Player Matchup

Eset
Eset
Flawless_100x
Eset
Level 63
God Stats
4W - 3L
1,876 SR
Queue Stats
150W - 149L
1,425 Elo+
Solo
Bellona
Bellona
HazardousJet930
Bellona
Level 49
God Stats
17W - 23L
1,377 SR
Queue Stats
233W - 271L
1,376 Elo+
Solo
Apollo
Apollo
IWBTNH
Apollo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,298 Elo+
Solo
Aphrodite
Aphrodite
missuggggly
Aphrodite
Level 87
God Stats
6W - 12L
1,262 SR
Queue Stats
323W - 350L
1,369 Elo+
Party 2
Loki
Loki
numb retro
Loki
Level 27
God Stats
16W - 17L
1,394 SR
Queue Stats
164W - 196L
1,329 Elo+
Party 2
Team Averages
Level 52
1,482 SR
1,359 Elo+

VS

Team Averages
Level 68
1,477 SR
1,424 Elo+
Tiamat
Tiamat
DIO6940
Tiamat
Level 147
God Stats
12W - 18L
1,470 SR
Queue Stats
245W - 278L
1,391 Elo+
Solo
Scylla
Scylla
PanatigerLS
Scylla
Level 48
God Stats
7W - 11L
1,511 SR
Queue Stats
220W - 278L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
Terrorbirb
Sun Wukong
Level 45
God Stats
5W - 6L
1,500 SR
Queue Stats
78W - 73L
1,540 Elo+
Solo
Neith
Neith
TheAttackPlan24
Neith
Level 46
God Stats
7W - 6L
1,475 SR
Queue Stats
64W - 84L
1,368 Elo+
Party 1
Ares
Ares
smokey2769
Ares
Level 55
God Stats
12W - 9L
1,430 SR
Queue Stats
21W - 16L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
8,136
452
3,868
10,647
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 1
8,377
465
5,791
13,784
10,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
IWBTNH
Apollo
14
0 / 4 / 2
8,456
470
3,898
14,549
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
missuggggly
Aphrodite
14
1 / 1 / 1
8,611
478
6,106
8,360
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 1
7,840
436
6,944
13,489
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DIO6940
Tiamat
18
6 / 1 / 4
10,300
572
10,080
10,406
6,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
17
8 / 3 / 3
10,411
578
10,852
8,901
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Terrorbirb
Sun Wukong
17
3 / 1 / 5
9,645
536
8,768
12,633
9,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 1
7,517
418
3,579
6,873
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 3
8,297
461
4,448
11,901
7,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
19
19
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DIO6940
Tiamat
6
1
4
8
L
1
7
0
0.14
L
3
3
1
1.17
L
Apollo
IWBTNH
Apollo
0
4
2
0.25
W
Scylla
8
3
3
3.17
W
Sun Wukong
Terrorbirb
Sun Wukong
3
1
5
5.5
W
2
2
1
1.25
L
Aphrodite
missuggggly
Aphrodite
1
1
1
1.5
L
2
4
1
0.63
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,607
Damage
37,727
60,829
Taken
50,714
25,608
Mitigated
29,455
19,160
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DIO6940
Tiamat
10,080
882
0
3,142
10,406
6,338
588
1,918
8,487
70,254
0
L
3,868
57
0
1,262
10,647
3,419
0
5,883
4,764
54,465
0
L
5,791
2,105
0
2,844
13,784
10,865
0
6,654
7,130
0
50,426
L
Apollo
IWBTNH
Apollo
3,898
2,066
0
6,412
14,549
4,534
31
4,314
10,235
0
45,112
W
Scylla
10,852
880
116
1,481
8,901
3,691
510
1,155
7,746
62,065
0
W
Sun Wukong
Terrorbirb
Sun Wukong
8,768
831
0
5,369
12,633
9,289
136
500
12,133
0
54,685
W
3,579
1,907
0
1,621
6,873
2,201
618
1,623
5,148
0
31,300
L
Aphrodite
missuggggly
Aphrodite
6,106
1,190
840
5,066
8,360
2,474
504
3,048
5,312
55,025
0
L
6,944
569
0
2,736
13,489
4,316
686
5,152
8,337
202
40,939
W
4,448
362
1,538
2,429
11,901
7,936
192
4,559
7,052
30,030
3,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,420
Gold Earned
46,170
485
Minions Killed
447
0
Camps Cleared
0
1,654,804
Distance Traveled
1,728,762
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,300
572
113
6
0
402,074
4
L
Eset
8,136
452
102
6
0
340,160
1
L
Bellona
8,377
465
72
4
0
341,824
1
L
Apollo
8,456
470
103
6
0
326,252
4
W
Scylla
10,411
578
116
6
0
319,688
1
W
Sun Wukong
9,645
536
112
6
0
369,973
3
W
Neith
7,517
418
61
3
0
328,992
2
L
Aphrodite
8,611
478
138
8
0
332,159
5
L
Loki
7,840
436
70
4
0
314,409
2
W
Ares
8,297
461
45
3
0
308,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role