Player Matchup

Thoth
Thoth
BonfireSage
Thoth
Level 27
God Stats
0W - 1L
1,225 SR
Queue Stats
37W - 69L
1,039 Elo+
Party 2
Cliodhna
Cliodhna
Pum9k1nK1ng
Cliodhna
Level 121
God Stats
1W - 3L
1,476 SR
Queue Stats
53W - 87L
1,272 Elo+
Party 2
Geb
Geb
TheOneJeepus
Geb
Level 62
God Stats
0W - 4L
1,542 SR
Queue Stats
9W - 20L
1,243 Elo+
Party 2
Team Averages
Level 70
1,414 SR
1,185 Elo+

VS

Team Averages
Level 37
1,535 SR
1,259 Elo+
Artemis
Artemis
Cursed_Diehax1
Artemis
Level 43
God Stats
22W - 39L
1,326 SR
Queue Stats
53W - 96L
1,264 Elo+
Party 1
Gilgamesh
Gilgamesh
SpazTactics
Gilgamesh
Level 26
God Stats
35W - 36L
1,518 SR
Queue Stats
52W - 90L
1,269 Elo+
Party 1
Jormungandr
Jormungandr
lil_uzee_squirt
Jormungandr
Level 42
God Stats
5W - 0L
1,762 SR
Queue Stats
9W - 14L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
10,916
642
3,948
13,955
5,008
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Pum9k1nK1ng
Cliodhna
17
11 / 5 / 2
13,119
772
19,190
20,556
7,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 12
11,826
696
9,092
22,371
26,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
11,270
663
11,895
13,542
3,900
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
SpazTactics
Gilgamesh
17
11 / 4 / 3
13,461
792
17,126
19,905
17,043
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
lil_uzee_squirt
Jormungandr
16
3 / 5 / 8
12,197
717
15,622
15,682
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
15
Kills
16
16
Deaths
15
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
2
6
6
0.83
L
Cliodhna
Pum9k1nK1ng
Cliodhna
11
5
2
2.4
W
Gilgamesh
SpazTactics
Gilgamesh
11
4
3
3.13
L
1
3
12
2.33
W
Jormungandr
lil_uzee_squirt
Jormungandr
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,230
Damage
44,643
56,882
Taken
49,129
39,283
Mitigated
27,496
9,840
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,948
831
586
1,296
13,955
5,008
0
2,272
11,683
32,273
0
W
11,895
6,430
0
353
13,542
3,900
1,194
4,247
9,295
0
22,101
L
Cliodhna
Pum9k1nK1ng
Cliodhna
19,190
1,423
716
4,968
20,556
7,357
328
5,933
14,623
0
63,073
W
Gilgamesh
SpazTactics
Gilgamesh
17,126
6,544
0
2,502
19,905
17,043
843
4,761
15,144
0
46,932
L
9,092
965
402
1,872
22,371
26,918
112
8,236
14,135
17,805
0
W
Jormungandr
lil_uzee_squirt
Jormungandr
15,622
3,074
0
371
15,682
6,553
270
4,675
11,007
48,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
36,928
128
Minions Killed
131
4
Camps Cleared
6
886,235
Distance Traveled
876,801
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,916
642
55
3
1
252,528
0
W
Artemis
11,270
663
16
1
1
270,481
0
L
Cliodhna
13,119
772
63
4
3
305,813
4
W
Gilgamesh
13,461
792
42
2
2
317,226
1
L
Geb
11,826
696
10
1
0
327,894
5
W
Jormungandr
12,197
717
73
4
3
289,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role