Player Matchup

Fenrir
Fenrir
BeanFearing
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,437 Elo+
Solo
Vulcan
Vulcan
IShowerTmrw
Vulcan
Level 27
God Stats
16W - 19L
1,538 SR
Queue Stats
68W - 58L
1,495 Elo+
Solo
Scylla
Scylla
KilStealWill
Scylla
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 77L
1,494 Elo+
Solo
Jormungandr
Jormungandr
Pikachu1323
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
nexuzsky15
Hachiman
Level 108
God Stats
1W - 0L
1,625 SR
Queue Stats
38W - 39L
1,487 Elo+
Solo
Team Averages
Level 62
1,532 SR
1,483 Elo+

VS

Team Averages
Level 48
1,530 SR
1,356 Elo+
King Arthur
King Arthur
DarkIronDerk
King Arthur
Level 62
God Stats
4W - 10L
1,357 SR
Queue Stats
21W - 37L
1,395 Elo+
Party 1
Chiron
Chiron
Dr Puggle
Chiron
Level 82
God Stats
0W - 1L
1,762 SR
Queue Stats
35W - 49L
1,287 Elo+
Party 1
Thanatos
Thanatos
FL3X x Eagle
Thanatos
Level 80
God Stats
6W - 2L
1,530 SR
Queue Stats
9W - 6L
1,571 Elo+
Party 1
Aphrodite
Aphrodite
Ibis LXIX
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1
Bellona
Bellona
Ragnarokthief
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,026 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
17 / 3 / 11
12,377
952
19,763
13,476
11,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
18
6 / 2 / 20
10,954
843
19,725
7,995
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
17
4 / 0 / 16
10,382
799
10,322
8,409
3,673
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Pikachu1323
Jormungandr
17
3 / 4 / 19
10,927
841
8,158
19,245
19,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
nexuzsky15
Hachiman
18
6 / 1 / 16
10,962
843
14,409
11,491
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkIronDerk
King Arthur
15
6 / 5 / 2
9,508
731
14,665
21,479
11,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Dr Puggle
Chiron
16
1 / 3 / 6
9,288
714
13,814
13,288
4,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
FL3X x Eagle
Thanatos
15
2 / 5 / 4
9,125
702
6,179
13,933
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Ibis LXIX
Aphrodite
14
1 / 10 / 5
8,930
687
3,314
16,110
9,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
14
0 / 13 / 5
8,698
669
7,623
22,637
18,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
32
36
Kills
10
10
Deaths
36
82
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
17
3
11
7.5
L
King Arthur
DarkIronDerk
King Arthur
6
5
2
1.4
L
Chiron
Dr Puggle
Chiron
1
3
6
1.33
L
Thanatos
FL3X x Eagle
Thanatos
2
5
4
0.8
W
Vulcan
6
2
20
8
L
Aphrodite
Ibis LXIX
Aphrodite
1
10
5
0.35
W
Scylla
4
0
16
12
W
Jormungandr
Pikachu1323
Jormungandr
3
4
19
3.13
L
Bellona
0
13
5
0.19
W
Hachiman
nexuzsky15
Hachiman
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,377
Damage
45,595
60,616
Taken
87,447
44,944
Mitigated
48,934
11,162
Healing
21,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
19,763
4,799
0
2,088
13,476
11,207
182
1,796
11,520
0
36,251
L
King Arthur
DarkIronDerk
King Arthur
14,665
2,653
0
2,648
21,479
11,028
0
12,621
8,688
0
27,564
L
Chiron
Dr Puggle
Chiron
13,814
6,404
1,092
4,712
13,288
4,199
160
6,206
6,973
0
55,181
L
Thanatos
FL3X x Eagle
Thanatos
6,179
1,125
0
6,165
13,933
5,886
615
5,318
8,557
0
20,915
W
Vulcan
19,725
4,956
0
1,066
7,995
5,921
751
50
7,921
43,665
0
L
Aphrodite
Ibis LXIX
Aphrodite
3,314
939
1,551
1,821
16,110
9,663
296
6,152
9,818
8,703
0
W
Scylla
10,322
857
984
2,748
8,409
3,673
608
259
8,114
27,538
0
W
Jormungandr
Pikachu1323
Jormungandr
8,158
2,254
221
2,465
19,245
19,214
662
955
18,163
28,634
0
L
Bellona
7,623
1,386
1,328
1,902
22,637
18,158
0
7,396
15,101
0
18,614
W
Hachiman
nexuzsky15
Hachiman
14,409
8,367
0
1,590
11,491
4,929
3,700
254
11,072
0
43,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,602
Gold Earned
45,549
230
Minions Killed
174
0
Camps Cleared
0
1,427,527
Distance Traveled
1,249,292
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,377
952
39
3
0
297,661
0
L
King Arthur
9,508
731
29
2
0
283,731
2
L
Chiron
9,288
714
85
7
0
264,125
0
L
Thanatos
9,125
702
36
3
0
263,112
0
W
Vulcan
10,954
843
52
4
0
311,201
3
L
Aphrodite
8,930
687
12
1
0
204,083
1
W
Scylla
10,382
799
48
4
0
286,990
2
W
Jormungandr
10,927
841
30
2
0
259,145
1
L
Bellona
8,698
669
12
1
0
234,241
1
W
Hachiman
10,962
843
61
5
0
272,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role