Player Matchup

Sol
Sol
Gold III
WarDog4201515
Sol
Gold III
Level 66
God Stats
5W - 4L
1,792 SR
Queue Stats
90W - 96L
1,451 MMR
Solo
Mulan
Mulan
Gold IV
jonathanandrade2
Mulan
Gold IV
Level 122
God Stats
2W - 1L
1,549 SR
Queue Stats
63W - 80L
1,401 MMR
Solo
Ganesha
Ganesha
Silver IV
lMvngol
Ganesha
Silver IV
Level 144
God Stats
3W - 3L
1,738 SR
Queue Stats
13W - 12L
1,352 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,693 SR
1,401 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 67
1,356 SR
1,395 MMR
Amaterasu
Amaterasu
Gold IV
I--Snowy--I
Amaterasu
Gold IV
Level 85
God Stats
67W - 55L
1,605 SR
Queue Stats
389W - 440L
1,492 MMR
Solo
Khepri
Khepri
Bronze IV
Wildoo3937
Khepri
Bronze IV
Level 47
God Stats
2W - 4L
1,339 SR
Queue Stats
5W - 14L
1,285 MMR
Solo
Danzaburou
Danzaburou
Gold V
maximo_respetazo
Danzaburou
Gold V
Level 69
God Stats
23W - 26L
1,125 SR
Queue Stats
576W - 607L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 6
7,824
978
12,382
8,531
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
9 / 0 / 3
8,149
1,019
4,897
8,926
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
lMvngol
Ganesha
11
0 / 1 / 18
7,681
960
4,170
7,730
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ShivaBastetGilgameshCliodhnaAtlas

VS

Bans
Baron SamediPersephoneAh Muzen CabBaba YagaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
I--Snowy--I
Amaterasu
10
2 / 7 / 1
6,511
814
4,870
12,091
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Wildoo3937
Khepri
9
1 / 4 / 2
5,908
739
2,528
6,145
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
maximo_respetazo
Danzaburou
9
0 / 8 / 2
5,532
692
4,569
9,895
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
3
3
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
I--Snowy--I
Amaterasu
2
7
1
0.36
W
10
2
6
6.5
L
Khepri
Wildoo3937
Khepri
1
4
2
0.5
W
9
0
3
10.5
W
Ganesha
lMvngol
Ganesha
0
1
18
9
L
Danzaburou
maximo_respetazo
Danzaburou
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
11,967
25,187
Taken
28,131
17,238
Mitigated
14,264
6,881
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
I--Snowy--I
Amaterasu
4,870
1,497
49
1,008
12,091
7,009
0
7,635
4,283
0
11,667
W
12,382
6,849
0
2,254
8,531
3,073
1,224
576
7,955
36,104
0
L
Khepri
Wildoo3937
Khepri
2,528
25
239
684
6,145
4,150
0
4,288
1,857
6,160
0
W
4,897
968
0
1,697
8,926
7,355
331
847
7,971
4,115
17,783
W
Ganesha
lMvngol
Ganesha
4,170
345
218
2,712
7,730
6,810
393
1,389
6,058
11,288
0
L
Danzaburou
maximo_respetazo
Danzaburou
4,569
1,541
0
232
9,895
3,105
0
5,646
4,039
0
19,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,654
Gold Earned
17,951
101
Minions Killed
54
6
Camps Cleared
2
425,794
Distance Traveled
364,207
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,511
814
13
2
0
145,660
1
W
Sol
7,824
978
51
6
4
128,834
3
L
Khepri
5,908
739
7
1
0
113,956
0
W
Mulan
8,149
1,019
45
6
2
154,819
2
W
Ganesha
7,681
960
5
1
0
142,141
0
L
Danzaburou
5,532
692
34
4
2
104,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role