Player Matchup

Cerberus
Cerberus
LucasVokes
Cerberus
Level 68
God Stats
4W - 2L
1,736 SR
Queue Stats
54W - 45L
1,584 Elo+
Solo
Chang'e
Chang'e
MissStellaBell
Chang'e
Level 46
God Stats
2W - 4L
1,632 SR
Queue Stats
162W - 163L
1,489 Elo+
Party 2
Charybdis
Charybdis
evhmlh
Charybdis
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 85L
1,272 Elo+
Solo
Kali
Kali
meatcleaver93
Kali
Level 68
God Stats
14W - 11L
1,509 SR
Queue Stats
156W - 158L
1,444 Elo+
Solo
Yu Huang
Yu Huang
o0_FocusOnMeh_0o
Yu Huang
Level 84
God Stats
5W - 2L
1,134 SR
Queue Stats
150W - 138L
1,446 Elo+
Party 2
Team Averages
Level 73
1,502 SR
1,447 Elo+

VS

Team Averages
Level 58
1,393 SR
1,447 Elo+
Ravana
Ravana
Astraeus19
Ravana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,504 Elo+
Party 1
Mulan
Mulan
SeeClarity
Mulan
Level 62
God Stats
0W - 3L
1,114 SR
Queue Stats
37W - 37L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
ThreeApplesTall
Baron Samedi
Level 35
God Stats
2W - 4L
1,352 SR
Queue Stats
24W - 46L
1,345 Elo+
Solo
Ah Puch
Ah Puch
cydia327
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 98L
1,410 Elo+
Solo
Cernunnos
Cernunnos
tastycakes08
Cernunnos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LucasVokes
Cerberus
15
1 / 5 / 15
10,511
457
6,612
26,329
32,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 3 / 3
10,880
473
5,162
13,725
13,774
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
evhmlh
Charybdis
17
5 / 7 / 6
11,162
485
15,367
18,567
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 3 / 8
15,159
659
31,112
24,727
11,434
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 3 / 4
11,230
488
7,756
10,245
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Astraeus19
Ravana
19
9 / 5 / 5
12,326
536
14,473
17,211
7,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
16
2 / 5 / 5
10,782
469
11,604
17,613
13,801
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ThreeApplesTall
Baron Samedi
15
3 / 6 / 7
10,420
453
10,591
19,760
27,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
cydia327
Ah Puch
17
4 / 5 / 4
11,340
493
18,939
15,466
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
tastycakes08
Cernunnos
14
3 / 7 / 12
9,623
418
11,612
16,853
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
54
27
Kills
21
21
Deaths
28
36
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ravana
Astraeus19
Ravana
9
5
5
2.3
W
Cerberus
LucasVokes
Cerberus
1
5
15
1.7
W
1
3
3
0.83
L
Mulan
2
5
5
0.9
L
Baron Samedi
ThreeApplesTall
Baron Samedi
3
6
7
1.08
L
Ah Puch
cydia327
Ah Puch
4
5
4
1.2
W
Charybdis
evhmlh
Charybdis
5
7
6
1.14
W
17
3
8
7
W
3
3
4
1.67
L
Cernunnos
tastycakes08
Cernunnos
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,009
Damage
67,219
93,593
Taken
86,903
68,245
Mitigated
60,523
27,755
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Astraeus19
Ravana
14,473
4,120
0
3,256
17,211
7,891
129
2,656
14,555
0
114,946
W
Cerberus
LucasVokes
Cerberus
6,612
449
0
3,604
26,329
32,429
91
8,508
17,821
26,456
0
W
5,162
653
450
6,902
13,725
13,774
0
2,134
11,591
55,306
0
L
Mulan
11,604
1,046
0
1,601
17,613
13,801
119
5,837
11,776
0
54,930
L
Baron Samedi
ThreeApplesTall
Baron Samedi
10,591
1,980
1,963
5,382
19,760
27,282
362
3,713
16,047
36,324
0
L
Ah Puch
cydia327
Ah Puch
18,939
1,213
146
4,910
15,466
5,633
1,202
4,404
11,062
86,411
0
W
Charybdis
evhmlh
Charybdis
15,367
8,982
0
4,321
18,567
7,429
953
5,108
13,459
0
75,714
W
31,112
21,769
0
10,160
24,727
11,434
218
8,472
16,255
0
127,559
W
7,756
194
0
2,318
10,245
3,179
0
5,308
4,937
74,974
0
L
Cernunnos
tastycakes08
Cernunnos
11,612
4,974
0
3,918
16,853
5,916
740
2,920
13,933
0
52,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,942
Gold Earned
54,491
577
Minions Killed
527
0
Camps Cleared
0
2,076,799
Distance Traveled
1,960,869
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,326
536
153
7
0
470,386
0
W
Cerberus
10,511
457
50
2
0
394,562
7
W
Chang'e
10,880
473
114
5
0
372,556
0
L
Mulan
10,782
469
112
5
0
397,872
3
L
Baron Samedi
10,420
453
37
2
0
357,635
4
L
Ah Puch
11,340
493
155
7
0
355,590
7
W
Charybdis
11,162
485
108
5
0
367,901
4
W
Kali
15,159
659
161
7
0
518,774
6
W
Yu Huang
11,230
488
144
6
0
423,006
15
L
Cernunnos
9,623
418
70
3
0
379,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role