Player Matchup

Sol
Sol
ABombOlive
Sol
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,202 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CirCaSinenon
Tsukuyomi
Level 24
God Stats
1W - 3L
1,273 SR
Queue Stats
21W - 29L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
KonohaGod
Cthulhu
Level 14
God Stats
3W - 4L
1,191 SR
Queue Stats
78W - 72L
1,381 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NickBeProudOfMe
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 5L
1,298 Elo+
Party 1
Ao Kuang
Ao Kuang
ZACHL3O
Ao Kuang
Level 19
God Stats
0W - 3L
1,418 SR
Queue Stats
3W - 7L
1,206 Elo+
Party 1
Team Averages
Level 23
1,325 SR
1,281 Elo+

VS

Team Averages
Level 80
1,508 SR
1,369 Elo+
Bastet
Bastet
CODO_The_DODO
Bastet
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 102L
1,329 Elo+
Party 2
Neith
Neith
KeyStoneEarth
Neith
Level 45
God Stats
54W - 57L
1,486 SR
Queue Stats
62W - 68L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
Philoselene
Kukulkan
Level 84
God Stats
6W - 11L
1,471 SR
Queue Stats
11W - 17L
1,354 Elo+
Solo
Osiris
Osiris
TeenyMeatBoy
Osiris
Level 129
God Stats
16W - 25L
1,525 SR
Queue Stats
199W - 269L
1,398 Elo+
Solo
Thor
Thor
someones body
Thor
Level 40
God Stats
2W - 1L
1,557 SR
Queue Stats
31W - 39L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,015
729
4,870
9,589
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
CirCaSinenon
Tsukuyomi
15
4 / 7 / 0
8,992
817
7,599
12,791
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
KonohaGod
Cthulhu
13
0 / 5 / 2
7,511
683
5,418
14,200
11,892
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
NickBeProudOfMe
Ah Muzen Cab
15
0 / 6 / 3
8,369
761
6,549
10,347
4,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
ZACHL3O
Ao Kuang
14
2 / 8 / 2
8,400
764
8,360
13,903
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 14
10,186
926
14,331
12,083
4,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
13 / 2 / 10
10,650
968
13,606
8,930
3,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Philoselene
Kukulkan
17
5 / 2 / 7
9,260
842
7,099
5,983
1,939
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
15
3 / 1 / 11
8,581
780
5,946
12,184
12,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 0 / 14
8,937
812
8,118
9,054
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
88
8
Kills
32
32
Deaths
8
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
9
3
14
5.33
L
Tsukuyomi
CirCaSinenon
Tsukuyomi
4
7
0
0.57
W
13
2
10
9
L
Cthulhu
KonohaGod
Cthulhu
0
5
2
0.2
L
Ah Muzen Cab
NickBeProudOfMe
Ah Muzen Cab
0
6
3
0.25
W
Kukulkan
Philoselene
Kukulkan
5
2
7
4.25
W
Osiris
3
1
11
8.5
L
Ao Kuang
ZACHL3O
Ao Kuang
2
8
2
0.38
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,796
Damage
49,100
60,830
Taken
48,234
29,020
Mitigated
28,447
7,675
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,870
587
0
1,046
9,589
2,865
332
458
9,131
14,251
0
W
14,331
3,374
0
2,540
12,083
4,197
884
5,714
6,369
0
32,533
L
Tsukuyomi
CirCaSinenon
Tsukuyomi
7,599
1,688
235
1,582
12,791
5,202
150
1,149
11,642
0
21,416
W
13,606
5,008
0
2,412
8,930
3,725
2,550
3,329
5,601
0
35,280
L
Cthulhu
KonohaGod
Cthulhu
5,418
586
205
1,243
14,200
11,892
0
3,317
10,883
19,391
0
L
Ah Muzen Cab
NickBeProudOfMe
Ah Muzen Cab
6,549
2,281
0
1,123
10,347
4,034
594
725
9,622
0
30,291
W
Kukulkan
Philoselene
Kukulkan
7,099
0
217
382
5,983
1,939
390
3,374
2,609
27,899
0
W
Osiris
5,946
2,435
0
1,990
12,184
12,710
992
2,815
9,369
0
15,318
L
Ao Kuang
ZACHL3O
Ao Kuang
8,360
3,032
0
2,241
13,903
5,027
0
1,450
12,453
26,533
0
W
8,118
1,332
0
937
9,054
5,876
348
3,416
5,638
0
31,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,287
Gold Earned
47,614
187
Minions Killed
212
0
Camps Cleared
0
1,018,337
Distance Traveled
1,242,937
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,015
729
24
2
0
189,926
0
W
Bastet
10,186
926
42
4
0
266,958
0
L
Tsukuyomi
8,992
817
34
3
0
226,097
0
W
Neith
10,650
968
64
6
0
240,169
0
L
Cthulhu
7,511
683
37
3
0
231,247
2
L
Ah Muzen Cab
8,369
761
57
5
0
186,198
1
W
Kukulkan
9,260
842
56
5
0
244,808
0
W
Osiris
8,581
780
19
2
0
229,919
3
L
Ao Kuang
8,400
764
35
3
0
184,869
0
W
Thor
8,937
812
31
3
0
261,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role