Player Matchup

Amaterasu
Amaterasu
DarkmoonServant2
Amaterasu
Level 77
God Stats
143W - 111L
1,859 SR
Queue Stats
408W - 402L
1,490 Elo+
Solo
Scylla
Scylla
GoHome_Gohan
Scylla
Level 36
God Stats
5W - 9L
1,500 SR
Queue Stats
104W - 119L
1,355 Elo+
Solo
Ganesha
Ganesha
MOPAR4406PACK
Ganesha
Level 107
God Stats
5W - 7L
1,292 SR
Queue Stats
199W - 230L
1,520 Elo+
Solo
Medusa
Medusa
NOBS32
Medusa
Level 100
God Stats
5W - 6L
1,500 SR
Queue Stats
17W - 28L
1,318 Elo+
Solo
Merlin
Merlin
TheBrewCrew94
Merlin
Level 47
God Stats
19W - 18L
1,462 SR
Queue Stats
85W - 83L
1,389 Elo+
Solo
Team Averages
Level 73
1,523 SR
1,414 Elo+

VS

Team Averages
Level 70
1,495 SR
1,441 Elo+
Scylla
Scylla
AnDyOpPoLlUs
Scylla
Level 51
God Stats
351W - 358L
1,450 SR
Queue Stats
1,000W - 1,077L
1,364 Elo+
Solo
Medusa
Medusa
Eyeofdarkness666
Medusa
Level 69
God Stats
29W - 24L
1,572 SR
Queue Stats
91W - 107L
1,519 Elo+
Solo
Shiva
Shiva
FLYGOD-GXFR
Shiva
Level 126
God Stats
76W - 59L
1,556 SR
Queue Stats
193W - 179L
1,539 Elo+
Solo
Neith
Neith
STARS_Kasemiro20
Neith
Level 60
God Stats
89W - 67L
1,421 SR
Queue Stats
271W - 246L
1,375 Elo+
Solo
Janus
Janus
bloodcloud7
Janus
Level 44
God Stats
10W - 16L
1,474 SR
Queue Stats
234W - 283L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
17
8 / 2 / 5
11,926
1,193
8,516
11,024
10,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
16
5 / 4 / 5
10,525
1,053
10,503
6,980
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
17
0 / 2 / 15
11,023
1,102
9,653
12,337
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
NOBS32
Medusa
16
2 / 1 / 8
10,604
1,060
7,097
4,682
1,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 1 / 11
10,988
1,099
12,321
7,944
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

307

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 3 / 5
10,230
1,023
9,349
11,820
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 4 / 5
10,643
1,064
8,996
16,652
4,738
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 6 / 7
9,857
986
9,674
12,254
6,569
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 4 / 7
10,691
1,069
3,924
10,517
3,981
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 1 / 2
8,590
859
1,685
1,450
286
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
18
Kills
9
10
Deaths
18
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
3
5
1.83
W
Amaterasu
8
2
5
5.25
L
3
4
5
1.38
L
0
6
7
0.58
W
Scylla
5
4
5
1.88
W
Ganesha
0
2
15
3.75
W
Medusa
NOBS32
Medusa
2
1
8
6
L
3
4
7
1.63
W
3
1
11
8.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,090
Damage
33,628
42,967
Taken
52,693
35,932
Mitigated
19,270
5,137
Healing
705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,349
845
0
104
11,820
3,696
0
6,878
4,942
20,896
0
W
Amaterasu
8,516
3,425
316
996
11,024
10,255
0
3,657
7,367
0
24,552
L
8,996
3,290
0
0
16,652
4,738
0
10,614
6,038
0
24,541
L
9,674
1,177
0
131
12,254
6,569
0
7,664
4,590
0
26,870
W
Scylla
10,503
504
836
217
6,980
2,601
0
1,060
5,423
26,062
0
W
Ganesha
9,653
646
452
1,565
12,337
17,842
0
2,649
8,483
16,825
0
W
Medusa
NOBS32
Medusa
7,097
3,114
398
185
4,682
1,947
0
1,340
3,342
0
25,594
L
3,924
1,800
54
416
10,517
3,981
0
6,674
3,843
0
17,031
W
12,321
658
0
172
7,944
3,287
0
2,328
5,616
37,497
0
L
1,685
292
0
0
1,450
286
0
647
803
2,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,066
Gold Earned
50,011
200
Minions Killed
141
7
Camps Cleared
5
949,840
Distance Traveled
669,767
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,230
1,023
36
4
0
142,510
0
W
Amaterasu
11,926
1,193
42
4
3
210,522
0
L
Medusa
10,643
1,064
33
3
2
172,603
0
L
Shiva
9,857
986
47
5
1
146,970
1
W
Scylla
10,525
1,053
37
4
2
181,790
0
W
Ganesha
11,023
1,102
0
0
0
185,228
0
W
Medusa
10,604
1,060
51
5
2
183,038
0
L
Neith
10,691
1,069
25
3
2
179,080
0
W
Merlin
10,988
1,099
70
7
0
189,262
0
L
Janus
8,590
859
0
0
0
28,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role