Player Matchup

Agni
Agni
 
Agni
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
I J Wiz I
Geb
Level 149
God Stats
2W - 1L
1,548 SR
Queue Stats
36W - 23L
1,619 Elo+
Party 3
Ra
Ra
KingXers
Ra
Level 84
God Stats
31W - 24L
1,574 SR
Queue Stats
73W - 75L
1,495 Elo+
Party 2
Hercules
Hercules
RpG x LEGEND215
Hercules
Level 152
God Stats
4W - 4L
1,537 SR
Queue Stats
360W - 372L
1,504 Elo+
Solo
Jing Wei
Jing Wei
cityboyzgme
Jing Wei
Level 138
God Stats
5W - 6L
1,653 SR
Queue Stats
69W - 69L
1,518 Elo+
Party 3
Team Averages
Level 121
1,562 SR
1,527 Elo+

VS

Team Averages
Level 131
1,494 SR
1,461 Elo+
Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BoudinBandit
Yu Huang
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
268W - 296L
1,538 Elo+
Solo
Tyr
Tyr
FelipeHawk
Tyr
Level 126
God Stats
4W - 12L
1,450 SR
Queue Stats
93W - 118L
1,473 Elo+
Solo
Nox
Nox
WoofumEcho
Nox
Level 158
God Stats
1W - 1L
1,546 SR
Queue Stats
23W - 36L
1,287 Elo+
Party 1
Bastet
Bastet
gemmini007
Bastet
Level 159
God Stats
50W - 65L
1,476 SR
Queue Stats
214W - 215L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 1 / 9
8,490
772
10,494
3,563
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 7
8,089
735
7,809
13,339
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 4
8,933
812
5,976
2,608
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
5 / 1 / 6
8,476
771
8,453
10,029
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
cityboyzgme
Jing Wei
16
1 / 3 / 6
8,755
796
4,313
9,565
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 3 / 1
7,982
726
8,223
10,365
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
BoudinBandit
Yu Huang
13
0 / 6 / 6
7,028
639
5,940
8,440
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 4
7,254
659
4,105
10,117
5,320
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 6
7,445
677
2,633
8,443
2,894
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
gemmini007
Bastet
13
3 / 1 / 3
7,274
661
8,454
7,918
2,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
16
Kills
9
9
Deaths
16
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
9
6.5
L
Horus
 
Horus
5
3
1
1.83
L
Yu Huang
BoudinBandit
Yu Huang
0
6
6
0.5
L
1
3
4
1
W
2
4
7
1.38
W
6
0
4
8
W
Hercules
5
1
6
8
L
0
3
6
1
W
Jing Wei
cityboyzgme
Jing Wei
1
3
6
1.33
L
Bastet
gemmini007
Bastet
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,045
Damage
29,355
39,104
Taken
45,283
24,898
Mitigated
19,084
7,857
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,494
1,062
0
0
3,563
1,134
504
1,652
1,911
22,117
0
L
Horus
 
Horus
8,223
3,779
810
1,257
10,365
5,488
0
5,723
3,934
0
18,832
L
Yu Huang
BoudinBandit
Yu Huang
5,940
459
0
250
8,440
2,810
676
5,771
2,201
20,050
0
L
4,105
687
0
1,842
10,117
5,320
0
3,558
5,740
0
13,552
W
7,809
762
454
1,130
13,339
12,381
177
2,758
10,581
16,652
0
W
5,976
341
1,030
957
2,608
1,082
0
447
2,161
23,867
0
W
Hercules
8,453
2,172
0
2,893
10,029
7,234
766
1,993
8,036
101
17,582
L
2,633
472
0
594
8,443
2,894
0
3,569
4,509
26,778
0
W
Jing Wei
cityboyzgme
Jing Wei
4,313
3,224
0
1,393
9,565
3,067
2,976
1,723
7,842
0
40,490
L
Bastet
gemmini007
Bastet
8,454
1,688
0
2,563
7,918
2,572
462
3,492
4,018
0
18,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,743
Gold Earned
36,983
213
Minions Killed
155
0
Camps Cleared
0
1,095,915
Distance Traveled
1,107,836
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,490
772
27
2
0
180,071
1
L
Horus
7,982
726
32
3
0
233,632
1
L
Yu Huang
7,028
639
23
2
0
189,284
0
L
Tyr
7,254
659
29
3
0
226,788
8
W
Geb
8,089
735
21
2
0
246,363
0
W
Ra
8,933
812
49
4
0
222,390
3
W
Hercules
8,476
771
30
3
0
235,374
3
L
Nox
7,445
677
57
5
0
191,265
2
W
Jing Wei
8,755
796
86
8
0
211,717
2
L
Bastet
7,274
661
14
1
0
266,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role