Player Matchup

Skadi
Skadi
Bronze I
 
Skadi
Bronze I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
Ghostgoul167
Yemoja
Silver III
Level 86
God Stats
0W - 2L
1,326 SR
Queue Stats
13W - 54L
1,044 MMR
Solo
Bellona
Bellona
Silver II
HayabusaRM
Bellona
Silver II
Level 124
God Stats
136W - 111L
1,582 SR
Queue Stats
255W - 274L
1,077 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
SaggDad
Zhong Kui
Silver II
Level 157
God Stats
4W - 6L
1,603 SR
Queue Stats
49W - 58L
1,077 MMR
Solo
Bakasura
Bakasura
Silver III
itsnotbeezus
Bakasura
Silver III
Level 77
God Stats
27W - 22L
1,589 SR
Queue Stats
305W - 293L
1,055 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,520 SR
1,151 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,524 SR
889 MMR
Ullr
Ullr
Bronze V
InspecterSomo
Ullr
Bronze V
Level 129
God Stats
1W - 5L
1,148 SR
Queue Stats
31W - 60L
539 MMR
Solo
Chiron
Chiron
Silver III
SnowbaIIMeta
Chiron
Silver III
Level 39
God Stats
20W - 27L
1,408 SR
Queue Stats
47W - 68L
1,099 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
WoodWardTV
Tsukuyomi
Silver IV
Level 67
God Stats
10W - 3L
1,696 SR
Queue Stats
91W - 106L
603 MMR
Solo
Cthulhu
Cthulhu
Silver I
jujuonjupiter
Cthulhu
Silver I
Level 110
God Stats
4W - 1L
1,704 SR
Queue Stats
111W - 119L
1,086 MMR
Solo
Mercury
Mercury
Gold V
zHybrids
Mercury
Gold V
Level 99
God Stats
90W - 50L
1,663 SR
Queue Stats
359W - 368L
1,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
4 / 2 / 3
13,832
494
10,310
13,836
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
16
0 / 6 / 1
10,566
377
10,651
19,404
20,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
HayabusaRM
Bellona
20
1 / 3 / 3
14,978
535
10,445
25,333
30,509
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
SaggDad
Zhong Kui
19
3 / 7 / 6
13,428
480
13,441
19,969
12,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
itsnotbeezus
Bakasura
20
6 / 6 / 1
13,894
496
14,344
25,491
11,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AchillesBastetGaneshaThoth

VS

Bans
KaliHou YiApolloNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 6
13,254
473
3,649
16,101
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
20
7 / 2 / 11
16,428
587
21,960
16,076
6,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
WoodWardTV
Tsukuyomi
20
3 / 3 / 9
15,418
551
13,303
20,926
14,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cthulhu
19
1 / 2 / 12
14,070
503
11,454
24,225
31,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
zHybrids
Mercury
20
12 / 5 / 5
17,616
629
21,931
24,190
9,541
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
14
Kills
24
24
Deaths
14
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
2
3
2.75
L
Yemoja
0
6
1
0.08
L
Bellona
HayabusaRM
Bellona
1
3
3
0.83
W
1
2
6
2
L
Zhong Kui
SaggDad
Zhong Kui
3
7
6
0.86
W
Chiron
7
2
11
6.25
W
Tsukuyomi
WoodWardTV
Tsukuyomi
3
3
9
2.5
L
Bakasura
itsnotbeezus
Bakasura
6
6
1
1.08
W
Cthulhu
1
2
12
3.5
W
Mercury
zHybrids
Mercury
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,191
Damage
72,297
104,033
Taken
101,518
80,901
Mitigated
66,136
26,071
Healing
24,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,310
4,174
3
5,928
13,836
5,258
454
1,879
11,957
0
85,225
L
Yemoja
10,651
884
1,826
1,850
19,404
20,990
0
4,467
14,937
49,706
0
L
Bellona
HayabusaRM
Bellona
10,445
3,367
1
8,358
25,333
30,509
380
2,798
22,535
0
106,582
W
3,649
2,097
0
3,553
16,101
4,642
2,266
3,539
11,295
0
76,579
L
Zhong Kui
SaggDad
Zhong Kui
13,441
729
0
4,104
19,969
12,161
533
1,648
18,321
86,189
0
W
Chiron
21,960
4,533
1,434
6,224
16,076
6,111
4,037
5,805
10,013
0
147,644
W
Tsukuyomi
WoodWardTV
Tsukuyomi
13,303
3,694
0
3,348
20,926
14,724
185
4,811
15,349
0
112,187
L
Bakasura
itsnotbeezus
Bakasura
14,344
8,883
0
4,001
25,491
11,983
513
3,249
22,242
0
103,779
W
Cthulhu
11,454
1,376
3,719
5,126
24,225
31,118
687
5,751
17,701
67,927
0
W
Mercury
zHybrids
Mercury
21,931
15,365
0
1,034
24,190
9,541
5,225
7,320
15,748
0
173,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,698
Gold Earned
76,786
750
Minions Killed
820
0
Camps Cleared
0
2,609,258
Distance Traveled
2,808,692
35
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,832
494
136
5
0
519,564
5
L
Yemoja
10,566
377
76
3
0
425,363
0
L
Bellona
14,978
535
232
8
0
559,237
9
W
Ullr
13,254
473
122
4
0
476,120
0
L
Zhong Kui
13,428
480
146
5
0
503,530
12
W
Chiron
16,428
587
186
7
0
557,876
4
W
Tsukuyomi
15,418
551
190
7
0
529,432
6
L
Bakasura
13,894
496
160
6
0
601,564
9
W
Cthulhu
14,070
503
83
3
0
597,058
9
W
Mercury
17,616
629
239
9
0
648,206
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role