Player Matchup

Kali
Kali
 
Kali
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AlwaysTeaTime_
Ra
Level 60
God Stats
26W - 15L
1,610 SR
Queue Stats
304W - 293L
1,492 Elo+
Solo
Yemoja
Yemoja
Hunksz_
Yemoja
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,682 Elo+
Solo
Anhur
Anhur
Lm-Luchi10
Anhur
Level 107
God Stats
11W - 6L
1,658 SR
Queue Stats
168W - 150L
1,429 Elo+
Party 1
Team Averages
Level 87
1,553 SR
1,521 Elo+

VS

Team Averages
Level 84
1,583 SR
1,497 Elo+
Ymir
Ymir
 
Ymir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
KKRFL
Yu Huang
Level 106
God Stats
2W - 2L
1,589 SR
Queue Stats
588W - 541L
1,492 Elo+
Party 2
Bellona
Bellona
bold-jupiter695
Bellona
Level 98
God Stats
6W - 2L
1,828 SR
Queue Stats
241W - 235L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
8 / 1 / 2
8,654
666
6,265
10,652
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
 
King Arthur
14
6 / 1 / 1
8,341
642
9,759
10,794
10,107
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 5
7,786
599
4,089
5,666
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Hunksz_
Yemoja
10
1 / 2 / 4
6,367
490
4,274
8,826
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
12
3 / 3 / 1
6,981
537
6,314
7,893
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 1 / 5
6,758
520
5,448
10,262
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
 
Mercury
11
1 / 5 / 1
6,645
511
3,367
9,600
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
 
Ah Muzen Cab
11
4 / 4 / 1
6,641
511
7,001
8,437
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
KKRFL
Yu Huang
12
2 / 3 / 1
7,003
539
3,684
6,073
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 0
6,831
525
7,506
11,796
12,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
19
Kills
8
8
Deaths
19
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
1
2
9
W
King Arthur
 
King Arthur
6
1
1
6.5
L
Ymir
 
Ymir
0
1
5
2.5
L
Mercury
 
Mercury
1
5
1
0.3
L
Ah Muzen Cab
 
Ah Muzen Cab
4
4
1
1.13
W
1
1
5
3.5
W
Yemoja
Hunksz_
Yemoja
1
2
4
1.5
L
Yu Huang
KKRFL
Yu Huang
2
3
1
0.83
W
Anhur
3
3
1
1.17
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,701
Damage
27,006
43,831
Taken
46,168
23,822
Mitigated
25,870
14,530
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,265
3,828
0
3,411
10,652
4,218
0
2,020
8,632
0
47,415
W
King Arthur
 
King Arthur
9,759
1,102
0
1,740
10,794
10,107
286
0
10,794
0
46,738
L
Ymir
 
Ymir
5,448
548
0
2,275
10,262
5,603
0
3,771
6,491
23,904
5,248
L
Mercury
 
Mercury
3,367
1,890
0
363
9,600
3,246
0
1,723
7,877
0
39,257
L
Ah Muzen Cab
 
Ah Muzen Cab
7,001
2,962
0
3,017
8,437
2,197
0
1,703
6,734
0
32,066
W
4,089
444
906
1,574
5,666
1,779
0
2,771
2,895
50,480
0
W
Yemoja
Hunksz_
Yemoja
4,274
1,729
1,819
3,089
8,826
5,689
0
2,060
6,766
10,686
0
L
Yu Huang
KKRFL
Yu Huang
3,684
531
0
375
6,073
2,055
0
1,166
4,907
40,165
0
W
Anhur
6,314
2,524
2
1,989
7,893
2,029
31
1,437
6,456
0
36,847
L
7,506
3,899
0
2,607
11,796
12,769
0
0
11,796
0
42,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
33,878
383
Minions Killed
341
0
Camps Cleared
0
1,291,977
Distance Traveled
1,264,774
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,654
666
77
6
0
330,718
0
W
King Arthur
8,341
642
93
7
0
236,068
2
L
Ymir
6,758
520
42
3
0
262,460
2
L
Mercury
6,645
511
73
6
0
285,120
0
L
Ah Muzen Cab
6,641
511
52
4
0
233,982
0
W
Ra
7,786
599
111
9
0
270,675
3
W
Yemoja
6,367
490
22
2
0
235,751
2
L
Yu Huang
7,003
539
86
7
0
241,683
2
W
Anhur
6,981
537
80
6
0
218,765
3
L
Bellona
6,831
525
88
7
0
241,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role