Player Matchup

Horus
Horus
Gold II
EnisDaBoss13
Horus
Gold II
Level 129
God Stats
2W - 2L
1,285 SR
Queue Stats
168W - 173L
1,566 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
WarriorAxe
Gilgamesh
Platinum III
Level 148
God Stats
5W - 1L
2,000 SR
Queue Stats
52W - 39L
1,772 MMR
Party 2
Agni
Agni
Gold III
juxhinp
Agni
Gold III
Level 59
God Stats
2W - 0L
1,773 SR
Queue Stats
35W - 29L
1,590 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,686 SR
1,642 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,410 SR
1,040 MMR
Ymir
Ymir
Bronze I
Blankdoor
Ymir
Bronze I
Level 85
God Stats
2W - 2L
1,556 SR
Queue Stats
4W - 12L
1,042 MMR
Party 1
Vulcan
Vulcan
Bronze V
BroSwoleo
Vulcan
Bronze V
Level 98
God Stats
1W - 3L
1,173 SR
Queue Stats
1W - 9L
1,077 MMR
Party 1
Artemis
Artemis
Bronze II
hellforce2601
Artemis
Bronze II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,001 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 11
9,885
824
6,109
16,406
11,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
WarriorAxe
Gilgamesh
14
5 / 3 / 11
10,201
850
7,994
14,605
9,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
juxhinp
Agni
15
7 / 4 / 9
9,994
833
17,911
9,538
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasThothBastetAh Muzen CabShiva

VS

Bans
SobekHou YiAnhurMedusaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 6 / 10
9,212
768
6,337
19,074
16,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
BroSwoleo
Vulcan
13
3 / 5 / 7
9,131
761
14,866
7,850
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
13
6 / 7 / 5
9,607
801
10,714
10,803
3,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
18
Kills
10
11
Deaths
18
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
10
1
L
Vulcan
BroSwoleo
Vulcan
3
5
7
1.3
W
6
4
11
2.88
W
Gilgamesh
WarriorAxe
Gilgamesh
5
3
11
3.5
L
Artemis
6
7
5
1.21
W
Agni
juxhinp
Agni
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,014
Damage
31,917
40,549
Taken
37,727
23,812
Mitigated
22,471
8,495
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,337
1,281
413
4,878
19,074
16,619
0
8,673
9,593
11,277
0
L
Vulcan
BroSwoleo
Vulcan
14,866
5,490
0
669
7,850
2,393
345
3,714
3,737
42,364
0
W
6,109
2,832
1,191
2,878
16,406
11,626
382
9,949
6,457
0
19,458
W
Gilgamesh
WarriorAxe
Gilgamesh
7,994
2,497
1,295
2,124
14,605
9,253
718
6,665
7,940
0
23,399
L
Artemis
10,714
4,254
0
1,511
10,803
3,459
934
4,730
5,728
0
34,177
W
Agni
juxhinp
Agni
17,911
2,477
0
1,007
9,538
2,933
1,164
4,638
4,900
50,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,080
Gold Earned
27,950
139
Minions Killed
124
3
Camps Cleared
4
663,924
Distance Traveled
619,506
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,212
768
17
1
2
201,765
2
L
Vulcan
9,131
761
64
5
0
230,708
1
W
Horus
9,885
824
30
3
0
226,933
0
W
Gilgamesh
10,201
850
31
3
1
218,454
2
L
Artemis
9,607
801
43
4
2
187,033
4
W
Agni
9,994
833
78
7
2
218,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role