Player Matchup

Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
AllAroundJungle
Hun Batz
Level 20
God Stats
3W - 0L
1,814 SR
Queue Stats
22W - 1L
1,982 Elo+
Party 1
Nu Wa
Nu Wa
KxngBlow
Nu Wa
Level 26
God Stats
3W - 0L
1,942 SR
Queue Stats
20W - 0L
1,982 Elo+
Party 1
Team Averages
Level 44
1,752 SR
1,821 Elo+

VS

Team Averages
Level 123
1,466 SR
1,343 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SadWhiteWhale
Kukulkan
Level 107
God Stats
79W - 112L
1,398 SR
Queue Stats
81W - 120L
1,310 Elo+
Party 2
Sobek
Sobek
brown6cr
Sobek
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 1 / 23
9,874
898
6,883
14,345
11,579
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
15
15 / 0 / 13
10,860
987
12,948
9,273
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
KxngBlow
Nu Wa
14
8 / 2 / 17
9,688
881
18,077
8,163
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 11 / 1
7,175
652
4,064
13,662
2,956
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SadWhiteWhale
Kukulkan
11
1 / 10 / 2
7,559
687
3,668
13,341
2,418
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
brown6cr
Sobek
10
1 / 8 / 0
6,677
607
5,286
14,652
13,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
6
29
Kills
3
3
Deaths
29
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
1
23
17.5
L
Hachiman
 
Hachiman
1
11
1
0.14
W
Hun Batz
15
0
13
21.5
W
Nu Wa
KxngBlow
Nu Wa
8
2
17
8.25
L
Kukulkan
SadWhiteWhale
Kukulkan
1
10
2
0.2
L
Sobek
brown6cr
Sobek
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,908
Damage
13,018
31,781
Taken
41,655
18,177
Mitigated
19,138
11,955
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,883
2,298
2,391
6,194
14,345
11,579
249
4,334
6,986
0
11,571
L
Hachiman
 
Hachiman
4,064
1,487
0
480
13,662
2,956
0
5,731
7,931
0
18,132
W
Hun Batz
12,948
4,771
0
1,372
9,273
3,962
902
2,212
6,284
0
44,708
W
Nu Wa
KxngBlow
Nu Wa
18,077
4,801
0
1,998
8,163
2,636
977
2,704
5,357
48,388
0
L
Kukulkan
SadWhiteWhale
Kukulkan
3,668
628
0
0
13,341
2,418
0
7,128
6,213
27,377
0
L
Sobek
brown6cr
Sobek
5,286
177
245
1,065
14,652
13,764
0
5,486
9,166
7,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
21,411
133
Minions Killed
79
8
Camps Cleared
2
621,850
Distance Traveled
447,023
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,874
898
12
1
0
212,816
3
L
Hachiman
7,175
652
20
2
0
140,217
1
W
Hun Batz
10,860
987
59
5
4
226,585
1
W
Nu Wa
9,688
881
62
6
4
182,449
0
L
Kukulkan
7,559
687
53
5
1
144,736
0
L
Sobek
6,677
607
6
1
1
162,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role