Player Matchup

Bakasura
Bakasura
Enderatom2019
Bakasura
Level 68
God Stats
15W - 7L
1,522 SR
Queue Stats
25W - 27L
1,388 Elo+
Party 1
Cernunnos
Cernunnos
Pancake_box
Cernunnos
Level 153
God Stats
75W - 57L
1,499 SR
Queue Stats
383W - 401L
1,423 Elo+
Solo
Sobek
Sobek
YoBr0JustChillx
Sobek
Level 118
God Stats
7W - 3L
1,500 SR
Queue Stats
112W - 110L
1,505 Elo+
Party 1
Ra
Ra
tandannah97
Ra
Level 46
God Stats
7W - 4L
1,500 SR
Queue Stats
118W - 126L
1,397 Elo+
Solo
Shiva
Shiva
tekka_plumber
Shiva
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,533 Elo+
Party 1
Team Averages
Level 86
1,504 SR
1,449 Elo+

VS

Team Averages
Level 40
1,472 SR
1,370 Elo+
Hercules
Hercules
BigNickGotEm
Hercules
Level 43
God Stats
2W - 3L
1,194 SR
Queue Stats
7W - 14L
1,318 Elo+
Party 2
Nu Wa
Nu Wa
ShawnTheTailor
Nu Wa
Level 68
God Stats
3W - 1L
1,827 SR
Queue Stats
142W - 144L
1,429 Elo+
Solo
Chronos
Chronos
besoin-hybride
Chronos
Level 38
God Stats
49W - 54L
1,428 SR
Queue Stats
55W - 69L
1,334 Elo+
Solo
Skadi
Skadi
blondebandit271
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,399 Elo+
Party 2
Da Ji
Da Ji
valxem-
Da Ji
Level 44
God Stats
65W - 74L
1,412 SR
Queue Stats
392W - 430L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Enderatom2019
Bakasura
13
3 / 0 / 4
7,308
609
4,712
7,632
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Pancake_box
Cernunnos
11
7 / 1 / 6
7,237
603
6,568
5,149
1,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 9
8,147
679
5,311
7,942
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 3
7,203
600
1,807
3,524
1,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 2
6,465
539
3,674
8,114
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigNickGotEm
Hercules
7
0 / 4 / 0
4,731
394
1,316
8,437
2,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 2
5,938
495
2,499
3,602
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
5,988
499
3,634
8,462
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 0
4,688
391
1,193
5,779
1,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
valxem-
Da Ji
11
5 / 4 / 0
6,482
540
4,106
6,563
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
6
6
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigNickGotEm
Hercules
0
4
0
0
W
Bakasura
Enderatom2019
Bakasura
3
0
4
5
W
Cernunnos
Pancake_box
Cernunnos
7
1
6
10
L
0
1
2
1
W
6
0
9
10.5
L
1
4
1
0.38
L
0
6
0
0
W
1
1
3
2.5
W
1
4
2
0.5
L
Da Ji
valxem-
Da Ji
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
12,748
32,361
Taken
32,843
19,966
Mitigated
9,879
9,364
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigNickGotEm
Hercules
1,316
130
61
1,977
8,437
2,585
0
2,350
5,737
0
13,928
W
Bakasura
Enderatom2019
Bakasura
4,712
3,205
0
1,475
7,632
2,983
889
623
7,009
0
40,058
W
Cernunnos
Pancake_box
Cernunnos
6,568
2,140
0
463
5,149
1,476
2,050
577
4,572
0
31,382
L
2,499
474
0
269
3,602
905
82
1,042
2,560
31,810
0
W
5,311
462
0
3,490
7,942
8,183
722
668
7,274
21,896
0
L
3,634
1,152
0
410
8,462
2,966
802
778
6,877
33,700
1,606
L
1,193
413
0
76
5,779
1,274
60
1,580
4,199
0
16,206
W
1,807
176
325
1,247
3,524
1,178
528
599
2,925
45,760
0
W
3,674
680
391
1,973
8,114
6,146
501
3,330
4,784
0
27,317
L
Da Ji
valxem-
Da Ji
4,106
616
0
1,340
6,563
2,149
0
1,368
5,030
0
24,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
27,827
342
Minions Killed
238
0
Camps Cleared
0
1,241,161
Distance Traveled
1,074,622
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,731
394
23
2
0
240,632
2
W
Bakasura
7,308
609
98
8
0
313,623
0
W
Cernunnos
7,237
603
56
5
0
225,210
2
L
Nu Wa
5,938
495
69
6
0
181,832
4
W
Sobek
8,147
679
27
2
0
253,416
1
L
Chronos
5,988
499
61
5
0
211,979
3
L
Skadi
4,688
391
34
3
0
197,874
0
W
Ra
7,203
600
106
9
0
222,082
2
W
Shiva
6,465
539
55
5
0
226,830
0
L
Da Ji
6,482
540
51
4
0
242,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role