Player Matchup

He Bo
He Bo
Big_Steppin1152
He Bo
Level 14
God Stats
7W - 3L
1,802 SR
Queue Stats
92W - 26L
1,787 Elo+
Party 1
Cerberus
Cerberus
Legend27_Myth_
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 11L
1,681 Elo+
Party 1
Chiron
Chiron
chaycewreck5
Chiron
Level 97
God Stats
3W - 1L
1,855 SR
Queue Stats
196W - 83L
1,751 Elo+
Party 1
Team Averages
Level 42
1,719 SR
1,740 Elo+

VS

Team Averages
Level 70
1,742 SR
1,696 Elo+
Ganesha
Ganesha
ChuuBackaaa
Ganesha
Level 124
God Stats
64W - 31L
1,623 SR
Queue Stats
97W - 51L
1,655 Elo+
Party 2
Ullr
Ullr
JJCardella26
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,755 Elo+
Party 2
Baron Samedi
Baron Samedi
Reveisa
Baron Samedi
Level 56
God Stats
3W - 3L
2,102 SR
Queue Stats
86W - 49L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 6
12,510
695
12,663
12,812
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
16
1 / 4 / 13
12,251
681
7,584
24,964
31,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
7 / 7 / 6
12,401
689
21,952
19,098
5,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChuuBackaaa
Ganesha
18
2 / 3 / 16
13,701
761
12,513
28,365
36,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
10 / 7 / 5
14,309
795
21,034
16,767
5,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Reveisa
Baron Samedi
18
6 / 5 / 7
12,729
707
11,339
14,205
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
15
Kills
18
18
Deaths
15
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
7
6
1.43
W
Ganesha
ChuuBackaaa
Ganesha
2
3
16
3.33
W
10
7
5
1.79
L
Cerberus
1
4
13
1.88
W
Baron Samedi
Reveisa
Baron Samedi
6
5
7
1.9
L
Chiron
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,199
Damage
44,886
56,874
Taken
59,337
40,664
Mitigated
47,530
14,838
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,663
298
0
1,536
12,812
3,739
411
6,795
6,017
38,796
0
W
Ganesha
ChuuBackaaa
Ganesha
12,513
1,256
543
8,329
28,365
36,549
64
8,054
20,311
39,948
0
W
21,034
8,076
0
3,536
16,767
5,222
2,359
6,064
10,703
0
70,163
L
Cerberus
7,584
510
0
7,760
24,964
31,422
383
10,227
14,737
26,821
0
W
Baron Samedi
Reveisa
Baron Samedi
11,339
358
1,390
3,077
14,205
5,759
517
6,464
7,741
33,764
0
L
Chiron
21,952
9,218
872
4,670
19,098
5,503
2,010
6,980
12,118
0
60,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
40,739
226
Minions Killed
188
8
Camps Cleared
5
860,922
Distance Traveled
930,774
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,510
695
69
4
2
288,737
0
W
Ganesha
13,701
761
15
1
0
314,950
7
W
Ullr
14,309
795
115
6
4
307,029
0
L
Cerberus
12,251
681
64
4
2
304,646
1
W
Baron Samedi
12,729
707
58
3
1
308,795
1
L
Chiron
12,401
689
93
5
4
267,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role