mitigated
11,813
11,635
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,334
454
0
1,447
6,249
2,061
0
970
5,279
0
40,088
W
1,414
31
0
2,116
3,942
840
1,253
0
3,942
40,740
0
W
4,110
757
0
3,099
5,248
1,813
0
628
4,600
0
26,855
W
4,441
1,491
501
2,718
6,995
3,371
583
2,211
4,656
0
17,640
L
Poseidon
Harry9699
Poseidon
2,891
320
0
698
5,006
1,356
618
530
4,476
37,085
0
L
Ganesha
MrJiggless21
Ganesha
3,283
616
0
2,050
6,111
3,431
0
0
6,111
25,397
0
L
Charybdis
3,196
1,467
0
1,550
5,967
1,553
375
1,199
4,768
0
27,682
W
Charybdis
TheJesusOrthrus
Charybdis
4,144
2,418
86
2,276
6,953
1,613
731
2,205
4,278
0
34,491
L
Guan Yu
epix_erik666
Guan Yu
376
0
50
428
8,138
3,412
52
425
7,713
0
13,454
W
Ah Puch
1,710
81
0
839
4,819
1,281
80
892
3,871
19,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,028
Gold Earned
29,546
279
Minions Killed
306
0
Camps Cleared
0
1,015,101
Distance Traveled
1,065,030
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,479
589
83
8
0
226,759
2
W
Thoth
6,694
609
94
9
0
209,004
1
W
Tyr
6,692
608
61
6
0
241,949
2
W
Shiva
6,144
559
32
3
0
214,191
1
L
Poseidon
6,422
584
99
9
0
211,941
0
L
Ganesha
6,316
574
38
3
0
190,989
2
L
Charybdis
5,627
512
64
6
0
189,149
0
W
Charybdis
5,995
545
55
5
0
189,017
2
L
Guan Yu
4,702
427
22
2
0
246,192
2
W
Ah Puch
5,503
500
37
3
0
160,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role