Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Aramil118
Set
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 173L
1,271 Elo+
Solo
Sylvanus
Sylvanus
BerCreis
Sylvanus
Level 61
God Stats
0W - 4L
1,225 SR
Queue Stats
85W - 113L
1,385 Elo+
Solo
Bacchus
Bacchus
ShirakiinChan
Bacchus
Level 108
God Stats
9W - 3L
1,779 SR
Queue Stats
639W - 712L
1,428 Elo+
Solo
Scylla
Scylla
Tipso Burglar
Scylla
Level 83
God Stats
1W - 1L
1,728 SR
Queue Stats
23W - 30L
1,330 Elo+
Solo
Team Averages
Level 99
1,546 SR
1,383 Elo+

VS

Team Averages
Level 122
1,526 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
Cbass2424
Tsukuyomi
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 106L
1,406 Elo+
Solo
Bastet
Bastet
ElPandaFlaco
Bastet
Level 154
God Stats
8W - 3L
1,432 SR
Queue Stats
280W - 294L
1,420 Elo+
Solo
Chang'e
Chang'e
MissBombDiggity
Chang'e
Level 146
God Stats
1W - 0L
1,213 SR
Queue Stats
11W - 4L
1,664 Elo+
Solo
Cerberus
Cerberus
bibibabi
Cerberus
Level 123
God Stats
5W - 2L
1,715 SR
Queue Stats
172W - 171L
1,395 Elo+
Solo
Skadi
Skadi
darckdevill
Skadi
Level 106
God Stats
1W - 0L
1,768 SR
Queue Stats
14W - 7L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 5 / 8
9,266
662
8,956
16,051
7,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 6 / 12
9,956
711
13,613
21,245
11,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
BerCreis
Sylvanus
17
6 / 4 / 9
10,265
733
15,999
22,781
15,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
16
2 / 4 / 12
9,103
650
11,502
16,279
21,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 4 / 9
9,164
655
15,995
11,569
4,188
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cbass2424
Tsukuyomi
17
4 / 6 / 13
10,473
748
17,162
20,131
7,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
18
7 / 4 / 13
11,226
802
21,151
15,678
6,195
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 2 / 14
10,585
756
13,522
12,194
4,662
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
bibibabi
Cerberus
17
2 / 4 / 15
10,099
721
11,452
21,849
21,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 2 / 13
11,345
810
15,795
13,767
5,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
91
18
Kills
23
23
Deaths
18
50
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
5
8
1.6
L
4
6
12
1.67
L
Sylvanus
BerCreis
Sylvanus
6
4
9
2.63
W
Tsukuyomi
Cbass2424
Tsukuyomi
4
6
13
1.75
W
Bastet
7
4
13
3.38
W
4
2
14
5.5
L
Bacchus
2
4
12
2
L
2
4
9
1.63
W
Cerberus
bibibabi
Cerberus
2
4
15
2.38
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,065
Damage
79,082
87,925
Taken
83,619
61,239
Mitigated
44,573
23,741
Healing
46,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,956
7,799
1,103
2,816
16,051
7,670
0
3,805
12,246
0
16,224
L
13,613
5,462
338
2,328
21,245
11,595
0
8,235
13,010
0
20,649
L
Sylvanus
BerCreis
Sylvanus
15,999
4,576
5,543
8,129
22,781
15,960
0
5,953
16,828
29,039
0
W
Tsukuyomi
Cbass2424
Tsukuyomi
17,162
4,357
1,208
5,752
20,131
7,308
360
10,844
9,141
0
34,680
W
Bastet
21,151
4,356
2,183
4,835
15,678
6,195
1,120
7,671
7,823
0
31,971
W
13,522
2,484
13,135
5,876
12,194
4,662
1,325
7,820
4,314
39,382
0
L
Bacchus
11,502
1,199
962
540
16,279
21,826
0
4,954
11,325
22,435
0
L
15,995
1,599
1,022
960
11,569
4,188
0
2,027
9,542
34,004
0
W
Cerberus
bibibabi
Cerberus
11,452
863
912
8,008
21,849
21,028
0
9,806
11,579
22,769
0
W
15,795
7,195
1,243
3,339
13,767
5,380
1,923
7,355
6,300
0
37,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,754
Gold Earned
53,728
128
Minions Killed
220
0
Camps Cleared
0
1,148,159
Distance Traveled
1,286,100
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,266
662
18
1
0
256,527
0
L
Set
9,956
711
15
1
0
224,012
0
L
Sylvanus
10,265
733
19
1
0
192,344
0
W
Tsukuyomi
10,473
748
32
2
0
258,862
0
W
Bastet
11,226
802
31
2
0
270,395
0
W
Chang'e
10,585
756
52
4
0
233,355
0
L
Bacchus
9,103
650
19
1
0
246,600
0
L
Scylla
9,164
655
57
4
0
228,676
2
W
Cerberus
10,099
721
28
2
0
255,396
0
W
Skadi
11,345
810
77
6
0
268,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role