Player Matchup

Danzaburou
Danzaburou
Hooflord
Danzaburou
Level 14
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 2
Hercules
Hercules
Knucklevision
Hercules
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 2
Ra
Ra
Oatestein
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 35
1,414 SR
1,264 Elo+

VS

Team Averages
Level 82
1,490 SR
1,545 Elo+
Vulcan
Vulcan
ForceFN
Vulcan
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,590 Elo+
Party 1
Neith
Neith
dominija100
Neith
Level 98
God Stats
14W - 10L
1,690 SR
Queue Stats
46W - 48L
1,483 Elo+
Solo
Achilles
Achilles
indibin100
Achilles
Level 94
God Stats
1W - 1L
1,279 SR
Queue Stats
54W - 40L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hooflord
Danzaburou
9
2 / 7 / 1
6,182
687
4,486
8,223
3,066
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Knucklevision
Hercules
9
1 / 7 / 2
6,097
677
4,036
12,181
11,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 7 / 2
5,593
621
3,213
8,799
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ForceFN
Vulcan
13
14 / 2 / 6
8,958
995
12,310
4,798
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 17
7,740
860
6,836
5,036
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
indibin100
Achilles
13
3 / 0 / 18
7,517
835
6,057
8,180
8,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
21
21
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ForceFN
Vulcan
14
2
6
8.5
L
Danzaburou
Hooflord
Danzaburou
2
7
1
0.36
L
Hercules
Knucklevision
Hercules
1
7
2
0.29
L
0
7
2
0.14
W
4
2
17
6.25
W
Achilles
indibin100
Achilles
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,735
Damage
25,203
29,203
Taken
18,014
17,600
Mitigated
11,717
4,491
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ForceFN
Vulcan
12,310
2,250
0
500
4,798
1,557
588
1,063
3,616
22,938
0
L
Danzaburou
Hooflord
Danzaburou
4,486
1,811
0
293
8,223
3,066
288
3,615
4,608
0
17,009
L
Hercules
Knucklevision
Hercules
4,036
587
0
2,273
12,181
11,370
0
4,666
7,515
0
11,205
L
3,213
517
631
1,294
8,799
3,164
0
4,029
4,770
13,097
0
W
6,836
3,025
0
1,280
5,036
1,796
1,240
988
3,867
0
26,985
W
Achilles
indibin100
Achilles
6,057
670
0
2,673
8,180
8,364
553
1,776
5,837
0
21,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,872
Gold Earned
24,215
66
Minions Killed
99
0
Camps Cleared
5
362,826
Distance Traveled
511,738
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,958
995
26
3
2
168,804
0
L
Danzaburou
6,182
687
37
4
0
112,569
0
L
Hercules
6,097
677
9
1
0
127,265
0
L
Ra
5,593
621
20
2
0
122,992
0
W
Neith
7,740
860
45
5
1
154,066
0
W
Achilles
7,517
835
28
3
2
188,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role