Player Matchup

Tiamat
Tiamat
Reallyfungi
Tiamat
Level 138
God Stats
1W - 3L
1,273 SR
Queue Stats
192W - 180L
1,625 Elo+
Party 2
Ymir
Ymir
SorryStoic
Ymir
Level 89
God Stats
40W - 26L
1,711 SR
Queue Stats
79W - 71L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxWAKEnBAKExX
Ah Muzen Cab
Level 74
God Stats
32W - 26L
1,582 SR
Queue Stats
219W - 198L
1,636 Elo+
Party 2
Team Averages
Level 100
1,522 SR
1,612 Elo+

VS

Team Averages
Level 110
1,591 SR
1,501 Elo+
Zeus
Zeus
Oregano_god
Zeus
Level 122
God Stats
8W - 5L
1,956 SR
Queue Stats
82W - 70L
1,557 Elo+
Party 1
Izanami
Izanami
SycoMonkey10
Izanami
Level 65
God Stats
7W - 10L
1,316 SR
Queue Stats
40W - 45L
1,384 Elo+
Solo
Chaac
Chaac
khydiggy215
Chaac
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 78L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 2 / 7
7,815
601
7,481
8,198
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 5
9,596
738
5,002
13,802
14,751
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
XxWAKEnBAKExX
Ah Muzen Cab
15
5 / 0 / 3
9,316
717
9,141
7,375
4,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,263
636
13,845
6,414
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
SycoMonkey10
Izanami
12
1 / 4 / 1
7,747
596
5,170
8,669
3,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 3
7,922
609
6,506
10,604
9,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
4
4
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Tiamat
0
2
7
1.75
W
3
2
5
2.75
L
Izanami
SycoMonkey10
Izanami
1
4
1
0.38
W
Ah Muzen Cab
XxWAKEnBAKExX
Ah Muzen Cab
5
0
3
6.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,624
Damage
25,521
29,375
Taken
25,687
24,986
Mitigated
14,824
8,747
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,845
540
0
190
6,414
2,326
0
3,236
3,178
41,659
0
W
Tiamat
7,481
160
0
3,095
8,198
5,705
0
3,226
4,972
19,304
0
W
5,002
579
165
2,741
13,802
14,751
0
6,901
6,901
10,893
0
L
Izanami
SycoMonkey10
Izanami
5,170
3,691
0
641
8,669
3,221
0
5,379
3,290
0
21,330
W
Ah Muzen Cab
XxWAKEnBAKExX
Ah Muzen Cab
9,141
3,276
0
2,746
7,375
4,530
0
3,993
3,382
0
51,750
L
6,506
1,006
356
4,517
10,604
9,277
0
4,268
6,336
0
23,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
23,932
150
Minions Killed
159
4
Camps Cleared
8
768,328
Distance Traveled
681,024
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,263
636
80
6
1
232,641
2
W
Tiamat
7,815
601
32
2
4
252,910
4
W
Ymir
9,596
738
15
1
0
245,338
2
L
Izanami
7,747
596
51
4
4
192,061
3
W
Ah Muzen Cab
9,316
717
103
8
0
270,080
1
L
Chaac
7,922
609
28
2
3
256,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role