Player Matchup

Tsukuyomi
Tsukuyomi
Angry banana918
Tsukuyomi
Level 72
God Stats
1W - 1L
1,792 SR
Queue Stats
21W - 21L
1,383 Elo+
Solo
Odin
Odin
DeShaun_G
Odin
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 145L
1,417 Elo+
Solo
Ullr
Ullr
IronRaptor 20
Ullr
Level 87
God Stats
7W - 8L
1,428 SR
Queue Stats
150W - 150L
1,373 Elo+
Solo
Nu Wa
Nu Wa
ItsLIGHTbruh
Nu Wa
Level 60
God Stats
15W - 9L
1,930 SR
Queue Stats
249W - 295L
1,387 Elo+
Solo
Ymir
Ymir
SpartanMist1991
Ymir
Level 96
God Stats
32W - 40L
1,412 SR
Queue Stats
396W - 405L
1,420 Elo+
Solo
Team Averages
Level 87
1,612 SR
1,396 Elo+

VS

Team Averages
Level 76
1,300 SR
1,301 Elo+
Bellona
Bellona
Almighty3905
Bellona
Level 88
God Stats
6W - 11L
1,264 SR
Queue Stats
263W - 273L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
ChronicDaddy
Baron Samedi
Level 126
God Stats
10W - 9L
1,497 SR
Queue Stats
135W - 138L
1,384 Elo+
Solo
Khepri
Khepri
SovaEW
Khepri
Level 16
God Stats
6W - 12L
1,218 SR
Queue Stats
120W - 146L
1,222 Elo+
Party 1
Da Ji
Da Ji
Twigus22
Da Ji
Level 15
God Stats
3W - 9L
991 SR
Queue Stats
163W - 188L
1,149 Elo+
Party 1
Neith
Neith
tianowilliam89
Neith
Level 136
God Stats
9W - 8L
1,530 SR
Queue Stats
169W - 158L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Angry banana918
Tsukuyomi
15
9 / 4 / 1
9,503
500
13,724
17,240
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
10
0 / 2 / 0
6,795
358
1,426
6,987
7,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 2 / 6
9,030
475
9,363
10,612
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 6
9,577
504
16,690
14,859
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 2
8,897
468
6,217
14,434
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Almighty3905
Bellona
18
7 / 0 / 6
11,241
592
13,305
14,107
15,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
ChronicDaddy
Baron Samedi
16
7 / 6 / 6
10,182
536
12,798
16,943
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
SovaEW
Khepri
14
2 / 6 / 4
8,597
452
4,481
16,356
19,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Twigus22
Da Ji
15
1 / 5 / 7
9,087
478
4,318
14,560
5,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 0 / 6
9,409
495
9,462
7,965
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
17
Kills
19
19
Deaths
17
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Almighty3905
Bellona
7
0
6
10
L
Tsukuyomi
Angry banana918
Tsukuyomi
9
4
1
2.38
W
Baron Samedi
ChronicDaddy
Baron Samedi
7
6
6
1.67
L
Odin
0
2
0
0
L
2
2
6
2.5
L
3
7
6
0.86
W
Khepri
SovaEW
Khepri
2
6
4
0.67
L
3
4
2
1
W
Da Ji
Twigus22
Da Ji
1
5
7
0.9
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,420
Damage
44,364
64,132
Taken
69,931
35,338
Mitigated
49,300
11,910
Healing
18,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Almighty3905
Bellona
13,305
4,316
0
3,943
14,107
15,305
2,192
3,958
9,902
0
61,989
L
Tsukuyomi
Angry banana918
Tsukuyomi
13,724
3,307
0
5,097
17,240
7,227
0
1,563
15,677
0
55,573
W
Baron Samedi
ChronicDaddy
Baron Samedi
12,798
885
1,485
6,218
16,943
6,358
360
7,860
8,665
61,249
0
L
Odin
1,426
241
0
1,594
6,987
7,111
0
0
6,987
0
23,607
L
9,363
4,182
0
1,194
10,612
3,739
548
2,481
8,131
0
64,662
L
16,690
3,598
202
1,812
14,859
5,288
352
8,420
6,439
69,033
0
W
Khepri
SovaEW
Khepri
4,481
436
0
799
16,356
19,741
124
4,572
11,662
18,758
0
L
6,217
1,378
386
1,625
14,434
11,973
0
4,815
9,619
42,707
0
W
Da Ji
Twigus22
Da Ji
4,318
521
0
0
14,560
5,236
0
3,580
10,738
0
52,241
W
9,462
3,375
0
6,187
7,965
2,660
202
1,782
6,057
0
67,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
48,516
453
Minions Killed
447
0
Camps Cleared
0
1,513,276
Distance Traveled
1,743,389
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,241
592
119
6
0
408,753
7
L
Tsukuyomi
9,503
500
88
5
0
402,706
0
W
Baron Samedi
10,182
536
106
6
0
321,240
5
L
Odin
6,795
358
61
3
0
186,198
2
L
Ullr
9,030
475
119
6
0
333,070
0
L
Nu Wa
9,577
504
113
6
0
271,832
3
W
Khepri
8,597
452
30
2
0
335,667
0
L
Ymir
8,897
468
72
4
0
319,470
2
W
Da Ji
9,087
478
94
5
0
345,737
1
W
Neith
9,409
495
98
5
0
331,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role