Player Matchup

Terra
Terra
ChibiBubbleButt
Terra
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 197L
1,545 Elo+
Party 2
Xbalanque
Xbalanque
JAAN2110
Xbalanque
Level 103
God Stats
6W - 2L
1,856 SR
Queue Stats
532W - 569L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Set2024
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,657 Elo+
Party 2
Bastet
Bastet
Sonic_Ace_007
Bastet
Level 158
God Stats
3W - 4L
1,684 SR
Queue Stats
311W - 296L
1,565 Elo+
Party 2
Neith
Neith
xJorgieboYx
Neith
Level 124
God Stats
9W - 3L
1,652 SR
Queue Stats
44W - 42L
1,601 Elo+
Party 2
Team Averages
Level 115
1,638 SR
1,570 Elo+

VS

Team Averages
Level 77
1,516 SR
1,459 Elo+
Cthulhu
Cthulhu
Greffandor
Cthulhu
Level 69
God Stats
1W - 1L
1,716 SR
Queue Stats
125W - 133L
1,434 Elo+
Party 1
Medusa
Medusa
LilHula
Medusa
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 45L
1,383 Elo+
Party 1
Bellona
Bellona
YaMothasPeePee
Bellona
Level 107
God Stats
1W - 3L
1,566 SR
Queue Stats
121W - 154L
1,475 Elo+
Party 3
Eset
Eset
Youre All Hype
Eset
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,740 Elo+
Solo
Cu Chulainn
Cu Chulainn
lordbussin
Cu Chulainn
Level 8
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,562
504
4,280
11,261
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
JAAN2110
Xbalanque
14
2 / 3 / 1
8,051
537
6,647
9,448
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Set2024
Baron Samedi
13
4 / 4 / 4
7,746
516
11,979
10,663
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 4
7,988
533
6,416
12,062
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 6
8,224
548
7,063
7,602
2,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Greffandor
Cthulhu
11
1 / 4 / 3
6,899
460
6,327
9,740
6,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
LilHula
Medusa
13
1 / 3 / 1
7,498
500
6,813
10,884
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 1
7,668
511
3,814
9,511
8,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 3
6,855
457
3,274
10,522
6,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
lordbussin
Cu Chulainn
14
6 / 3 / 4
8,488
566
11,435
12,203
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
14
Kills
12
12
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Cthulhu
Greffandor
Cthulhu
1
4
3
0.63
W
Xbalanque
JAAN2110
Xbalanque
2
3
1
0.83
L
Medusa
LilHula
Medusa
1
3
1
0.5
W
Baron Samedi
Set2024
Baron Samedi
4
4
4
1.5
W
4
2
4
3
L
3
3
1
1.17
L
1
1
3
2.5
L
Cu Chulainn
lordbussin
Cu Chulainn
6
3
4
2.67
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,385
Damage
31,663
51,036
Taken
52,860
23,794
Mitigated
31,207
18,200
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,280
825
2,034
4,182
11,261
10,455
111
2,793
8,468
20,627
0
L
Cthulhu
Greffandor
Cthulhu
6,327
27
409
864
9,740
6,890
0
6,053
3,687
25,860
0
W
Xbalanque
JAAN2110
Xbalanque
6,647
2,254
0
3,178
9,448
2,663
44
608
8,840
0
54,901
L
Medusa
LilHula
Medusa
6,813
2,351
0
3,999
10,884
3,377
324
1,680
9,204
0
46,972
W
Baron Samedi
Set2024
Baron Samedi
11,979
991
1,983
3,116
10,663
4,232
351
3,310
7,353
42,063
0
W
6,416
1,834
0
1,593
12,062
3,887
0
1,988
10,074
0
45,354
L
3,814
558
0
2,932
9,511
8,938
0
1,440
8,071
0
31,079
L
3,274
229
1,218
2,153
10,522
6,741
0
5,130
5,392
23,173
0
L
Cu Chulainn
lordbussin
Cu Chulainn
11,435
2,707
0
4,498
12,203
5,261
0
1,956
10,247
0
56,464
W
7,063
2,415
0
2,114
7,602
2,557
1,572
902
6,700
0
54,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,571
Gold Earned
37,408
404
Minions Killed
340
0
Camps Cleared
0
1,479,889
Distance Traveled
1,447,069
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,562
504
36
2
0
307,949
5
L
Cthulhu
6,899
460
57
4
0
285,398
3
W
Xbalanque
8,051
537
96
6
0
275,908
5
L
Medusa
7,498
500
85
6
0
290,555
0
W
Baron Samedi
7,746
516
76
5
0
281,827
6
W
Bastet
7,988
533
80
5
0
323,955
2
L
Bellona
7,668
511
61
4
0
288,810
2
L
Eset
6,855
457
44
3
0
244,225
6
L
Cu Chulainn
8,488
566
93
6
0
338,081
5
W
Neith
8,224
548
116
8
0
290,250
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role