Player Matchup

Persephone
Persephone
CAHAlmond
Persephone
Level 66
God Stats
2W - 4L
1,417 SR
Queue Stats
340W - 331L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
Kuroiz
Sun Wukong
Level 128
God Stats
4W - 2L
1,667 SR
Queue Stats
169W - 161L
1,615 Elo+
Solo
Hachiman
Hachiman
MiddleFucado
Hachiman
Level 108
God Stats
7W - 6L
2,027 SR
Queue Stats
101W - 93L
1,618 Elo+
Solo
Arachne
Arachne
SgtOof
Arachne
Level 109
God Stats
26W - 11L
1,805 SR
Queue Stats
141W - 116L
1,628 Elo+
Party 2
Ganesha
Ganesha
TruB1u1
Ganesha
Level 125
God Stats
3W - 1L
1,905 SR
Queue Stats
106W - 98L
1,601 Elo+
Party 2
Team Averages
Level 107
1,764 SR
1,619 Elo+

VS

Team Averages
Level 118
1,499 SR
1,601 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Guhdersh
Nemesis
Level 69
God Stats
3W - 4L
1,488 SR
Queue Stats
348W - 315L
1,612 Elo+
Solo
Merlin
Merlin
Marshellow
Merlin
Level 123
God Stats
0W - 2L
1,489 SR
Queue Stats
189W - 163L
1,663 Elo+
Party 1
Anhur
Anhur
TheGirthWyrm
Anhur
Level 129
God Stats
11W - 14L
1,504 SR
Queue Stats
750W - 614L
1,616 Elo+
Party 1
Ymir
Ymir
chattdaddy
Ymir
Level 123
God Stats
8W - 10L
1,512 SR
Queue Stats
561W - 389L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CAHAlmond
Persephone
11
2 / 3 / 4
6,894
627
6,073
5,065
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Kuroiz
Sun Wukong
13
5 / 0 / 1
7,618
693
7,985
9,695
6,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
MiddleFucado
Hachiman
12
2 / 2 / 1
7,025
639
6,468
6,392
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
SgtOof
Arachne
12
5 / 2 / 4
7,210
655
4,918
8,492
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TruB1u1
Ganesha
10
0 / 1 / 7
6,330
575
3,406
9,273
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 2 / 0
6,295
572
4,463
10,831
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Guhdersh
Nemesis
9
0 / 3 / 4
5,912
537
3,959
6,972
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Marshellow
Merlin
11
3 / 4 / 1
6,409
583
4,127
6,107
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 1
6,196
563
3,684
7,122
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 1
5,736
521
2,494
10,081
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
14
Kills
8
8
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
0
0.5
W
Persephone
CAHAlmond
Persephone
2
3
4
1.33
L
Nemesis
Guhdersh
Nemesis
0
3
4
0.67
W
Sun Wukong
Kuroiz
Sun Wukong
5
0
1
5.5
L
Merlin
Marshellow
Merlin
3
4
1
0.88
W
Hachiman
MiddleFucado
Hachiman
2
2
1
1.25
W
Arachne
SgtOof
Arachne
5
2
4
3.5
L
2
2
1
1.25
W
Ganesha
TruB1u1
Ganesha
0
1
7
3.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
18,727
38,917
Taken
41,113
20,468
Mitigated
14,912
12,847
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,463
2,654
0
4,766
10,831
4,506
0
1,457
9,374
0
33,506
W
Persephone
CAHAlmond
Persephone
6,073
287
0
736
5,065
1,554
792
2,095
2,967
40,018
0
L
Nemesis
Guhdersh
Nemesis
3,959
2,420
0
1,018
6,972
1,982
0
1,873
5,099
0
30,193
W
Sun Wukong
Kuroiz
Sun Wukong
7,985
1,819
0
5,437
9,695
6,395
270
253
9,442
0
47,012
L
Merlin
Marshellow
Merlin
4,127
525
0
870
6,107
1,905
0
2,509
3,598
35,329
0
W
Hachiman
MiddleFucado
Hachiman
6,468
3,970
0
3,030
6,392
1,266
90
556
5,836
0
42,996
W
Arachne
SgtOof
Arachne
4,918
2,784
0
2,062
8,492
4,329
0
1,514
6,978
0
41,457
L
3,684
1,311
0
2,046
7,122
1,808
0
67
7,055
0
34,363
W
Ganesha
TruB1u1
Ganesha
3,406
320
0
1,582
9,273
6,924
256
2,200
7,073
14,846
0
L
2,494
365
330
2,301
10,081
4,711
0
3,573
6,508
14,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,077
Gold Earned
30,548
354
Minions Killed
300
0
Camps Cleared
0
1,126,038
Distance Traveled
1,091,249
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,295
572
77
7
0
229,759
3
W
Persephone
6,894
627
75
7
0
228,721
3
L
Nemesis
5,912
537
63
6
0
255,963
4
W
Sun Wukong
7,618
693
97
9
0
236,799
4
L
Merlin
6,409
583
74
7
0
211,832
1
W
Hachiman
7,025
639
101
9
0
202,935
4
W
Arachne
7,210
655
75
7
0
242,886
4
L
Anhur
6,196
563
61
6
0
208,318
4
W
Ganesha
6,330
575
6
1
0
214,697
1
L
Ymir
5,736
521
25
2
0
185,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role