Player Matchup

Sol
Sol
CryinWolf
Sol
Level 149
God Stats
20W - 28L
1,475 SR
Queue Stats
58W - 77L
1,484 Elo+
Solo
Artemis
Artemis
DoHildy
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Izzyy04
Thanatos
Level 64
God Stats
2W - 4L
1,366 SR
Queue Stats
10W - 8L
1,585 Elo+
Party 2
Sylvanus
Sylvanus
LovelyStoners
Sylvanus
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
90W - 107L
1,520 Elo+
Solo
Chaac
Chaac
Yatusabez562
Chaac
Level 145
God Stats
1W - 2L
1,505 SR
Queue Stats
65W - 78L
1,535 Elo+
Solo
Team Averages
Level 86
1,469 SR
1,525 Elo+

VS

Team Averages
Level 113
1,601 SR
1,596 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CrowleysVessel
Hou Yi
Level 148
God Stats
6W - 5L
1,782 SR
Queue Stats
262W - 291L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rajadat_0018
Morgan Le Fay
Level 137
God Stats
4W - 6L
1,412 SR
Queue Stats
105W - 111L
1,450 Elo+
Solo
Ra
Ra
努力的阿修
Ra
Level 160
God Stats
2W - 0L
1,813 SR
Queue Stats
68W - 57L
1,653 Elo+
Party 1
Ganesha
Ganesha
是你们的可爱樱萝吖
Ganesha
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 2
11,569
771
11,425
14,157
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
DoHildy
Artemis
17
3 / 11 / 5
10,380
692
9,373
15,030
3,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Izzyy04
Thanatos
16
1 / 6 / 4
9,560
637
7,849
16,240
4,781
Sylvanus
LovelyStoners
Sylvanus
17
1 / 8 / 7
9,889
659
8,234
23,625
12,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 6 / 5
10,182
679
14,548
25,252
19,195
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
14 / 3 / 13
13,265
884
24,663
15,660
6,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 11
11,433
762
8,984
13,561
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
rajadat_0018
Morgan Le Fay
19
4 / 2 / 15
11,817
788
14,664
10,123
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 2 / 15
14,087
939
22,298
13,831
6,627
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 2 / 20
11,084
739
9,944
17,221
21,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
109
12
Kills
35
35
Deaths
12
23
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
14
3
13
6.83
W
2
3
11
2.5
L
6
4
2
1.75
L
Artemis
DoHildy
Artemis
3
11
5
0.5
L
Thanatos
Izzyy04
Thanatos
1
6
4
0.5
L
Sylvanus
LovelyStoners
Sylvanus
1
8
7
0.56
L
1
6
5
0.58
W
Morgan Le Fay
rajadat_0018
Morgan Le Fay
4
2
15
5.75
W
15
2
15
11.25
W
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,429
Damage
80,553
94,304
Taken
70,396
44,261
Mitigated
44,322
14,825
Healing
25,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
24,663
854
0
6,343
15,660
6,584
1,609
4,605
11,055
0
50,840
W
8,984
4,035
0
3,493
13,561
5,213
3,593
3,712
9,849
0
45,261
L
11,425
2,079
0
1,686
14,157
4,071
204
5,483
8,500
33,833
0
L
Artemis
DoHildy
Artemis
9,373
4,911
0
0
15,030
3,941
0
8,518
6,294
0
24,076
L
Thanatos
Izzyy04
Thanatos
7,849
1,055
0
3,865
16,240
4,781
0
7,423
8,479
0
22,412
L
Sylvanus
LovelyStoners
Sylvanus
8,234
2,662
2,152
3,354
23,625
12,273
0
11,905
11,532
24,133
3,451
L
14,548
792
0
3,768
25,252
19,195
0
12,277
12,401
0
39,253
W
Morgan Le Fay
rajadat_0018
Morgan Le Fay
14,664
1,380
345
2,422
10,123
4,457
3,896
1,638
8,485
47,668
0
W
22,298
982
5,017
5,683
13,831
6,627
2,096
4,443
9,388
69,169
0
W
9,944
674
0
1,722
17,221
21,441
755
4,565
12,656
28,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,580
Gold Earned
61,686
187
Minions Killed
340
0
Camps Cleared
0
1,390,729
Distance Traveled
1,635,048
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,265
884
48
3
0
363,677
3
W
Hou Yi
11,433
762
77
5
0
295,812
1
L
Sol
11,569
771
38
3
0
318,062
0
L
Artemis
10,380
692
38
3
0
223,354
0
L
Thanatos
9,560
637
22
1
0
306,221
0
L
Sylvanus
9,889
659
38
3
0
238,774
0
L
Chaac
10,182
679
51
3
0
304,318
1
W
Morgan Le Fay
11,817
788
73
5
0
308,668
4
W
Ra
14,087
939
130
9
0
342,993
3
W
Ganesha
11,084
739
12
1
0
323,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role