Player Matchup

Tiamat
Tiamat
Gold II
GikaVirusTtv
Tiamat
Gold II
Level 129
God Stats
1W - 2L
1,530 SR
Queue Stats
403W - 399L
1,621 MMR
Solo
Kali
Kali
Silver I
Witt0008
Kali
Silver I
Level 105
God Stats
0W - 1L
1,262 SR
Queue Stats
12W - 9L
1,550 MMR
Solo
Yemoja
Yemoja
Silver I
XxGRUNGYPUNKxX
Yemoja
Silver I
Level 160
God Stats
1W - 2L
1,214 SR
Queue Stats
45W - 42L
1,550 MMR
Solo
Chernobog
Chernobog
Platinum V
firebreather04
Chernobog
Platinum V
Level 145
God Stats
4W - 3L
1,699 SR
Queue Stats
290W - 288L
1,626 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
morrisxxx10
Sun Wukong
Platinum IV
Level 157
God Stats
6W - 4L
1,592 SR
Queue Stats
268W - 272L
1,610 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,459 SR
1,592 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,616 SR
1,593 MMR
Gilgamesh
Gilgamesh
Gold III
Royal_D_Kells
Gilgamesh
Gold III
Level 151
God Stats
19W - 22L
1,556 SR
Queue Stats
874W - 857L
1,550 MMR
Solo
Hera
Hera
Platinum IV
THEMICHAELWAVE
Hera
Platinum IV
Level 160
God Stats
16W - 12L
1,689 SR
Queue Stats
110W - 110L
1,707 MMR
Party 1
Skadi
Skadi
Gold IV
aaronmudkip
Skadi
Gold IV
Level 128
God Stats
1W - 0L
1,825 SR
Queue Stats
36W - 27L
1,586 MMR
Solo
Artio
Artio
Gold I
saltish-_-
Artio
Gold I
Level 85
God Stats
6W - 3L
1,672 SR
Queue Stats
281W - 285L
1,571 MMR
Solo
Thor
Thor
Gold II
sweek420
Thor
Gold II
Level 160
God Stats
7W - 15L
1,339 SR
Queue Stats
234W - 253L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 6 / 2
10,624
443
11,904
16,234
8,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
20
1 / 4 / 2
11,639
485
8,644
24,702
11,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 3 / 2
10,817
451
12,884
20,239
25,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
firebreather04
Chernobog
17
1 / 9 / 4
10,692
446
19,651
24,844
10,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
morrisxxx10
Sun Wukong
17
0 / 7 / 0
11,249
469
12,340
25,746
21,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ArachneShivaLokiBastet

VS

Bans
CliodhnaAh Muzen CabAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Royal_D_Kells
Gilgamesh
20
2 / 0 / 8
12,958
540
18,789
20,333
18,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 1 / 8
12,932
539
17,742
10,428
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 1 / 3
15,056
627
22,242
18,954
6,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
18
2 / 1 / 15
12,314
513
11,916
21,562
28,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
20
8 / 4 / 10
13,194
550
17,049
22,132
9,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
7
Kills
28
29
Deaths
7
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
6
2
0.67
W
Gilgamesh
Royal_D_Kells
Gilgamesh
2
0
8
6
W
4
1
8
8
L
Kali
1
4
2
0.5
L
2
3
2
1
W
12
1
3
13.5
L
Chernobog
firebreather04
Chernobog
1
9
4
0.33
L
Sun Wukong
morrisxxx10
Sun Wukong
0
7
0
0
W
Artio
2
1
15
9.5
W
Thor
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,423
Damage
87,738
111,765
Taken
93,409
77,568
Mitigated
66,895
25,284
Healing
30,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,904
685
0
4,556
16,234
8,691
0
7,369
8,865
69,282
0
W
Gilgamesh
Royal_D_Kells
Gilgamesh
18,789
8,304
0
8,443
20,333
18,662
158
1,983
18,282
315
94,921
W
17,742
4,378
156
2,305
10,428
3,919
262
4,130
6,138
111,964
0
L
Kali
8,644
3,726
0
3,113
24,702
11,654
0
4,772
19,930
0
103,046
L
12,884
1,390
1,933
2,325
20,239
25,297
0
7,416
12,823
46,204
0
W
22,242
9,957
0
7,008
18,954
6,990
5,716
3,594
15,272
0
149,566
L
Chernobog
firebreather04
Chernobog
19,651
11,051
0
6,243
24,844
10,026
0
4,760
20,084
0
94,272
L
Sun Wukong
morrisxxx10
Sun Wukong
12,340
3,348
0
7,114
25,746
21,900
1,394
4,182
21,564
0
82,271
W
Artio
11,916
1,780
1,742
5,545
21,562
28,063
51
6,361
14,927
34,467
3,781
W
Thor
17,049
1,657
0
5,683
22,132
9,261
758
7,662
14,002
0
94,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,021
Gold Earned
66,454
681
Minions Killed
731
0
Camps Cleared
0
2,251,531
Distance Traveled
2,429,327
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,624
443
138
6
0
419,719
6
W
Gilgamesh
12,958
540
142
6
0
493,153
9
W
Hera
12,932
539
190
8
0
498,998
5
L
Kali
11,639
485
161
7
0
490,182
0
L
Yemoja
10,817
451
58
2
0
454,915
5
W
Skadi
15,056
627
214
9
0
474,039
10
L
Chernobog
10,692
446
143
6
0
422,393
2
L
Sun Wukong
11,249
469
181
8
0
464,322
6
W
Artio
12,314
513
65
3
0
473,477
4
W
Thor
13,194
550
120
5
0
489,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role