Player Matchup

Osiris
Osiris
CAPTCrushem
Osiris
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 182L
1,575 Elo+
Solo
Arachne
Arachne
Epimethues
Arachne
Level 49
God Stats
311W - 110L
1,726 SR
Queue Stats
335W - 138L
1,748 Elo+
Party 1
Medusa
Medusa
JennsBootySweat
Medusa
Level 68
God Stats
2W - 2L
1,726 SR
Queue Stats
56W - 53L
1,617 Elo+
Party 1
Geb
Geb
iamcups
Geb
Level 143
God Stats
14W - 18L
1,538 SR
Queue Stats
141W - 129L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Еngo
Morgan Le Fay
Level 144
God Stats
15W - 5L
1,682 SR
Queue Stats
85W - 45L
1,723 Elo+
Party 1
Team Averages
Level 103
1,634 SR
1,641 Elo+

VS

Team Averages
Level 100
1,717 SR
1,663 Elo+
Kali
Kali
BauhnTheGod
Kali
Level 48
God Stats
1W - 1L
1,736 SR
Queue Stats
160W - 144L
1,598 Elo+
Solo
Sobek
Sobek
DoubleA37
Sobek
Level 50
God Stats
11W - 4L
1,704 SR
Queue Stats
101W - 33L
1,788 Elo+
Party 2
Shiva
Shiva
LowLifeArmany
Shiva
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,583 Elo+
Party 2
Ra
Ra
TheCousinMike
Ra
Level 143
God Stats
3W - 1L
1,950 SR
Queue Stats
32W - 22L
1,668 Elo+
Party 2
Ullr
Ullr
TheJonesMeister
Ullr
Level 108
God Stats
18W - 3L
1,692 SR
Queue Stats
301W - 124L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 1 / 7
9,050
603
9,990
13,638
13,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Epimethues
Arachne
14
2 / 3 / 5
8,066
538
9,529
14,258
10,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 1 / 2
9,509
634
9,895
7,017
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
12
1 / 2 / 6
7,751
517
2,441
14,755
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Еngo
Morgan Le Fay
15
8 / 1 / 3
8,806
587
9,478
8,463
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,228
482
5,671
12,219
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
DoubleA37
Sobek
9
2 / 3 / 1
6,296
420
3,305
10,732
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 0
6,904
460
7,426
15,094
15,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 6 / 1
7,659
511
6,906
8,583
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 3
6,804
454
7,423
9,748
2,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
23
Kills
8
8
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Osiris
4
1
7
7.5
L
Sobek
DoubleA37
Sobek
2
3
1
0.83
W
Arachne
Epimethues
Arachne
2
3
5
1.5
W
8
1
2
9
L
1
5
0
0.2
L
3
6
1
0.58
L
0
5
3
0.3
W
Geb
1
2
6
2
W
Morgan Le Fay
Еngo
Morgan Le Fay
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,333
Damage
30,731
58,131
Taken
56,376
38,472
Mitigated
34,462
22,165
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,671
2,424
0
2,681
12,219
5,245
0
2,515
9,704
0
41,933
W
Osiris
9,990
5,313
0
6,102
13,638
13,981
64
0
12,988
0
57,620
L
Sobek
DoubleA37
Sobek
3,305
888
0
1,824
10,732
8,460
0
2,290
8,442
11,510
0
W
Arachne
Epimethues
Arachne
9,529
6,729
0
6,161
14,258
10,267
546
3,533
10,725
0
50,396
W
9,895
4,427
0
4,102
7,017
2,527
833
536
6,481
0
76,985
L
7,426
1,989
134
5,403
15,094
15,885
0
1,678
13,416
0
40,007
L
6,906
1,240
345
1,263
8,583
2,583
0
4,608
3,975
50,247
0
L
7,423
3,417
0
263
9,748
2,289
0
828
8,920
0
49,962
W
Geb
2,441
281
0
5,365
14,755
8,042
264
3,195
11,524
19,782
0
W
Morgan Le Fay
Еngo
Morgan Le Fay
9,478
965
0
435
8,463
3,655
0
2,947
5,456
55,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
34,891
447
Minions Killed
374
0
Camps Cleared
0
1,509,849
Distance Traveled
1,402,114
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,228
482
82
5
0
330,480
0
W
Osiris
9,050
603
108
7
0
277,728
5
L
Sobek
6,296
420
15
1
0
263,143
1
W
Arachne
8,066
538
83
6
0
312,151
3
W
Medusa
9,509
634
143
10
0
310,943
0
L
Shiva
6,904
460
72
5
0
273,009
2
L
Ra
7,659
511
98
7
0
276,025
4
L
Ullr
6,804
454
107
7
0
259,457
3
W
Geb
7,751
517
18
1
0
290,923
2
W
Morgan Le Fay
8,806
587
95
6
0
318,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role