Player Matchup

Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ShiraIn123
Jing Wei
Level 48
God Stats
19W - 16L
1,535 SR
Queue Stats
58W - 65L
1,438 Elo+
Party 4
Gilgamesh
Gilgamesh
Vincenz0
Gilgamesh
Level 49
God Stats
29W - 27L
1,461 SR
Queue Stats
44W - 39L
1,454 Elo+
Party 1
Tyr
Tyr
ZiziNplay
Tyr
Level 124
God Stats
1W - 1L
1,270 SR
Queue Stats
198W - 196L
1,511 Elo+
Party 4
Agni
Agni
Мрачновато
Agni
Level 155
God Stats
4W - 1L
1,379 SR
Queue Stats
226W - 206L
1,530 Elo+
Party 1
Team Averages
Level 81
1,429 SR
1,487 Elo+

VS

Team Averages
Level 24
1,483 SR
1,500 Elo+
Ymir
Ymir
EvisanBEE
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 3
Thanatos
Thanatos
Grugs0n
Thanatos
Level 29
God Stats
7W - 10L
1,346 SR
Queue Stats
16W - 27L
1,407 Elo+
Party 2
Zhong Kui
Zhong Kui
NeverCaptain
Zhong Kui
Level 40
God Stats
13W - 9L
1,712 SR
Queue Stats
53W - 54L
1,495 Elo+
Party 3
Neith
Neith
Noyse
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 3
Anubis
Anubis
WarriorMasket
Anubis
Level 36
God Stats
2W - 3L
1,359 SR
Queue Stats
14W - 30L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 1 / 11
5,842
584
5,834
4,371
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ShiraIn123
Jing Wei
10
2 / 1 / 4
5,788
579
3,041
6,337
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Vincenz0
Gilgamesh
10
6 / 0 / 6
6,580
658
3,656
5,074
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 1
6,665
667
3,133
6,886
5,091
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
6 / 1 / 6
6,725
673
5,038
3,413
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 3 / 0
4,930
493
709
6,757
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Grugs0n
Thanatos
8
1 / 4 / 1
5,339
534
5,471
8,767
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
NeverCaptain
Zhong Kui
10
0 / 2 / 0
5,597
560
2,621
5,869
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Noyse
Neith
8
0 / 4 / 2
4,999
500
3,695
4,443
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 0
4,530
453
784
6,013
1,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
18
Kills
2
3
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
11
8.5
L
Ymir
1
3
0
0.33
L
Thanatos
Grugs0n
Thanatos
1
4
1
0.38
L
Zhong Kui
NeverCaptain
Zhong Kui
0
2
0
0
L
Neith
Noyse
Neith
0
4
2
0.25
W
Jing Wei
ShiraIn123
Jing Wei
2
1
4
4
W
Gilgamesh
Vincenz0
Gilgamesh
6
0
6
9
L
0
5
0
0
W
1
0
1
1.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
13,280
26,081
Taken
31,849
12,015
Mitigated
11,611
7,849
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,834
255
0
1,424
4,371
1,351
571
291
4,080
21,384
0
L
Ymir
709
34
0
542
6,757
2,918
0
1,595
5,068
16,567
0
L
Thanatos
Grugs0n
Thanatos
5,471
1,320
0
5,792
8,767
2,408
0
1,925
6,768
0
25,780
L
Zhong Kui
NeverCaptain
Zhong Kui
2,621
409
0
3,290
5,869
3,234
0
250
5,577
28,960
0
L
Neith
Noyse
Neith
3,695
964
0
488
4,443
1,181
256
2,046
2,371
0
19,340
W
Jing Wei
ShiraIn123
Jing Wei
3,041
2,220
0
2,399
6,337
1,558
242
460
5,877
0
29,957
W
Gilgamesh
Vincenz0
Gilgamesh
3,656
1,408
0
806
5,074
3,150
421
652
4,422
0
29,951
L
784
201
0
1,231
6,013
1,870
0
4,642
1,193
13,968
0
W
3,133
763
0
2,221
6,886
5,091
56
2,460
4,426
0
35,730
W
5,038
381
0
999
3,413
865
788
251
3,162
33,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
25,395
290
Minions Killed
236
0
Camps Cleared
0
1,007,637
Distance Traveled
959,544
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,842
584
32
3
0
142,868
3
L
Ymir
4,930
493
18
2
0
197,179
3
L
Thanatos
5,339
534
57
6
0
214,133
2
L
Zhong Kui
5,597
560
86
9
0
170,184
2
L
Neith
4,999
500
43
4
0
197,425
2
W
Jing Wei
5,788
579
58
6
0
205,317
1
W
Gilgamesh
6,580
658
54
5
0
226,116
1
L
Anubis
4,530
453
32
3
0
180,623
4
W
Tyr
6,665
667
79
8
0
229,007
1
W
Agni
6,725
673
67
7
0
204,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role