Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Franklinho
Ares
Level 109
God Stats
2W - 1L
1,847 SR
Queue Stats
93W - 109L
1,439 Elo+
Solo
Pele
Pele
maceioda
Pele
Level 86
God Stats
19W - 9L
1,686 SR
Queue Stats
416W - 444L
1,438 Elo+
Solo
Vamana
Vamana
x4m4m
Vamana
Level 88
God Stats
9W - 7L
1,587 SR
Queue Stats
174W - 203L
1,488 Elo+
Solo
Ullr
Ullr
xXPAMXx__
Ullr
Level 114
God Stats
27W - 52L
1,433 SR
Queue Stats
533W - 581L
1,503 Elo+
Solo
Team Averages
Level 109
1,611 SR
1,474 Elo+

VS

Team Averages
Level 121
1,447 SR
1,495 Elo+
Neith
Neith
 
Neith
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Yurio3
Nu Wa
Level 128
God Stats
40W - 43L
1,524 SR
Queue Stats
57W - 64L
1,452 Elo+
Solo
Awilix
Awilix
leangalarza
Awilix
Level 138
God Stats
2W - 0L
1,219 SR
Queue Stats
63W - 69L
1,590 Elo+
Solo
Loki
Loki
x NiiTz x
Loki
Level 63
God Stats
10W - 4L
1,490 SR
Queue Stats
88W - 94L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
1 / 4 / 1
5,128
513
5,450
6,107
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 0 / 2
4,530
453
1,559
3,664
1,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
9
1 / 2 / 2
5,719
572
2,141
6,646
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
x4m4m
Vamana
11
2 / 0 / 0
6,542
654
4,603
6,753
3,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
11
3 / 0 / 0
6,544
654
4,270
3,727
1,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 0
5,503
550
1,742
5,245
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
 
Jormungandr
8
1 / 0 / 3
5,318
532
3,775
6,452
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Yurio3
Nu Wa
10
2 / 1 / 2
5,987
599
4,422
5,185
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
11
3 / 1 / 2
5,863
586
3,219
5,465
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
10
0 / 2 / 1
5,630
563
4,253
6,367
1,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
6
6
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
W
Neith
 
Neith
0
3
0
0
W
Jormungandr
 
Jormungandr
1
0
3
2.5
L
0
0
2
1
W
Nu Wa
Yurio3
Nu Wa
2
1
2
3
W
Awilix
3
1
2
4
L
Pele
1
2
2
1
W
Loki
0
2
1
0.25
L
Vamana
x4m4m
Vamana
2
0
0
2
L
Ullr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,023
Damage
17,411
26,897
Taken
28,714
10,135
Mitigated
10,223
5,979
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,450
577
0
1,053
6,107
1,866
0
3,336
2,597
28,096
0
W
Neith
 
Neith
1,742
673
0
2,361
5,245
1,712
0
676
4,569
0
30,947
W
Jormungandr
 
Jormungandr
3,775
1,513
0
2,881
6,452
2,555
0
2,386
4,066
18,640
833
L
1,559
232
0
1,634
3,664
1,771
0
1,449
2,133
5,362
0
W
Nu Wa
Yurio3
Nu Wa
4,422
1,041
0
1,000
5,185
1,470
562
3,359
1,826
32,733
0
W
Awilix
3,219
1,043
0
2,562
5,465
2,957
0
420
5,045
0
28,724
L
Pele
2,141
299
0
906
6,646
1,898
0
1,073
5,467
0
28,935
W
Loki
4,253
258
0
1,625
6,367
1,529
0
168
6,199
0
35,774
L
Vamana
x4m4m
Vamana
4,603
2,075
0
1,732
6,753
3,448
0
798
5,873
0
41,303
L
Ullr
4,270
1,333
0
654
3,727
1,152
0
862
2,783
0
43,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
28,301
318
Minions Killed
321
0
Camps Cleared
0
856,191
Distance Traveled
951,196
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,128
513
51
5
0
170,111
4
W
Neith
5,503
550
70
7
0
172,419
5
W
Jormungandr
5,318
532
40
4
0
193,566
4
L
Ares
4,530
453
12
1
0
92,542
3
W
Nu Wa
5,987
599
77
8
0
187,837
3
W
Awilix
5,863
586
61
6
0
195,155
3
L
Pele
5,719
572
67
7
0
217,076
1
W
Loki
5,630
563
73
7
0
202,219
2
L
Vamana
6,542
654
104
10
0
191,195
4
L
Ullr
6,544
654
84
8
0
185,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role