Player Matchup

Janus
Janus
BySonar
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 42L
1,590 Elo+
Party 1
Sun Wukong
Sun Wukong
DaddyMurf
Sun Wukong
Level 46
God Stats
1W - 1L
1,866 SR
Queue Stats
69W - 28L
1,659 Elo+
Party 1
Medusa
Medusa
HariboTM
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 15L
1,638 Elo+
Party 1
Cliodhna
Cliodhna
MikeyHagg
Cliodhna
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 14L
1,655 Elo+
Party 1
Artio
Artio
lewischocky
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 17L
1,592 Elo+
Party 1
Team Averages
Level 65
1,573 SR
1,627 Elo+

VS

Team Averages
Level 73
1,671 SR
1,469 Elo+
Cernunnos
Cernunnos
I Tukoo I
Cernunnos
Level 44
God Stats
8W - 3L
1,790 SR
Queue Stats
123W - 125L
1,451 Elo+
Solo
Mulan
Mulan
NoTyXx_fana
Mulan
Level 86
God Stats
24W - 22L
1,423 SR
Queue Stats
742W - 725L
1,510 Elo+
Solo
Sylvanus
Sylvanus
SkullKid-619
Sylvanus
Level 99
God Stats
2W - 0L
1,753 SR
Queue Stats
181W - 169L
1,432 Elo+
Solo
Chang'e
Chang'e
SneakyAssassinnn
Chang'e
Level 89
God Stats
2W - 2L
1,776 SR
Queue Stats
90W - 104L
1,412 Elo+
Solo
He Bo
He Bo
TylaMorgan
He Bo
Level 48
God Stats
2W - 0L
1,615 SR
Queue Stats
33W - 26L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BySonar
Janus
14
2 / 4 / 0
9,243
440
7,246
9,656
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DaddyMurf
Sun Wukong
18
1 / 3 / 0
10,625
506
12,226
18,546
15,813
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
HariboTM
Medusa
16
4 / 2 / 2
9,216
439
12,141
14,218
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
MikeyHagg
Cliodhna
15
3 / 5 / 2
9,258
441
10,912
17,907
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 5 / 4
8,360
398
3,494
14,039
12,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I Tukoo I
Cernunnos
15
2 / 4 / 6
9,157
436
9,764
10,394
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 1 / 5
11,806
562
13,632
21,169
20,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
SkullKid-619
Sylvanus
15
1 / 4 / 8
8,760
417
8,779
17,549
18,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 1 / 8
10,641
507
8,420
13,829
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
20
9 / 1 / 2
12,542
597
16,714
11,670
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
11
Kills
19
19
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
BySonar
Janus
2
4
0
0.5
L
Sun Wukong
DaddyMurf
Sun Wukong
1
3
0
0.33
L
Medusa
HariboTM
Medusa
4
2
2
2.5
W
Cernunnos
I Tukoo I
Cernunnos
2
4
6
1.25
L
Cliodhna
MikeyHagg
Cliodhna
3
5
2
0.8
W
5
1
5
7.5
W
Sylvanus
SkullKid-619
Sylvanus
1
4
8
1.25
W
2
1
8
6
W
He Bo
9
1
2
10
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,019
Damage
57,309
74,366
Taken
74,611
42,871
Mitigated
52,227
21,595
Healing
36,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BySonar
Janus
7,246
432
0
1,656
9,656
3,126
0
7,251
2,405
56,067
0
L
Sun Wukong
DaddyMurf
Sun Wukong
12,226
2,466
0
5,165
18,546
15,813
0
6,387
12,159
0
86,357
L
Medusa
HariboTM
Medusa
12,141
4,778
0
4,958
14,218
4,815
0
5,924
8,294
0
93,257
W
Cernunnos
I Tukoo I
Cernunnos
9,764
4,716
0
2,403
10,394
3,682
1,877
994
9,400
0
63,661
L
Cliodhna
MikeyHagg
Cliodhna
10,912
2,408
0
6,368
17,907
6,176
0
7,703
10,204
0
74,353
W
13,632
2,574
0
9,408
21,169
20,781
260
1,018
20,151
0
80,821
W
Sylvanus
SkullKid-619
Sylvanus
8,779
1,685
2,832
5,290
17,549
18,490
623
3,245
14,304
34,346
2,160
W
8,420
70
3,415
7,217
13,829
5,221
1,165
4,761
9,068
69,547
0
W
He Bo
16,714
104
0
6,174
11,670
4,053
254
1,046
10,624
124,337
0
L
3,494
330
146
3,302
14,039
12,941
0
6,108
7,931
9,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,702
Gold Earned
52,906
555
Minions Killed
660
0
Camps Cleared
0
1,816,221
Distance Traveled
2,033,311
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,243
440
104
5
0
361,618
1
L
Sun Wukong
10,625
506
174
8
0
383,420
4
L
Medusa
9,216
439
151
7
0
382,897
5
W
Cernunnos
9,157
436
125
6
0
357,295
6
L
Cliodhna
9,258
441
107
5
0
410,582
4
W
Mulan
11,806
562
162
8
0
398,770
8
W
Sylvanus
8,760
417
59
3
0
358,731
5
W
Chang'e
10,641
507
121
6
0
434,436
10
W
He Bo
12,542
597
193
9
0
484,079
4
L
Artio
8,360
398
19
1
0
277,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role