Player Matchup

Zeus
Zeus
Cobra228
Zeus
Level 88
God Stats
11W - 4L
1,829 SR
Queue Stats
171W - 167L
1,476 Elo+
Party 2
Xbalanque
Xbalanque
FlandeWebo
Xbalanque
Level 48
God Stats
11W - 3L
1,922 SR
Queue Stats
91W - 83L
1,547 Elo+
Party 1
Xing Tian
Xing Tian
MrRedit
Xing Tian
Level 95
God Stats
4W - 6L
1,068 SR
Queue Stats
228W - 226L
1,528 Elo+
Party 2
Ravana
Ravana
TheAssassin90_
Ravana
Level 90
God Stats
11W - 6L
1,735 SR
Queue Stats
83W - 85L
1,570 Elo+
Party 1
Skadi
Skadi
molina12345
Skadi
Level 48
God Stats
0W - 1L
1,305 SR
Queue Stats
74W - 72L
1,487 Elo+
Solo
Team Averages
Level 74
1,572 SR
1,522 Elo+

VS

Team Averages
Level 50
1,497 SR
1,497 Elo+
Mercury
Mercury
Deal-wid-Aarxnn
Mercury
Level 34
God Stats
2W - 1L
1,686 SR
Queue Stats
6W - 13L
1,186 Elo+
Solo
Hou Yi
Hou Yi
Itаchі
Hou Yi
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 142L
1,532 Elo+
Party 3
Ra
Ra
Oluwatobi
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,737 Elo+
Party 3
Ymir
Ymir
TopSwedes
Ymir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,737 Elo+
Party 3
Tyr
Tyr
URMOM68
Tyr
Level 17
God Stats
3W - 1L
1,298 SR
Queue Stats
3W - 1L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 9 / 0
7,514
442
5,606
9,668
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
FlandeWebo
Xbalanque
13
0 / 8 / 6
7,775
457
6,422
11,536
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
MrRedit
Xing Tian
11
2 / 5 / 4
7,890
464
6,990
15,566
16,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 7 / 1
9,240
544
10,364
12,091
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 3 / 1
8,831
519
7,618
10,812
3,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
8,781
517
6,867
11,686
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Itаchі
Hou Yi
15
15 / 4 / 3
10,157
597
18,214
14,319
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 8
9,609
565
9,884
10,197
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
2 / 2 / 15
8,702
512
4,288
11,022
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
16
9 / 0 / 6
10,303
606
7,828
7,450
7,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
10
Kills
32
32
Deaths
10
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
9
0
0
W
2
2
12
4
L
Xbalanque
FlandeWebo
Xbalanque
0
8
6
0.38
W
Hou Yi
Itаchі
Hou Yi
15
4
3
4.13
L
Xing Tian
MrRedit
Xing Tian
2
5
4
0.8
W
4
2
8
4
L
7
7
1
1.07
W
Ymir
2
2
15
4.75
W
Tyr
9
0
6
12
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,000
Damage
47,081
59,673
Taken
54,674
29,707
Mitigated
26,255
6,031
Healing
20,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,606
572
0
0
9,668
2,803
41
1,436
8,152
42,975
0
W
6,867
2,575
0
2,285
11,686
3,280
0
1,223
10,463
0
47,282
L
Xbalanque
FlandeWebo
Xbalanque
6,422
2,571
0
1,715
11,536
2,244
0
1,975
9,543
0
44,876
W
Hou Yi
Itаchі
Hou Yi
18,214
9,633
0
4,236
14,319
4,109
136
4,015
10,304
0
61,310
L
Xing Tian
MrRedit
Xing Tian
6,990
472
0
955
15,566
16,364
22
3,727
11,699
19,670
0
W
9,884
1,391
2,621
5,009
10,197
3,167
0
1,493
8,575
66,875
0
L
10,364
2,978
0
2,588
12,091
4,608
0
1,725
10,237
0
58,059
W
Ymir
4,288
950
729
2,696
11,022
8,599
145
3,439
7,357
16,960
0
W
Tyr
7,828
622
0
3,247
7,450
7,100
424
2,426
5,024
0
48,504
L
7,618
2,801
0
773
10,812
3,688
437
4,662
5,870
0
72,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,250
Gold Earned
47,552
438
Minions Killed
381
0
Camps Cleared
0
1,527,238
Distance Traveled
1,752,478
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,514
442
100
6
0
277,948
0
W
Mercury
8,781
517
72
4
0
407,288
0
L
Xbalanque
7,775
457
88
5
0
286,298
4
W
Hou Yi
10,157
597
86
5
0
306,556
5
L
Xing Tian
7,890
464
17
1
0
341,216
5
W
Ra
9,609
565
120
7
0
369,746
7
L
Ravana
9,240
544
101
6
0
314,920
0
W
Ymir
8,702
512
20
1
0
310,794
8
W
Tyr
10,303
606
83
5
0
358,094
6
L
Skadi
8,831
519
132
8
0
306,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role