Player Matchup

Zhong Kui
Zhong Kui
Danielito1007
Zhong Kui
Level 148
God Stats
1W - 0L
1,544 SR
Queue Stats
45W - 41L
1,508 Elo+
Party 1
Ganesha
Ganesha
DaveEnnit
Ganesha
Level 114
God Stats
3W - 3L
1,669 SR
Queue Stats
42W - 38L
1,492 Elo+
Party 1
Chiron
Chiron
THEEVILDIDI
Chiron
Level 154
God Stats
31W - 28L
1,517 SR
Queue Stats
632W - 642L
1,452 Elo+
Solo
Team Averages
Level 139
1,577 SR
1,484 Elo+

VS

Team Averages
Level 97
1,431 SR
1,510 Elo+
Sobek
Sobek
Cdriscoll8
Sobek
Level 124
God Stats
0W - 1L
1,294 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Hades
Hades
b33niebag
Hades
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
liamgwright
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Danielito1007
Zhong Kui
15
6 / 2 / 7
9,764
751
18,237
10,619
8,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
DaveEnnit
Ganesha
14
0 / 1 / 13
9,533
733
6,614
9,133
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
14
7 / 2 / 5
9,701
746
13,440
7,769
2,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 5 / 4
8,364
643
9,043
17,817
13,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
b33niebag
Hades
11
1 / 7 / 4
8,025
617
6,741
12,274
5,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
liamgwright
Hercules
13
3 / 1 / 2
8,861
682
7,100
14,172
11,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
13
Kills
5
5
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
5
4
0.6
W
Zhong Kui
Danielito1007
Zhong Kui
6
2
7
4.75
W
Ganesha
DaveEnnit
Ganesha
0
1
13
6.5
W
Chiron
7
2
5
4.75
L
Hades
b33niebag
Hades
1
7
4
0.43
L
Hercules
liamgwright
Hercules
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,291
Damage
22,884
27,521
Taken
44,263
19,539
Mitigated
30,365
8,941
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
9,043
651
0
5,748
17,817
13,352
0
10,630
7,187
21,333
0
W
Zhong Kui
Danielito1007
Zhong Kui
18,237
3,426
0
3,805
10,619
8,804
192
5,746
4,559
43,129
0
W
Ganesha
DaveEnnit
Ganesha
6,614
1,302
0
2,754
9,133
8,269
214
5,492
3,397
23,127
0
W
Chiron
13,440
4,624
917
1,465
7,769
2,466
632
5,146
2,525
0
32,506
L
Hades
b33niebag
Hades
6,741
110
62
1,525
12,274
5,604
0
5,511
6,763
24,258
0
L
Hercules
liamgwright
Hercules
7,100
1,012
0
1,921
14,172
11,409
0
9,067
5,105
168
20,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
25,250
136
Minions Killed
102
9
Camps Cleared
2
648,076
Distance Traveled
663,632
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,364
643
17
1
1
227,311
2
W
Zhong Kui
9,764
751
77
6
8
211,441
2
W
Ganesha
9,533
733
0
0
0
228,096
4
W
Chiron
9,701
746
59
5
1
208,539
1
L
Hades
8,025
617
50
4
1
195,186
0
L
Hercules
8,861
682
35
3
0
241,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role