Player Matchup

Amaterasu
Amaterasu
Naoke Senpai
Amaterasu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,199 Elo+
Party 2
Chaac
Chaac
SoundedRegent
Chaac
Level 157
God Stats
2W - 2L
1,393 SR
Queue Stats
103W - 58L
1,736 Elo+
Party 2
Atlas
Atlas
VexNet
Atlas
Level 45
God Stats
13W - 14L
1,232 SR
Queue Stats
165W - 219L
1,456 Elo+
Solo
Team Averages
Level 83
1,375 SR
1,464 Elo+

VS

Team Averages
Level 124
1,598 SR
1,429 Elo+
Gilgamesh
Gilgamesh
DrobinaQkac1989
Gilgamesh
Level 86
God Stats
3W - 3L
1,698 SR
Queue Stats
151W - 240L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
o0NORBERT0o
Baron Samedi
Level 160
God Stats
54W - 59L
1,597 SR
Queue Stats
324W - 458L
1,440 Elo+
Party 1
Skadi
Skadi
x_Nemesis_x3
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Naoke Senpai
Amaterasu
14
1 / 2 / 9
10,016
626
8,284
15,521
12,321
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 1 / 7
11,682
730
21,443
21,859
16,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
VexNet
Atlas
16
8 / 1 / 5
12,649
791
10,772
16,509
18,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrobinaQkac1989
Gilgamesh
15
1 / 5 / 3
10,404
650
16,276
23,717
18,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
o0NORBERT0o
Baron Samedi
15
0 / 5 / 4
9,606
600
12,744
12,905
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 5 / 1
9,670
604
16,888
13,081
4,263
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
4
4
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrobinaQkac1989
Gilgamesh
1
5
3
0.5
W
Amaterasu
Naoke Senpai
Amaterasu
1
2
9
2.75
W
6
1
7
9.5
W
Atlas
VexNet
Atlas
8
1
5
10.5
L
Baron Samedi
o0NORBERT0o
Baron Samedi
0
5
4
0.4
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,499
Damage
45,908
53,889
Taken
49,703
47,956
Mitigated
27,601
13,930
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrobinaQkac1989
Gilgamesh
16,276
4,448
365
5,592
23,717
18,068
0
4,638
18,434
0
42,861
W
Amaterasu
Naoke Senpai
Amaterasu
8,284
2,555
0
376
15,521
12,321
462
4,489
11,032
0
16,370
W
21,443
4,545
700
10,187
21,859
16,788
828
5,041
16,818
0
58,294
W
Atlas
VexNet
Atlas
10,772
3,591
616
2,051
16,509
18,847
324
4,107
12,402
32,409
0
L
Baron Samedi
o0NORBERT0o
Baron Samedi
12,744
1,130
3,257
4,395
12,905
5,270
93
4,282
8,388
41,695
0
L
16,888
8,434
0
1,453
13,081
4,263
150
2,546
10,248
0
34,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
29,680
154
Minions Killed
169
5
Camps Cleared
7
920,712
Distance Traveled
816,519
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,404
650
42
3
2
298,480
2
W
Amaterasu
10,016
626
13
1
0
329,125
3
W
Chaac
11,682
730
92
6
4
300,493
4
W
Atlas
12,649
791
49
3
1
291,094
8
L
Baron Samedi
9,606
600
86
5
4
286,358
6
L
Skadi
9,670
604
41
3
1
231,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role