Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Ranqkv
He Bo
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
434W - 254L
1,741 Elo+
Party 1
Geb
Geb
eldiablau42
Geb
Level 158
God Stats
11W - 1L
1,976 SR
Queue Stats
202W - 104L
1,602 Elo+
Party 1
Team Averages
Level 156
1,659 SR
1,614 Elo+

VS

Team Averages
Level 79
1,572 SR
1,604 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
DaB055_MKII
Persephone
Level 64
God Stats
8W - 3L
1,629 SR
Queue Stats
130W - 76L
1,694 Elo+
Solo
Fenrir
Fenrir
vPyrow
Fenrir
Level 65
God Stats
13W - 12L
1,586 SR
Queue Stats
255W - 236L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
14 / 0 / 3
9,930
993
14,489
10,960
4,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

He Bo
Ranqkv
He Bo
12
3 / 3 / 12
8,016
802
9,890
7,030
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 17
8,076
808
5,040
8,608
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 8 / 1
6,508
651
4,000
10,462
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
DaB055_MKII
Persephone
11
1 / 6 / 3
7,125
713
9,127
8,505
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
vPyrow
Fenrir
11
2 / 4 / 1
7,242
724
4,758
13,452
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
4
4
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
14
0
3
15.5
L
Danzaburou
 
Danzaburou
1
8
1
0.19
L
Persephone
DaB055_MKII
Persephone
1
6
3
0.42
W
He Bo
Ranqkv
He Bo
3
3
12
3
W
1
1
17
9.5
L
Fenrir
vPyrow
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
17,885
26,598
Taken
32,419
14,884
Mitigated
17,679
7,720
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,489
5,608
0
2,447
10,960
4,794
1,406
4,186
6,432
0
46,444
L
Danzaburou
 
Danzaburou
4,000
1,761
130
844
10,462
3,566
0
5,868
4,423
0
16,563
L
Persephone
DaB055_MKII
Persephone
9,127
899
0
2,105
8,505
2,312
120
2,820
5,530
25,307
0
W
He Bo
Ranqkv
He Bo
9,890
449
0
906
7,030
2,471
178
2,789
4,119
24,718
0
W
5,040
756
759
3,608
8,608
7,619
386
2,095
6,347
11,202
0
L
Fenrir
vPyrow
Fenrir
4,758
551
311
3,871
13,452
11,801
18
6,007
7,188
232
8,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
20,875
117
Minions Killed
91
8
Camps Cleared
2
565,342
Distance Traveled
525,334
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,930
993
74
7
3
201,516
1
L
Danzaburou
6,508
651
40
4
0
151,162
0
L
Persephone
7,125
713
35
4
1
181,503
4
W
He Bo
8,016
802
31
3
4
187,812
1
W
Geb
8,076
808
12
1
1
176,014
1
L
Fenrir
7,242
724
16
2
1
192,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role