Player Matchup

Cliodhna
Cliodhna
NeyDoPlay
Cliodhna
Level 47
God Stats
4W - 1L
1,396 SR
Queue Stats
61W - 71L
1,334 Elo+
Solo
Yu Huang
Yu Huang
Ruanito179
Yu Huang
Level 156
God Stats
12W - 14L
1,476 SR
Queue Stats
699W - 637L
1,512 Elo+
Party 1
Atlas
Atlas
antonionetogame
Atlas
Level 25
God Stats
7W - 8L
1,458 SR
Queue Stats
28W - 23L
1,538 Elo+
Party 1
Ra
Ra
boneco_eutimico
Ra
Level 65
God Stats
6W - 12L
1,833 SR
Queue Stats
371W - 415L
1,408 Elo+
Solo
Apollo
Apollo
iClima_03
Apollo
Level 158
God Stats
7W - 7L
1,493 SR
Queue Stats
692W - 603L
1,559 Elo+
Party 1
Team Averages
Level 90
1,531 SR
1,470 Elo+

VS

Team Averages
Level 79
1,470 SR
1,411 Elo+
Medusa
Medusa
Afeatrother
Medusa
Level 86
God Stats
16W - 15L
1,428 SR
Queue Stats
127W - 147L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
Laukrr
Baron Samedi
Level 68
God Stats
9W - 2L
1,630 SR
Queue Stats
94W - 88L
1,440 Elo+
Solo
King Arthur
King Arthur
ViniciusG
King Arthur
Level 67
God Stats
1W - 2L
1,680 SR
Queue Stats
8W - 13L
1,389 Elo+
Party 2
Shiva
Shiva
jump-sickly327
Shiva
Level 72
God Stats
8W - 7L
1,448 SR
Queue Stats
271W - 285L
1,449 Elo+
Solo
Cthulhu
Cthulhu
nachooue
Cthulhu
Level 101
God Stats
0W - 3L
1,166 SR
Queue Stats
128W - 136L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NeyDoPlay
Cliodhna
8
2 / 7 / 3
5,779
445
3,516
9,434
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Ruanito179
Yu Huang
13
0 / 0 / 3
7,306
562
4,605
5,667
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 6
6,687
514
4,152
8,415
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 0 / 0
7,680
591
3,525
6,002
4,922
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
iClima_03
Apollo
13
5 / 4 / 3
7,788
599
6,161
7,758
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 3 / 1
5,121
394
2,176
5,448
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
Laukrr
Baron Samedi
13
7 / 1 / 1
7,676
590
6,293
8,193
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ViniciusG
King Arthur
12
0 / 1 / 0
6,330
487
3,168
7,562
4,948
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 1 / 5
7,010
539
4,900
8,482
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
nachooue
Cthulhu
10
2 / 3 / 5
5,910
455
4,337
6,374
3,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
13
13
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
1
0.5
L
Baron Samedi
Laukrr
Baron Samedi
7
1
1
7.5
W
Cliodhna
NeyDoPlay
Cliodhna
2
7
3
0.5
W
Yu Huang
Ruanito179
Yu Huang
0
0
3
1.5
L
King Arthur
ViniciusG
King Arthur
0
1
0
0
W
1
2
6
2
W
1
0
0
1
W
Apollo
iClima_03
Apollo
5
4
3
1.63
L
3
1
5
5.5
L
Cthulhu
nachooue
Cthulhu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,959
Damage
20,874
37,276
Taken
36,059
17,645
Mitigated
15,853
10,758
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,176
512
0
1,399
5,448
1,129
0
1,188
4,240
0
16,170
L
Baron Samedi
Laukrr
Baron Samedi
6,293
321
260
4,113
8,193
2,932
0
3,698
4,353
44,377
0
W
Cliodhna
NeyDoPlay
Cliodhna
3,516
273
0
1,226
9,434
2,518
0
3,561
5,873
0
23,201
W
Yu Huang
Ruanito179
Yu Huang
4,605
369
0
931
5,667
1,814
0
1,877
3,790
50,613
0
L
King Arthur
ViniciusG
King Arthur
3,168
356
0
1,239
7,562
4,948
0
3,200
4,362
0
35,635
W
4,152
1,712
0
1,957
8,415
5,891
0
2,415
6,000
14,793
0
W
3,525
249
0
4,213
6,002
4,922
0
0
6,002
50,022
0
W
Apollo
iClima_03
Apollo
6,161
4,148
0
2,431
7,758
2,500
520
2,777
4,798
0
52,382
L
4,900
927
69
1,138
8,482
3,163
0
1,997
6,337
0
40,932
L
Cthulhu
nachooue
Cthulhu
4,337
411
179
1,866
6,374
3,681
0
1,889
4,485
20,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
32,047
366
Minions Killed
294
0
Camps Cleared
0
1,251,103
Distance Traveled
1,093,117
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,121
394
37
3
0
127,035
3
L
Baron Samedi
7,676
590
80
6
0
250,612
1
W
Cliodhna
5,779
445
30
2
0
246,100
2
W
Yu Huang
7,306
562
116
9
0
247,165
5
L
King Arthur
6,330
487
67
5
0
229,938
1
W
Atlas
6,687
514
17
1
0
269,794
3
W
Ra
7,680
591
111
9
0
251,467
0
W
Apollo
7,788
599
92
7
0
236,577
0
L
Shiva
7,010
539
74
6
0
284,083
2
L
Cthulhu
5,910
455
36
3
0
201,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role