Player Matchup

Nu Wa
Nu Wa
Diablo2221
Nu Wa
Level 73
God Stats
34W - 31L
1,307 SR
Queue Stats
284W - 276L
1,506 Elo+
Solo
Medusa
Medusa
EternalDarnkes1
Medusa
Level 87
God Stats
4W - 5L
1,401 SR
Queue Stats
89W - 103L
1,487 Elo+
Party 1
Hercules
Hercules
IluzZioN
Hercules
Level 86
God Stats
1W - 4L
1,469 SR
Queue Stats
122W - 149L
1,470 Elo+
Party 1
Agni
Agni
LasoNAR
Agni
Level 109
God Stats
5W - 4L
1,528 SR
Queue Stats
84W - 83L
1,440 Elo+
Solo
Yu Huang
Yu Huang
Vanir777
Yu Huang
Level 106
God Stats
0W - 3L
1,315 SR
Queue Stats
82W - 90L
1,509 Elo+
Solo
Team Averages
Level 92
1,404 SR
1,483 Elo+

VS

Team Averages
Level 106
1,576 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
blacktedy
Ares
Level 53
God Stats
9W - 9L
1,442 SR
Queue Stats
179W - 169L
1,395 Elo+
Solo
Nu Wa
Nu Wa
no6ega
Nu Wa
Level 73
God Stats
3W - 1L
1,894 SR
Queue Stats
7W - 5L
1,514 Elo+
Solo
Nemesis
Nemesis
Демиurge
Nemesis
Level 117
God Stats
25W - 23L
1,543 SR
Queue Stats
320W - 301L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
1 / 6 / 8
10,299
1,030
10,806
12,094
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
5 / 5 / 5
11,521
1,152
10,631
16,804
5,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
IluzZioN
Hercules
17
1 / 4 / 6
10,517
1,052
7,236
22,334
23,366
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Agni
LasoNAR
Agni
16
1 / 5 / 4
9,709
971
4,772
9,469
2,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Vanir777
Yu Huang
16
3 / 9 / 3
10,153
1,015
9,156
15,362
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

135

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
12 / 3 / 7
13,130
1,313
19,539
8,101
3,979
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
 
Persephone
18
5 / 1 / 15
12,232
1,223
15,806
7,051
2,745
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
17
1 / 4 / 16
10,622
1,062
10,074
13,165
16,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
no6ega
Nu Wa
16
0 / 1 / 7
9,403
940
6,868
5,319
1,904
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Демиurge
Nemesis
17
11 / 2 / 4
12,549
1,255
18,619
13,497
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
11
Kills
29
29
Deaths
11
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
3
7
5.17
W
Persephone
 
Persephone
5
1
15
12.5
L
Nu Wa
1
6
8
0.83
L
5
5
5
1.5
L
Hercules
IluzZioN
Hercules
1
4
6
1
L
Agni
LasoNAR
Agni
1
5
4
0.6
L
Yu Huang
Vanir777
Yu Huang
3
9
3
0.5
W
Ares
1
4
16
2.25
W
Nu Wa
no6ega
Nu Wa
0
1
7
3.5
W
Nemesis
Демиurge
Nemesis
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,601
Damage
70,906
76,063
Taken
47,133
39,141
Mitigated
30,091
10,221
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,539
10,732
140
1,591
8,101
3,979
0
4,076
4,025
0
45,729
W
Persephone
 
Persephone
15,806
1,540
236
1,740
7,051
2,745
0
3,539
3,511
50,944
0
L
Nu Wa
10,806
4,228
0
1,377
12,094
2,995
0
4,099
7,995
21,940
0
L
10,631
4,280
0
1,606
16,804
5,680
0
7,455
9,349
0
38,661
L
Hercules
IluzZioN
Hercules
7,236
2,558
0
5,711
22,334
23,366
0
11,234
11,100
0
19,997
L
Agni
LasoNAR
Agni
4,772
200
462
1,065
9,469
2,754
0
3,658
5,811
27,990
0
L
Yu Huang
Vanir777
Yu Huang
9,156
1,326
0
0
15,362
4,346
0
6,302
9,060
20,774
0
W
Ares
10,074
1,240
0
340
13,165
16,287
0
5,613
7,472
14,847
0
W
Nu Wa
no6ega
Nu Wa
6,868
1,511
42
483
5,319
1,904
0
3,803
1,516
19,213
0
W
Nemesis
Демиurge
Nemesis
18,619
10,619
0
2,233
13,497
5,176
0
7,623
5,874
0
35,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,199
Gold Earned
57,936
171
Minions Killed
215
4
Camps Cleared
10
875,063
Distance Traveled
813,384
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,130
1,313
55
6
0
143,383
0
W
Persephone
12,232
1,223
89
9
1
194,117
1
L
Nu Wa
10,299
1,030
17
2
1
173,070
0
L
Medusa
11,521
1,152
55
6
1
173,509
0
L
Hercules
10,517
1,052
21
2
0
207,152
0
L
Agni
9,709
971
59
6
1
145,942
0
L
Yu Huang
10,153
1,015
19
2
1
175,390
1
W
Ares
10,622
1,062
14
1
0
164,923
1
W
Nu Wa
9,403
940
20
2
1
89,794
0
W
Nemesis
12,549
1,255
37
4
8
221,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role