Player Matchup

Sol
Sol
Kompis Primarch
Sol
Level 125
God Stats
2W - 1L
1,220 SR
Queue Stats
92W - 115L
1,438 Elo+
Party 1
Anubis
Anubis
KompisDolph
Anubis
Level 143
God Stats
4W - 1L
1,763 SR
Queue Stats
112W - 144L
1,433 Elo+
Party 1
Izanami
Izanami
KompisKrikke
Izanami
Level 96
God Stats
3W - 6L
1,364 SR
Queue Stats
89W - 112L
1,490 Elo+
Party 1
Yemoja
Yemoja
KompisM0sh
Yemoja
Level 89
God Stats
3W - 3L
1,271 SR
Queue Stats
93W - 124L
1,441 Elo+
Party 1
Kali
Kali
Maczszius
Kali
Level 153
God Stats
1W - 1L
1,143 SR
Queue Stats
76W - 71L
1,509 Elo+
Solo
Team Averages
Level 121
1,352 SR
1,462 Elo+

VS

Team Averages
Level 92
1,519 SR
1,477 Elo+
Danzaburou
Danzaburou
Benxsu
Danzaburou
Level 76
God Stats
5W - 1L
1,867 SR
Queue Stats
101W - 94L
1,487 Elo+
Solo
Yemoja
Yemoja
H4rdc0ra
Yemoja
Level 127
God Stats
0W - 4L
1,199 SR
Queue Stats
262W - 259L
1,461 Elo+
Solo
King Arthur
King Arthur
KiiRex
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,368 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sufferth0rn
Tsukuyomi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 117L
1,553 Elo+
Party 2
Thor
Thor
damianvdk1
Thor
Level 92
God Stats
1W - 2L
1,528 SR
Queue Stats
161W - 134L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 8
12,982
764
16,840
18,392
4,847
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
20
3 / 2 / 14
12,326
725
15,908
11,258
4,672
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
KompisKrikke
Izanami
18
3 / 6 / 13
11,527
678
16,345
15,034
4,142
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
KompisM0sh
Yemoja
18
1 / 3 / 20
11,952
703
6,883
15,890
12,576
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kali
20
11 / 6 / 13
14,885
876
22,754
24,453
33,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Benxsu
Danzaburou
20
5 / 5 / 15
13,026
766
26,204
22,031
8,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
H4rdc0ra
Yemoja
18
2 / 3 / 10
10,307
606
4,967
16,172
19,190
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
KiiRex
King Arthur
16
0 / 5 / 11
9,921
584
3,818
20,569
20,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Sufferth0rn
Tsukuyomi
20
9 / 6 / 8
12,763
751
31,565
23,051
9,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 8 / 6
11,097
653
9,642
17,212
8,412
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
71
27
Kills
21
21
Deaths
27
68
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Benxsu
Danzaburou
5
5
15
2.5
L
Yemoja
H4rdc0ra
Yemoja
2
3
10
2.33
L
King Arthur
KiiRex
King Arthur
0
5
11
1.1
W
9
4
8
3.25
W
Anubis
3
2
14
5
W
Izanami
KompisKrikke
Izanami
3
6
13
1.58
W
Yemoja
KompisM0sh
Yemoja
1
3
20
3.67
W
Kali
11
6
13
2.92
L
Tsukuyomi
Sufferth0rn
Tsukuyomi
9
6
8
2.17
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,730
Damage
76,196
85,027
Taken
99,035
59,330
Mitigated
65,923
45,670
Healing
41,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Benxsu
Danzaburou
26,204
8,830
1,968
7,204
22,031
8,272
938
9,701
12,330
0
56,192
L
Yemoja
H4rdc0ra
Yemoja
4,967
896
14,969
5,032
16,172
19,190
830
5,895
10,277
12,779
0
L
King Arthur
KiiRex
King Arthur
3,818
565
2,182
1,439
20,569
20,802
42
6,980
13,589
0
11,161
W
16,840
3,677
4,364
6,435
18,392
4,847
472
738
17,654
32,008
0
W
Anubis
15,908
178
461
1,722
11,258
4,672
353
566
10,692
43,261
0
W
Izanami
KompisKrikke
Izanami
16,345
9,060
1,467
2,174
15,034
4,142
3,008
292
14,742
0
40,145
W
Yemoja
KompisM0sh
Yemoja
6,883
1,160
12,623
5,611
15,890
12,576
102
1,862
14,028
10,936
0
W
Kali
22,754
14,642
1,633
9,180
24,453
33,093
1,132
1,509
22,944
0
40,912
L
Tsukuyomi
Sufferth0rn
Tsukuyomi
31,565
7,251
1,444
5,104
23,051
9,247
229
9,058
13,993
0
63,535
L
9,642
1,418
974
860
17,212
8,412
0
7,997
9,215
0
13,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,672
Gold Earned
57,114
189
Minions Killed
180
0
Camps Cleared
0
1,571,269
Distance Traveled
1,435,479
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,026
766
75
4
0
285,766
2
L
Yemoja
10,307
606
14
1
0
275,686
5
L
King Arthur
9,921
584
24
1
0
288,022
0
W
Sol
12,982
764
38
2
0
327,157
3
W
Anubis
12,326
725
54
3
0
319,598
0
W
Izanami
11,527
678
63
4
0
288,130
1
W
Yemoja
11,952
703
3
0
0
297,948
0
W
Kali
14,885
876
31
2
0
338,436
1
L
Tsukuyomi
12,763
751
59
3
0
336,830
0
L
Thor
11,097
653
8
0
0
249,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role