Player Matchup

Chaac
Chaac
 
Chaac
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Nemac92
Baron Samedi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,773 Elo+
Solo
Thor
Thor
Trunk7
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,591 Elo+

VS

Team Averages
Level 114
1,500 SR
1,480 Elo+
Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
przemek54326
Tyr
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 4 / 1
10,807
600
14,219
16,528
15,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Nemac92
Baron Samedi
14
1 / 3 / 1
9,917
551
12,534
13,318
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Trunk7
Thor
14
1 / 5 / 2
10,069
559
2,135
13,260
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
5 / 1 / 6
13,048
725
17,785
11,950
4,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
17
6 / 2 / 5
12,322
685
11,048
12,960
4,851
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

17
1 / 0 / 9
11,204
622
6,811
13,070
15,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
1
0.38
W
Persephone
 
Persephone
5
1
6
8
W
Neith
 
Neith
6
2
5
4.25
L
Baron Samedi
Nemac92
Baron Samedi
1
3
1
0.5
L
Thor
Trunk7
Thor
1
5
2
0.4
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,888
Damage
35,644
43,106
Taken
37,980
27,299
Mitigated
24,109
7,993
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,219
662
0
4,261
16,528
15,420
0
5,686
10,548
0
50,707
W
Persephone
 
Persephone
17,785
1,222
1,621
6,548
11,950
4,208
1,097
4,726
7,156
70,946
0
W
Neith
 
Neith
11,048
4,560
0
1,509
12,960
4,851
756
3,147
9,692
0
41,247
L
Baron Samedi
Nemac92
Baron Samedi
12,534
191
521
2,951
13,318
6,291
0
6,523
6,625
41,551
0
L
Thor
Trunk7
Thor
2,135
0
0
260
13,260
5,588
0
5,884
7,155
0
8,005
W
6,811
668
0
3,079
13,070
15,050
747
5,147
7,787
0
26,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
36,574
136
Minions Killed
204
1
Camps Cleared
10
956,965
Distance Traveled
967,037
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,807
600
77
4
1
347,850
6
W
Persephone
13,048
725
104
6
5
330,403
3
W
Neith
12,322
685
68
4
1
296,956
0
L
Baron Samedi
9,917
551
46
3
0
305,695
0
L
Thor
10,069
559
13
1
0
303,420
0
W
Tyr
11,204
622
32
2
4
339,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role