Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Chillkröte1
Janus
Level 121
God Stats
26W - 28L
1,531 SR
Queue Stats
199W - 211L
1,494 Elo+
Solo
Bacchus
Bacchus
silentSKILZz NL
Bacchus
Level 47
God Stats
17W - 24L
1,373 SR
Queue Stats
48W - 73L
1,247 Elo+
Party 1
Team Averages
Level 84
1,468 SR
1,414 Elo+

VS

Team Averages
Level 78
1,568 SR
1,347 Elo+
Artemis
Artemis
LoraExploradora
Artemis
Level 46
God Stats
6W - 9L
1,306 SR
Queue Stats
85W - 180L
1,222 Elo+
Party 2
Yu Huang
Yu Huang
PelucheTravieso
Yu Huang
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 296L
1,344 Elo+
Party 2
Chaac
Chaac
Sergioall389
Chaac
Level 122
God Stats
12W - 7L
1,900 SR
Queue Stats
104W - 119L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 5 / 3
8,610
574
6,077
13,240
6,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 4 / 1
9,784
652
13,067
10,579
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 3
10,481
699
6,807
15,939
19,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
9,303
620
8,370
8,749
2,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
15
2 / 1 / 6
9,835
656
7,506
7,204
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 3
11,292
753
18,783
17,440
16,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
11
11
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
3
0.3
L
4
4
1
1.13
W
1
3
6
1.33
W
Yu Huang
2
1
6
5
W
8
2
3
4.75
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,951
Damage
34,659
39,758
Taken
33,393
30,759
Mitigated
21,648
7,133
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,077
3,422
0
1,157
13,240
6,244
174
2,204
11,036
0
24,406
L
13,067
154
96
2,929
10,579
4,609
112
1,176
9,403
45,922
0
W
8,370
2,726
0
2,461
8,749
2,385
1,248
6,276
2,473
0
26,910
W
Yu Huang
7,506
451
0
500
7,204
2,279
513
5,203
2,001
36,658
0
W
18,783
2,335
0
5,134
17,440
16,984
110
8,839
8,601
0
59,079
L
6,807
504
516
2,435
15,939
19,906
45
4,545
11,394
18,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
30,430
150
Minions Killed
198
5
Camps Cleared
7
751,576
Distance Traveled
834,547
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,610
574
39
3
3
222,703
3
L
Janus
9,784
652
94
6
1
251,062
2
W
Artemis
9,303
620
34
2
1
254,741
2
W
Yu Huang
9,835
656
66
4
3
265,330
3
W
Chaac
11,292
753
98
7
3
314,476
4
L
Bacchus
10,481
699
17
1
1
277,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role