Player Matchup

Sun Wukong
Sun Wukong
GuardianElma
Sun Wukong
Level 122
God Stats
11W - 4L
1,495 SR
Queue Stats
79W - 56L
1,702 Elo+
Solo
Anubis
Anubis
ImaBackPack247
Anubis
Level 155
God Stats
9W - 5L
1,648 SR
Queue Stats
216W - 114L
1,746 Elo+
Solo
Heimdallr
Heimdallr
Róntguez
Heimdallr
Level 160
God Stats
5W - 0L
1,594 SR
Queue Stats
28W - 20L
1,729 Elo+
Solo
Team Averages
Level 146
1,579 SR
1,726 Elo+

VS

Team Averages
Level 100
1,684 SR
1,544 Elo+
Shiva
Shiva
Kaibertius
Shiva
Level 126
God Stats
6W - 1L
1,853 SR
Queue Stats
95W - 69L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
Whomdini
Gilgamesh
Level 119
God Stats
5W - 3L
1,643 SR
Queue Stats
63W - 67L
1,572 Elo+
Party 1
Discordia
Discordia
theBamabino
Discordia
Level 54
God Stats
1W - 1L
1,555 SR
Queue Stats
4W - 6L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GuardianElma
Sun Wukong
20
8 / 6 / 14
14,505
763
21,035
27,340
33,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 9 / 8
15,043
792
20,400
20,398
11,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Róntguez
Heimdallr
19
8 / 5 / 12
14,715
774
22,130
16,907
7,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
7 / 7 / 11
14,619
769
19,152
29,491
34,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
Whomdini
Gilgamesh
19
9 / 9 / 9
15,213
801
20,062
31,481
28,036
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
theBamabino
Discordia
19
4 / 10 / 11
14,185
747
17,764
15,013
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
25
Kills
20
20
Deaths
26
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GuardianElma
Sun Wukong
8
6
14
2.5
W
9
9
8
1.44
L
Shiva
7
7
11
1.79
W
Heimdallr
Róntguez
Heimdallr
8
5
12
2.8
L
Gilgamesh
Whomdini
Gilgamesh
9
9
9
1.5
L
Discordia
theBamabino
Discordia
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,565
Damage
56,978
64,645
Taken
75,985
52,194
Mitigated
65,554
10,984
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GuardianElma
Sun Wukong
21,035
4,472
331
3,824
27,340
33,310
750
6,577
20,763
0
48,256
W
20,400
203
0
5,772
20,398
11,161
1,644
7,215
13,183
64,955
0
L
Shiva
19,152
2,854
1,705
3,971
29,491
34,399
20
7,218
21,616
0
47,761
W
Heimdallr
Róntguez
Heimdallr
22,130
8,255
0
1,057
16,907
7,723
961
4,512
12,395
0
66,795
L
Gilgamesh
Whomdini
Gilgamesh
20,062
6,224
0
6,253
31,481
28,036
571
9,437
21,569
0
57,317
L
Discordia
theBamabino
Discordia
17,764
1,127
0
739
15,013
3,119
981
4,288
10,501
58,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,263
Gold Earned
44,017
228
Minions Killed
192
12
Camps Cleared
5
897,250
Distance Traveled
1,092,966
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,505
763
42
2
6
335,933
3
W
Anubis
15,043
792
91
5
4
251,683
4
L
Shiva
14,619
769
39
2
1
388,137
4
W
Heimdallr
14,715
774
95
5
2
309,634
1
L
Gilgamesh
15,213
801
64
3
3
364,705
2
L
Discordia
14,185
747
89
5
1
340,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role