Player Matchup

Apollo
Apollo
 
Apollo
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Arlequín13
Set
Level 133
God Stats
5W - 7L
1,286 SR
Queue Stats
401W - 477L
1,371 Elo+
Solo
Terra
Terra
SlimeSays
Terra
Level 144
God Stats
8W - 16L
1,461 SR
Queue Stats
313W - 263L
1,545 Elo+
Party 2
Hades
Hades
YRushMeY
Hades
Level 68
God Stats
43W - 32L
1,736 SR
Queue Stats
146W - 127L
1,503 Elo+
Solo
Chaac
Chaac
mobilgas
Chaac
Level 66
God Stats
4W - 5L
1,708 SR
Queue Stats
14W - 14L
1,522 Elo+
Party 2
Team Averages
Level 94
1,538 SR
1,488 Elo+

VS

Team Averages
Level 114
1,544 SR
1,450 Elo+
Charybdis
Charybdis
Alyvrae
Charybdis
Level 65
God Stats
15W - 14L
1,500 SR
Queue Stats
570W - 718L
1,444 Elo+
Party 1
Chiron
Chiron
Daneel0
Chiron
Level 150
God Stats
31W - 43L
1,506 SR
Queue Stats
352W - 374L
1,428 Elo+
Solo
Sol
Sol
DigitalTempest-
Sol
Level 100
God Stats
1W - 3L
1,453 SR
Queue Stats
6W - 9L
1,453 Elo+
Solo
Arachne
Arachne
Montoya2344
Arachne
Level 128
God Stats
5W - 4L
1,526 SR
Queue Stats
348W - 342L
1,483 Elo+
Solo
Horus
Horus
Punisher2D
Horus
Level 128
God Stats
6W - 10L
1,733 SR
Queue Stats
630W - 804L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
5 / 0 / 0
5,872
587
5,225
3,715
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 2
5,445
545
2,343
7,907
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
SlimeSays
Terra
8
0 / 0 / 6
5,245
525
3,410
7,989
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
YRushMeY
Hades
9
3 / 2 / 2
5,579
558
6,227
8,013
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
mobilgas
Chaac
12
3 / 0 / 0
6,582
658
7,058
7,485
4,638
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alyvrae
Charybdis
9
2 / 2 / 0
5,554
555
4,626
7,179
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Daneel0
Chiron
9
0 / 3 / 0
4,906
491
3,058
8,638
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
4,707
471
5,955
5,248
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Montoya2344
Arachne
9
1 / 1 / 2
5,479
548
4,419
7,709
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
7
0 / 4 / 1
4,941
494
2,865
9,533
3,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
3
4
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
0
5
L
Charybdis
Alyvrae
Charybdis
2
2
0
1
W
0
2
2
0.5
L
Chiron
Daneel0
Chiron
0
3
0
0
L
0
1
1
0.5
L
Arachne
Montoya2344
Arachne
1
1
2
2
L
Horus
0
4
1
0.13
W
Terra
SlimeSays
Terra
0
0
6
3
W
Hades
YRushMeY
Hades
3
2
2
2
W
Chaac
mobilgas
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,263
Damage
20,923
35,109
Taken
38,307
15,144
Mitigated
11,342
18,257
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,225
3,676
0
1,518
3,715
923
78
1,734
1,981
0
29,883
L
Charybdis
Alyvrae
Charybdis
4,626
3,453
0
2,851
7,179
2,071
472
4,187
2,992
0
28,403
W
2,343
1,213
117
4,718
7,907
2,753
0
399
7,508
0
28,439
L
Chiron
Daneel0
Chiron
3,058
1,990
75
3,625
8,638
2,299
370
0
8,638
0
24,680
L
5,955
3,407
0
1,658
5,248
1,014
1,082
1,571
3,677
28,253
0
L
Arachne
Montoya2344
Arachne
4,419
3,717
0
1,195
7,709
2,294
0
1,140
6,569
0
27,985
L
Horus
2,865
1,297
1,054
2,238
9,533
3,664
172
2,739
6,794
0
14,064
W
Terra
SlimeSays
Terra
3,410
994
1,216
3,541
7,989
3,743
0
3,344
4,645
16,261
0
W
Hades
YRushMeY
Hades
6,227
717
416
4,071
8,013
3,087
770
478
7,535
26,150
0
W
Chaac
mobilgas
Chaac
7,058
1,402
0
2,660
7,485
4,638
40
0
7,485
0
44,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,723
Gold Earned
25,587
288
Minions Killed
233
0
Camps Cleared
0
948,385
Distance Traveled
866,419
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,872
587
64
6
0
191,072
2
L
Charybdis
5,554
555
58
6
0
157,517
0
W
Set
5,445
545
62
6
0
182,063
2
L
Chiron
4,906
491
53
5
0
179,720
0
L
Sol
4,707
471
53
5
0
172,846
1
L
Arachne
5,479
548
54
5
0
197,219
2
L
Horus
4,941
494
15
2
0
159,117
1
W
Terra
5,245
525
29
3
0
199,665
3
W
Hades
5,579
558
45
5
0
177,166
0
W
Chaac
6,582
658
88
9
0
198,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role