Player Matchup

Yemoja
Yemoja
AjaxMcFob
Yemoja
Level 82
God Stats
4W - 4L
1,639 SR
Queue Stats
327W - 330L
1,495 Elo+
Party 3
Zeus
Zeus
BANETHEGOAT
Zeus
Level 111
God Stats
2W - 2L
1,820 SR
Queue Stats
31W - 36L
1,481 Elo+
Party 1
Camazotz
Camazotz
Coolcat6529
Camazotz
Level 102
God Stats
5W - 14L
1,340 SR
Queue Stats
263W - 275L
1,523 Elo+
Party 3
Ravana
Ravana
MONSTA2THRILL
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 191L
1,597 Elo+
Party 1
Apollo
Apollo
TheyCallMeTree
Apollo
Level 127
God Stats
8W - 1L
1,846 SR
Queue Stats
241W - 189L
1,511 Elo+
Solo
Team Averages
Level 109
1,629 SR
1,521 Elo+

VS

Team Averages
Level 134
1,500 SR
1,518 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
SaraBee
Yemoja
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,588 Elo+
Party 2
Hachiman
Hachiman
jbrick61
Hachiman
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AjaxMcFob
Yemoja
16
3 / 4 / 4
8,980
748
4,543
11,832
7,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 7
8,599
717
15,186
9,714
2,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Coolcat6529
Camazotz
15
4 / 7 / 4
8,719
727
6,650
17,820
5,013
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
3 / 6 / 8
9,566
797
7,603
14,224
9,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 5 / 5
8,534
711
8,897
13,493
4,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
8 / 3 / 15
10,659
888
14,105
7,136
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
 
Serqet
16
3 / 5 / 17
9,981
832
7,762
13,888
14,970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
 
Fenrir
14
2 / 5 / 13
9,079
757
9,235
11,650
7,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SaraBee
Yemoja
18
1 / 1 / 21
9,979
832
4,798
14,280
13,722
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
jbrick61
Hachiman
19
13 / 2 / 11
11,374
948
23,410
12,529
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
15
Kills
27
27
Deaths
16
28
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
3
15
5.17
W
Serqet
 
Serqet
3
5
17
2.3
W
Fenrir
 
Fenrir
2
5
13
1.7
L
Yemoja
AjaxMcFob
Yemoja
3
4
4
1.25
L
2
5
7
1.1
L
Camazotz
Coolcat6529
Camazotz
4
7
4
0.86
L
3
6
8
1.17
W
Yemoja
SaraBee
Yemoja
1
1
21
11.5
L
3
5
5
1.1
W
Hachiman
jbrick61
Hachiman
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,879
Damage
59,310
67,083
Taken
59,483
29,162
Mitigated
44,200
23,777
Healing
23,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,105
5,166
893
95
7,136
2,946
1,721
3,068
4,028
41,302
0
W
Serqet
 
Serqet
7,762
2,227
1,106
1,121
13,888
14,970
1,435
5,438
8,363
0
9,713
W
Fenrir
 
Fenrir
9,235
1,981
0
846
11,650
7,025
378
2,763
8,718
148
12,602
L
Yemoja
AjaxMcFob
Yemoja
4,543
642
7,405
2,035
11,832
7,457
0
3,489
8,205
11,791
0
L
15,186
929
0
0
9,714
2,900
0
2,515
6,695
34,390
0
L
Camazotz
Coolcat6529
Camazotz
6,650
1,416
1,417
5,027
17,820
5,013
0
6,386
11,342
0
18,619
L
7,603
1,318
402
3,586
14,224
9,229
0
3,697
9,992
0
20,474
W
Yemoja
SaraBee
Yemoja
4,798
1,730
10,009
5,442
14,280
13,722
775
4,462
9,594
13,255
0
L
8,897
6,224
620
3,285
13,493
4,563
0
2,964
9,969
0
31,719
W
Hachiman
jbrick61
Hachiman
23,410
11,431
965
2,567
12,529
5,537
1,716
3,998
8,286
0
43,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
51,072
148
Minions Killed
119
0
Camps Cleared
0
1,052,697
Distance Traveled
1,080,965
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,659
888
51
4
0
198,861
4
W
Serqet
9,981
832
9
1
0
213,938
4
W
Fenrir
9,079
757
7
1
0
217,118
2
L
Yemoja
8,980
748
12
1
0
212,467
0
L
Zeus
8,599
717
45
4
0
195,384
1
L
Camazotz
8,719
727
16
1
0
224,152
0
L
Ravana
9,566
797
17
1
0
197,129
1
W
Yemoja
9,979
832
11
1
0
213,871
1
L
Apollo
8,534
711
58
5
0
223,565
1
W
Hachiman
11,374
948
41
3
0
237,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role