Player Matchup

Tyr
Tyr
Gavitonium
Tyr
Level 39
God Stats
30W - 39L
1,299 SR
Queue Stats
160W - 173L
1,285 Elo+
Solo
Yu Huang
Yu Huang
Omgpathless
Yu Huang
Level 152
God Stats
1W - 6L
1,252 SR
Queue Stats
203W - 206L
1,379 Elo+
Party 3
Arachne
Arachne
RenegadeGod6826
Arachne
Level 4
God Stats
5W - 5L
1,126 SR
Queue Stats
8W - 6L
1,361 Elo+
Party 3
Chaac
Chaac
danni0104Madsend
Chaac
Level 44
God Stats
9W - 9L
1,523 SR
Queue Stats
221W - 224L
1,351 Elo+
Party 2
Artemis
Artemis
pro_dadmadsen
Artemis
Level 9
God Stats
2W - 4L
1,380 SR
Queue Stats
4W - 6L
1,345 Elo+
Party 2
Team Averages
Level 50
1,316 SR
1,344 Elo+

VS

Team Averages
Level 89
1,623 SR
1,524 Elo+
Cliodhna
Cliodhna
CuzzBub
Cliodhna
Level 115
God Stats
8W - 5L
1,878 SR
Queue Stats
146W - 145L
1,538 Elo+
Party 1
Loki
Loki
DingleMyBerrys2
Loki
Level 88
God Stats
4W - 2L
1,855 SR
Queue Stats
74W - 58L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
Flandy1
Sylvanus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,623 Elo+
Party 1
Zeus
Zeus
ThEGREATsMoKes
Zeus
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
132W - 146L
1,505 Elo+
Party 1
King Arthur
King Arthur
tangy_horizon
King Arthur
Level 100
God Stats
14W - 21L
1,384 SR
Queue Stats
117W - 125L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 8
10,129
440
9,040
27,242
29,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
Omgpathless
Yu Huang
16
8 / 8 / 8
11,034
480
16,829
20,261
6,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 9 / 5
12,053
524
18,040
26,239
10,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 3
8,051
350
9,916
22,669
17,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
13
0 / 13 / 1
8,357
363
5,072
18,296
4,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CuzzBub
Cliodhna
20
19 / 3 / 11
14,105
613
31,364
27,264
17,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 5 / 15
12,383
538
12,832
16,440
8,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Flandy1
Sylvanus
19
6 / 5 / 17
12,512
544
17,099
23,540
13,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
4 / 8 / 11
12,338
536
15,420
17,044
7,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
tangy_horizon
King Arthur
19
10 / 2 / 10
13,498
587
18,964
30,011
32,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
111
20
Kills
47
47
Deaths
23
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CuzzBub
Cliodhna
19
3
11
8.17
W
8
5
15
3.1
W
Sylvanus
Flandy1
Sylvanus
6
5
17
2.9
L
1
11
8
0.45
L
Yu Huang
Omgpathless
Yu Huang
8
8
8
1.5
L
11
9
5
1.5
W
4
8
11
1.19
L
0
6
3
0.25
L
Artemis
0
13
1
0.04
W
King Arthur
tangy_horizon
King Arthur
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,897
Damage
95,679
114,707
Taken
114,299
68,936
Mitigated
79,113
19,369
Healing
34,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CuzzBub
Cliodhna
31,364
4,173
0
13,247
27,264
17,539
2,662
4,092
22,642
0
116,286
W
12,832
3,349
0
1,500
16,440
8,327
557
4,256
11,884
0
75,569
W
Sylvanus
Flandy1
Sylvanus
17,099
4,159
3,218
10,290
23,540
13,806
2,749
5,454
17,642
63,537
15,630
L
9,040
1,605
0
4,306
27,242
29,230
0
10,200
17,042
227
40,318
L
Yu Huang
Omgpathless
Yu Huang
16,829
1,289
0
2,116
20,261
6,902
0
8,464
11,797
51,038
0
L
18,040
13,113
0
5,247
26,239
10,787
0
4,919
21,320
0
54,270
W
15,420
4,000
0
992
17,044
7,332
1,567
3,145
13,557
83,035
0
L
9,916
1,423
198
4,943
22,669
17,312
206
6,570
16,099
0
42,445
L
Artemis
5,072
2,728
0
2,559
18,296
4,705
898
1,420
16,876
0
38,672
W
King Arthur
tangy_horizon
King Arthur
18,964
3,267
0
5,673
30,011
32,109
567
5,454
23,850
0
88,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,624
Gold Earned
64,836
367
Minions Killed
622
0
Camps Cleared
0
1,865,820
Distance Traveled
2,191,628
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,105
613
170
7
0
470,414
4
W
Loki
12,383
538
95
4
0
467,703
1
W
Sylvanus
12,512
544
109
5
0
394,311
3
L
Tyr
10,129
440
79
3
0
376,996
0
L
Yu Huang
11,034
480
92
4
0
381,609
2
L
Arachne
12,053
524
74
3
0
436,495
0
W
Zeus
12,338
536
120
5
0
407,510
1
L
Chaac
8,051
350
44
2
0
412,821
3
L
Artemis
8,357
363
78
3
0
257,899
1
W
King Arthur
13,498
587
128
6
0
451,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role