Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
ChironArkin
Scylla
Gold III
Level 122
God Stats
1W - 3L
1,743 SR
Queue Stats
148W - 145L
1,427 MMR
Solo
Hachiman
Hachiman
Gold IV
WasilloElBaneado
Hachiman
Gold IV
Level 149
God Stats
2W - 2L
1,761 SR
Queue Stats
137W - 120L
1,406 MMR
Solo
Bellona
Bellona
Silver I
dimmestbowl420
Bellona
Silver I
Level 154
God Stats
2W - 2L
1,936 SR
Queue Stats
54W - 47L
1,409 MMR
Solo
Fafnir
Fafnir
Gold V
distantsage
Fafnir
Gold V
Level 128
God Stats
7W - 6L
1,682 SR
Queue Stats
93W - 111L
1,368 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,724 SR
1,422 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,542 SR
1,395 MMR
Tsukuyomi
Tsukuyomi
Gold IV
Hailbiz
Tsukuyomi
Gold IV
Level 109
God Stats
29W - 20L
1,585 SR
Queue Stats
47W - 46L
1,363 MMR
Solo
Kali
Kali
Silver I
ImPressed101
Kali
Silver I
Level 86
God Stats
1W - 1L
1,665 SR
Queue Stats
6W - 12L
1,454 MMR
Party 1
Janus
Janus
Silver I
InHerJungle
Janus
Silver I
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 136L
1,375 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
afternoonquicki
Hou Yi
Gold IV
Level 127
God Stats
3W - 5L
1,462 SR
Queue Stats
442W - 460L
1,385 MMR
Solo
Geb
Geb
Bronze III
xXshinryuuXx
Geb
Bronze III
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 28L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
7 / 2 / 6
11,065
615
12,481
12,366
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
17
5 / 1 / 3
11,192
622
10,223
6,377
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
6 / 1 / 4
11,471
637
13,467
9,954
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 1 / 3
11,582
643
10,176
15,041
13,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
14
0 / 0 / 9
9,951
553
2,648
9,881
12,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ShivaThothCliodhnaArtio

VS

Bans
BastetAtlasArachneAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hailbiz
Tsukuyomi
15
3 / 5 / 0
8,815
490
10,173
18,270
10,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 6 / 1
7,759
431
2,866
13,768
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 7 / 2
8,051
447
6,932
11,706
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 0
7,621
423
3,588
12,252
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 0
7,677
427
2,997
10,281
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
26
Kills
5
5
Deaths
26
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
2
6
5
W
Scylla
5
1
3
6.5
L
Tsukuyomi
Hailbiz
Tsukuyomi
3
5
0
0.6
L
0
6
1
0.08
L
0
7
2
0.14
W
6
1
4
8
L
0
6
0
0
W
8
1
3
9.5
W
Fafnir
0
0
9
4.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,995
Damage
26,556
53,619
Taken
66,277
38,010
Mitigated
26,041
21,180
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,481
5,298
0
3,658
12,366
5,855
450
1,819
10,399
0
73,037
W
Scylla
10,223
711
0
1,257
6,377
1,995
725
1,850
4,527
88,561
0
L
Tsukuyomi
Hailbiz
Tsukuyomi
10,173
1,788
0
4,192
18,270
10,680
296
3,695
14,575
0
54,476
L
2,866
1,731
0
1,719
13,768
4,126
0
2,261
11,507
0
55,333
L
6,932
496
0
1,268
11,706
2,373
0
4,609
7,097
57,694
0
W
13,467
7,468
0
6,473
9,954
3,979
3,292
1,831
8,123
0
92,419
L
3,588
1,858
0
2,932
12,252
2,385
0
391
11,861
0
51,104
W
10,176
2,964
0
6,316
15,041
13,706
144
2,202
12,839
0
67,988
W
Fafnir
2,648
239
640
2,836
9,881
12,475
130
2,227
7,654
22,262
5,702
L
2,997
447
0
1,876
10,281
6,477
0
1,639
8,642
6,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,261
Gold Earned
39,923
595
Minions Killed
412
0
Camps Cleared
0
1,799,905
Distance Traveled
1,697,203
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,065
615
109
6
0
407,674
5
W
Scylla
11,192
622
144
8
0
365,154
7
L
Tsukuyomi
8,815
490
98
5
0
354,034
2
L
Kali
7,759
431
92
5
0
405,100
7
L
Janus
8,051
447
112
6
0
317,452
1
W
Hachiman
11,471
637
158
9
0
286,699
2
L
Hou Yi
7,621
423
102
6
0
273,814
4
W
Bellona
11,582
643
142
8
0
376,981
2
W
Fafnir
9,951
553
42
2
0
363,397
3
L
Geb
7,677
427
8
0
0
346,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role