Player Matchup

Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Frant7
Jing Wei
Level 128
God Stats
1W - 0L
1,169 SR
Queue Stats
126W - 119L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
MyBeadsAreDown
Sylvanus
Level 138
God Stats
1W - 0L
1,169 SR
Queue Stats
145W - 140L
1,553 Elo+
Party 1
Team Averages
Level 116
1,280 SR
1,537 Elo+

VS

Team Averages
Level 82
1,465 SR
1,407 Elo+
He Bo
He Bo
CompactMaher
He Bo
Level 69
God Stats
0W - 2L
1,274 SR
Queue Stats
25W - 36L
1,348 Elo+
Party 2
Geb
Geb
MasterYoup
Geb
Level 88
God Stats
9W - 14L
1,393 SR
Queue Stats
195W - 210L
1,426 Elo+
Party 2
Awilix
Awilix
localloek
Awilix
Level 88
God Stats
8W - 9L
1,728 SR
Queue Stats
176W - 207L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 0 / 4
8,018
729
9,851
3,598
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Frant7
Jing Wei
13
2 / 1 / 2
7,845
713
6,389
7,600
2,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
12
2 / 0 / 4
8,568
779
5,835
8,983
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,469
588
4,461
6,236
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 1
6,894
627
3,210
10,555
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
localloek
Awilix
10
0 / 2 / 1
6,261
569
3,029
10,437
4,050
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
4
4
L
1
3
0
0.33
W
Jing Wei
Frant7
Jing Wei
2
1
2
3
L
0
1
1
0.5
W
Sylvanus
2
0
4
4
L
Awilix
localloek
Awilix
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,075
Damage
10,700
20,181
Taken
27,228
14,925
Mitigated
16,741
10,506
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,851
413
0
424
3,598
1,803
30
1,447
2,151
41,907
0
L
4,461
47
0
617
6,236
2,298
0
2,983
3,253
14,796
0
W
Jing Wei
Frant7
Jing Wei
6,389
4,345
0
2,556
7,600
2,878
1,695
4,271
3,329
0
34,499
L
3,210
164
0
2,242
10,555
10,393
0
5,187
5,368
7,976
0
W
Sylvanus
5,835
1,667
2,577
4,949
8,983
10,244
397
2,375
6,608
10,084
0
L
Awilix
localloek
Awilix
3,029
787
0
330
10,437
4,050
0
7,681
2,756
0
20,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,431
Gold Earned
19,624
132
Minions Killed
73
8
Camps Cleared
2
626,699
Distance Traveled
640,502
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,018
729
60
5
1
214,553
3
L
He Bo
6,469
588
33
3
2
204,905
0
W
Jing Wei
7,845
713
64
6
5
216,458
5
L
Geb
6,894
627
4
0
0
204,117
3
W
Sylvanus
8,568
779
8
1
2
195,688
1
L
Awilix
6,261
569
36
3
0
231,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role