Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Belastung
Hel
Level 147
God Stats
2W - 1L
1,491 SR
Queue Stats
68W - 72L
1,530 Elo+
Party 2
Aphrodite
Aphrodite
IchigoNiclas
Aphrodite
Level 103
God Stats
50W - 29L
1,651 SR
Queue Stats
101W - 101L
1,532 Elo+
Party 3
Bellona
Bellona
ShyroFang
Bellona
Level 128
God Stats
8W - 7L
1,395 SR
Queue Stats
291W - 326L
1,532 Elo+
Party 3
Neith
Neith
T3eron
Neith
Level 28
God Stats
3W - 3L
1,450 SR
Queue Stats
5W - 5L
1,493 Elo+
Party 3
Team Averages
Level 112
1,497 SR
1,517 Elo+

VS

Team Averages
Level 28
1,515 SR
1,573 Elo+
Loki
Loki
GERlNGVERDIENER
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LadyLemontree
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
MonsterXxKilxX
Zeus
Level 97
God Stats
149W - 148L
1,574 SR
Queue Stats
773W - 817L
1,442 Elo+
Solo
Cerberus
Cerberus
Söckchen
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Anhur
Anhur
pUrZeLScHnUrZeL
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
7 / 3 / 9
9,391
783
13,606
12,322
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 1 / 10
9,558
797
12,052
14,640
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
IchigoNiclas
Aphrodite
16
2 / 0 / 15
9,102
759
8,223
10,628
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
ShyroFang
Bellona
15
3 / 0 / 11
9,547
796
12,414
15,939
18,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
T3eron
Neith
16
4 / 2 / 7
9,482
790
11,302
10,801
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,394
700
10,493
12,928
5,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
LadyLemontree
Ah Muzen Cab
15
1 / 4 / 4
8,305
692
6,010
9,286
3,403
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 2
8,343
695
19,717
8,482
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Söckchen
Cerberus
14
0 / 5 / 4
7,897
658
7,760
24,861
20,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 6 / 0
7,287
607
4,087
10,385
4,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
21
Kills
6
6
Deaths
21
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
3
9
3.83
W
5
1
10
10
L
3
3
1
1.17
W
Aphrodite
IchigoNiclas
Aphrodite
2
0
15
9.5
L
Ah Muzen Cab
LadyLemontree
Ah Muzen Cab
1
4
4
0.75
L
2
3
2
1
W
Bellona
ShyroFang
Bellona
3
0
11
8.5
L
Cerberus
Söckchen
Cerberus
0
5
4
0.4
W
Neith
T3eron
Neith
4
2
7
3.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,597
Damage
48,067
64,330
Taken
65,942
35,500
Mitigated
35,790
42,292
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,606
597
4,137
4,475
12,322
3,807
192
5,641
6,681
28,822
0
W
12,052
514
7,171
6,692
14,640
4,772
897
6,555
8,085
29,594
0
L
10,493
1,352
144
2,502
12,928
5,116
192
5,008
7,615
0
23,810
W
Aphrodite
IchigoNiclas
Aphrodite
8,223
1,466
8,310
5,685
10,628
4,743
1,214
4,305
6,323
23,035
0
L
Ah Muzen Cab
LadyLemontree
Ah Muzen Cab
6,010
1,427
569
2,044
9,286
3,403
329
4,491
4,576
0
20,668
L
19,717
1,587
105
1,494
8,482
2,843
0
4,759
3,513
50,061
0
W
Bellona
ShyroFang
Bellona
12,414
3,923
1,486
1,519
15,939
18,971
1,232
4,290
11,649
0
34,869
L
Cerberus
Söckchen
Cerberus
7,760
762
553
8,463
24,861
20,404
253
11,935
12,140
20,234
0
W
Neith
T3eron
Neith
11,302
5,498
0
2,817
10,801
3,207
3,744
6,686
4,115
0
30,782
L
4,087
1,312
0
902
10,385
4,024
0
5,774
4,217
0
11,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,080
Gold Earned
40,226
206
Minions Killed
171
0
Camps Cleared
0
1,218,992
Distance Traveled
1,019,067
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,391
783
28
2
0
242,499
1
W
Hel
9,558
797
48
4
0
253,846
0
L
Loki
8,394
700
24
2
0
232,494
3
W
Aphrodite
9,102
759
39
3
0
260,515
4
L
Ah Muzen Cab
8,305
692
37
3
0
214,250
0
L
Zeus
8,343
695
63
5
0
189,533
1
W
Bellona
9,547
796
35
3
0
252,554
5
L
Cerberus
7,897
658
27
2
0
199,220
2
W
Neith
9,482
790
56
5
0
209,578
2
L
Anhur
7,287
607
20
2
0
183,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role