Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dazzle-beam
Izanami
Level 86
God Stats
17W - 8L
1,779 SR
Queue Stats
203W - 204L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Sir Ganondorf
Nu Wa
Level 122
God Stats
12W - 11L
1,864 SR
Queue Stats
140W - 149L
1,499 Elo+
Solo
Cabrakan
Cabrakan
lankylobster164
Cabrakan
Level 81
God Stats
3W - 4L
1,500 SR
Queue Stats
399W - 397L
1,477 Elo+
Party 2
Horus
Horus
xUhhYuh
Horus
Level 149
God Stats
9W - 5L
1,718 SR
Queue Stats
426W - 429L
1,469 Elo+
Party 2
Team Averages
Level 113
1,672 SR
1,477 Elo+

VS

Team Averages
Level 130
1,491 SR
1,461 Elo+
Amaterasu
Amaterasu
Duller15
Amaterasu
Level 154
God Stats
1W - 1L
1,572 SR
Queue Stats
90W - 105L
1,436 Elo+
Party 1
Hercules
Hercules
KingKoopa21501
Hercules
Level 109
God Stats
0W - 2L
1,158 SR
Queue Stats
2W - 5L
1,560 Elo+
Party 1
Artemis
Artemis
MrTaco35062
Artemis
Level 125
God Stats
14W - 8L
1,660 SR
Queue Stats
48W - 52L
1,469 Elo+
Party 1
Athena
Athena
PerryPlatapus25
Athena
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 168L
1,447 Elo+
Solo
Merlin
Merlin
Zenitsu10
Merlin
Level 143
God Stats
1W - 3L
1,564 SR
Queue Stats
118W - 138L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 1 / 2
7,867
605
10,761
10,828
13,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dazzle-beam
Izanami
14
5 / 0 / 1
8,659
666
3,566
5,098
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 3
7,469
575
5,247
8,870
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
11
2 / 0 / 4
7,292
561
2,215
6,534
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
xUhhYuh
Horus
9
4 / 1 / 2
6,862
528
2,430
7,755
4,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Duller15
Amaterasu
12
2 / 2 / 0
6,981
537
3,178
8,970
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
10
0 / 6 / 1
6,205
477
5,992
11,442
8,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
MrTaco35062
Artemis
11
0 / 1 / 0
5,861
451
2,180
4,276
1,035
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 5 / 2
5,057
389
2,698
11,124
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Zenitsu10
Merlin
12
2 / 2 / 1
6,975
537
2,667
3,260
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
4
5
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
2
5
W
Izanami
Dazzle-beam
Izanami
5
0
1
5.5
L
Amaterasu
Duller15
Amaterasu
2
2
0
1
L
Hercules
0
6
1
0.08
L
Artemis
MrTaco35062
Artemis
0
1
0
0
L
0
5
2
0.2
W
1
3
3
0.83
L
Merlin
Zenitsu10
Merlin
2
2
1
1.25
W
Cabrakan
2
0
4
4
W
Horus
xUhhYuh
Horus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,219
Damage
16,715
39,085
Taken
39,072
25,839
Mitigated
17,931
17,843
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,761
3,432
399
4,690
10,828
13,965
157
1,093
9,254
39,062
10,016
W
Izanami
Dazzle-beam
Izanami
3,566
1,957
0
1,170
5,098
1,728
0
465
4,633
0
69,084
L
Amaterasu
Duller15
Amaterasu
3,178
1,806
0
3,907
8,970
3,547
0
2,905
5,950
0
31,669
L
Hercules
5,992
2,412
0
3,183
11,442
8,226
0
6,207
5,145
0
32,549
L
Artemis
MrTaco35062
Artemis
2,180
1,071
0
1,687
4,276
1,035
0
818
3,346
0
33,772
L
2,698
893
293
2,225
11,124
4,335
0
4,323
6,641
11,344
0
W
5,247
1,332
0
3,061
8,870
2,581
854
2,281
6,589
46,549
367
L
Merlin
Zenitsu10
Merlin
2,667
42
0
85
3,260
788
0
1,635
1,423
44,448
0
W
Cabrakan
2,215
566
0
2,786
6,534
3,507
0
749
5,753
33,835
0
W
Horus
xUhhYuh
Horus
2,430
1,296
3,011
2,726
7,755
4,058
57
777
6,861
0
9,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
31,079
387
Minions Killed
324
0
Camps Cleared
0
1,151,887
Distance Traveled
1,232,318
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,867
605
83
6
0
195,623
4
W
Izanami
8,659
666
139
11
0
220,065
4
L
Amaterasu
6,981
537
74
6
0
313,475
2
L
Hercules
6,205
477
69
5
0
238,454
2
L
Artemis
5,861
451
62
5
0
195,530
4
L
Athena
5,057
389
26
2
0
252,840
5
W
Nu Wa
7,469
575
80
6
0
206,972
5
L
Merlin
6,975
537
93
7
0
232,019
4
W
Cabrakan
7,292
561
73
6
0
272,577
1
W
Horus
6,862
528
12
1
0
256,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role