Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Blaze_it_haze420
Merlin
Level 141
God Stats
131W - 126L
1,480 SR
Queue Stats
262W - 264L
1,503 Elo+
Solo
Kali
Kali
Firenaton
Kali
Level 148
God Stats
1W - 1L
1,490 SR
Queue Stats
78W - 68L
1,642 Elo+
Solo
Ao Kuang
Ao Kuang
HOTCONE
Ao Kuang
Level 43
God Stats
2W - 0L
1,373 SR
Queue Stats
57W - 61L
1,433 Elo+
Solo
Yemoja
Yemoja
VOYTKIV
Yemoja
Level 155
God Stats
19W - 14L
1,610 SR
Queue Stats
605W - 613L
1,580 Elo+
Solo
Team Averages
Level 129
1,491 SR
1,532 Elo+

VS

Team Averages
Level 56
1,530 SR
1,468 Elo+
Bacchus
Bacchus
AXUX32
Bacchus
Level 93
God Stats
0W - 1L
1,373 SR
Queue Stats
10W - 12L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
BCman93
Amaterasu
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 215L
1,577 Elo+
Solo
Olorun
Olorun
Jart5a
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,353 Elo+
Party 1
Anubis
Anubis
Roccaw
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,285 Elo+
Party 1
Artemis
Artemis
oppblockdestroya
Artemis
Level 3
God Stats
0W - 1L
1,775 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 1 / 7
9,474
861
10,969
7,927
2,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
7 / 0 / 15
10,215
929
19,343
5,553
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
17
11 / 1 / 6
9,873
898
14,023
10,034
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
HOTCONE
Ao Kuang
16
9 / 2 / 9
9,398
854
7,101
9,101
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
VOYTKIV
Yemoja
15
0 / 0 / 21
8,256
751
2,910
7,436
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AXUX32
Bacchus
13
2 / 4 / 0
7,753
705
6,290
15,558
16,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
BCman93
Amaterasu
15
2 / 5 / 1
8,789
799
6,818
14,658
11,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Jart5a
Olorun
13
0 / 5 / 2
7,071
643
2,929
8,971
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Roccaw
Anubis
12
0 / 9 / 2
6,684
608
3,428
10,420
3,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 9 / 0
6,481
589
6,644
10,770
2,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
9
32
Kills
4
4
Deaths
32
58
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
7
8.5
L
Bacchus
AXUX32
Bacchus
2
4
0
0.5
L
Amaterasu
BCman93
Amaterasu
2
5
1
0.5
W
7
0
15
14.5
W
Kali
11
1
6
14
W
Ao Kuang
HOTCONE
Ao Kuang
9
2
9
6.75
L
Olorun
Jart5a
Olorun
0
5
2
0.2
L
Anubis
Roccaw
Anubis
0
9
2
0.11
W
Yemoja
VOYTKIV
Yemoja
0
0
21
10.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,346
Damage
26,109
40,051
Taken
60,377
24,500
Mitigated
36,218
16,881
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,969
3,901
0
2,406
7,927
2,897
1,970
1,392
6,535
0
35,309
L
Bacchus
AXUX32
Bacchus
6,290
1,086
448
2,586
15,558
16,131
0
7,320
7,927
12,773
0
L
Amaterasu
BCman93
Amaterasu
6,818
2,345
909
3,930
14,658
11,395
0
4,985
9,348
0
26,649
W
19,343
747
0
250
5,553
2,389
0
1,300
4,253
58,005
0
W
Kali
14,023
7,573
0
3,845
10,034
5,147
531
3,472
6,562
0
38,275
W
Ao Kuang
HOTCONE
Ao Kuang
7,101
1,431
0
2,771
9,101
7,016
1,382
3,902
5,199
23,788
0
L
Olorun
Jart5a
Olorun
2,929
1,054
97
1,127
8,971
2,368
0
6,361
2,436
20,941
0
L
Anubis
Roccaw
Anubis
3,428
328
0
160
10,420
3,436
0
5,095
5,171
9,033
0
W
Yemoja
VOYTKIV
Yemoja
2,910
1,565
5,674
1,935
7,436
7,051
549
2,581
4,855
7,645
0
L
6,644
3,056
0
500
10,770
2,888
23
4,575
6,141
0
11,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,216
Gold Earned
36,778
247
Minions Killed
142
0
Camps Cleared
0
1,126,342
Distance Traveled
996,484
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,474
861
61
6
0
220,999
3
L
Bacchus
7,753
705
16
1
0
213,389
0
L
Amaterasu
8,789
799
49
4
0
229,495
2
W
Merlin
10,215
929
90
8
0
234,689
6
W
Kali
9,873
898
51
5
0
240,942
1
W
Ao Kuang
9,398
854
32
3
0
224,559
0
L
Olorun
7,071
643
42
4
0
192,613
0
L
Anubis
6,684
608
15
1
0
183,164
0
W
Yemoja
8,256
751
13
1
0
205,153
4
L
Artemis
6,481
589
20
2
0
177,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role