Player Matchup

Yu Huang
Yu Huang
Arvdawg
Yu Huang
Level 145
God Stats
1W - 2L
1,228 SR
Queue Stats
112W - 94L
1,507 Elo+
Solo
Persephone
Persephone
OniYokaii
Persephone
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,273 Elo+
Party 1
Kali
Kali
cricketfeet69
Kali
Level 25
God Stats
7W - 3L
1,717 SR
Queue Stats
50W - 39L
1,485 Elo+
Solo
Achilles
Achilles
lightsandwich
Achilles
Level 150
God Stats
1W - 0L
1,823 SR
Queue Stats
21W - 25L
1,503 Elo+
Party 1
Ullr
Ullr
xTAlmightyx
Ullr
Level 18
God Stats
8W - 1L
1,823 SR
Queue Stats
46W - 42L
1,664 Elo+
Solo
Team Averages
Level 72
1,618 SR
1,486 Elo+

VS

Team Averages
Level 113
1,649 SR
1,536 Elo+
Gilgamesh
Gilgamesh
ALS26
Gilgamesh
Level 135
God Stats
2W - 1L
1,692 SR
Queue Stats
103W - 105L
1,461 Elo+
Solo
Sylvanus
Sylvanus
BadgerrrBC
Sylvanus
Level 149
God Stats
2W - 3L
1,572 SR
Queue Stats
139W - 145L
1,458 Elo+
Party 2
Bastet
Bastet
D-Badger90
Bastet
Level 148
God Stats
4W - 1L
1,920 SR
Queue Stats
109W - 112L
1,507 Elo+
Party 2
Neith
Neith
DebaucherousH
Neith
Level 27
God Stats
4W - 4L
1,554 SR
Queue Stats
55W - 33L
1,677 Elo+
Solo
Merlin
Merlin
jcastillo18092
Merlin
Level 107
God Stats
3W - 2L
1,508 SR
Queue Stats
28W - 25L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Arvdawg
Yu Huang
18
1 / 6 / 14
11,200
700
12,033
15,349
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
OniYokaii
Persephone
19
5 / 2 / 19
12,523
783
16,455
13,261
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 4 / 14
12,323
770
9,962
18,098
9,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
lightsandwich
Achilles
20
20 / 4 / 12
14,497
906
18,880
25,838
36,936
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 1 / 16
14,161
885
25,357
15,989
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALS26
Gilgamesh
18
4 / 7 / 3
10,941
684
10,248
18,790
9,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
BadgerrrBC
Sylvanus
17
2 / 11 / 6
11,086
693
8,342
25,106
31,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
D-Badger90
Bastet
18
3 / 9 / 8
10,924
683
11,970
18,332
6,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
6 / 4 / 5
11,616
726
18,992
15,156
5,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
2 / 9 / 7
11,643
728
12,370
15,884
5,758
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
46
40
Kills
17
17
Deaths
40
75
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ALS26
Gilgamesh
4
7
3
0.79
W
Yu Huang
Arvdawg
Yu Huang
1
6
14
1.33
L
Sylvanus
BadgerrrBC
Sylvanus
2
11
6
0.45
L
Bastet
D-Badger90
Bastet
3
9
8
0.78
L
6
4
5
2.13
W
Persephone
OniYokaii
Persephone
5
2
19
7.25
W
4
4
14
2.75
L
2
9
7
0.61
W
Achilles
lightsandwich
Achilles
20
4
12
6.5
W
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,687
Damage
61,922
88,535
Taken
93,268
62,792
Mitigated
59,103
23,652
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ALS26
Gilgamesh
10,248
1,940
0
1,434
18,790
9,908
0
7,281
11,185
89
30,254
W
Yu Huang
Arvdawg
Yu Huang
12,033
1,015
0
1,356
15,349
5,615
450
3,757
11,592
44,340
0
L
Sylvanus
BadgerrrBC
Sylvanus
8,342
798
1,484
5,322
25,106
31,137
100
8,039
16,503
18,344
0
L
Bastet
D-Badger90
Bastet
11,970
2,807
0
1,044
18,332
6,815
321
7,007
11,052
0
27,940
L
18,992
3,723
0
2,895
15,156
5,485
0
3,256
11,365
0
52,452
W
Persephone
OniYokaii
Persephone
16,455
1,087
205
3,952
13,261
4,537
953
5,231
8,028
36,934
0
W
9,962
4,186
0
5,119
18,098
9,542
739
5,355
12,743
0
41,464
L
12,370
1,010
123
495
15,884
5,758
1,049
4,981
10,511
55,226
0
W
Achilles
lightsandwich
Achilles
18,880
1,975
0
8,168
25,838
36,936
649
3,996
21,842
7,893
24,798
W
25,357
10,837
0
4,852
15,989
6,162
3,745
2,461
13,528
0
81,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,704
Gold Earned
56,210
296
Minions Killed
234
0
Camps Cleared
0
1,696,241
Distance Traveled
1,409,982
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,941
684
34
2
0
297,702
0
W
Yu Huang
11,200
700
75
5
0
312,979
1
L
Sylvanus
11,086
693
12
1
0
237,329
2
L
Bastet
10,924
683
24
2
0
302,934
2
L
Neith
11,616
726
68
4
0
309,334
3
W
Persephone
12,523
783
41
3
0
324,890
0
W
Kali
12,323
770
41
3
0
320,961
0
L
Merlin
11,643
728
96
6
0
262,683
1
W
Achilles
14,497
906
29
2
0
371,686
0
W
Ullr
14,161
885
110
7
0
365,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role