Player Matchup

Kukulkan
Kukulkan
Browvoli
Kukulkan
Level 49
God Stats
1W - 1L
1,724 SR
Queue Stats
41W - 69L
1,317 Elo+
Party 1
Skadi
Skadi
DragonbornDovah
Skadi
Level 49
God Stats
6W - 6L
1,476 SR
Queue Stats
86W - 146L
1,352 Elo+
Party 1
Odin
Odin
Skildir
Odin
Level 82
God Stats
0W - 2L
1,699 SR
Queue Stats
92W - 150L
1,354 Elo+
Party 1
Team Averages
Level 60
1,633 SR
1,341 Elo+

VS

Team Averages
Level 82
1,549 SR
1,394 Elo+
Kukulkan
Kukulkan
CompactMaher
Kukulkan
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 36L
1,328 Elo+
Party 2
Geb
Geb
MasterYoup
Geb
Level 88
God Stats
9W - 14L
1,321 SR
Queue Stats
195W - 210L
1,416 Elo+
Party 2
Awilix
Awilix
localloek
Awilix
Level 88
God Stats
8W - 9L
1,612 SR
Queue Stats
176W - 207L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Browvoli
Kukulkan
17
1 / 4 / 2
12,255
613
7,358
11,128
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 1
11,247
562
5,758
7,268
2,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Odin
Skildir
Odin
16
0 / 1 / 3
12,323
616
7,572
16,658
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CompactMaher
Kukulkan
18
0 / 2 / 6
11,862
593
12,661
5,878
2,329
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 1 / 7
12,641
632
3,009
10,117
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
localloek
Awilix
19
7 / 0 / 0
13,008
650
9,510
9,128
6,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
7
7
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Browvoli
Kukulkan
1
4
2
0.5
W
Kukulkan
CompactMaher
Kukulkan
0
2
6
1.5
L
2
2
1
1.25
W
0
1
7
3.5
L
Odin
Skildir
Odin
0
1
3
1.5
W
Awilix
localloek
Awilix
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
25,180
35,054
Taken
25,123
19,833
Mitigated
23,445
8,899
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Browvoli
Kukulkan
7,358
254
0
1,199
11,128
4,069
24
5,803
5,325
64,275
0
W
Kukulkan
CompactMaher
Kukulkan
12,661
1,076
0
273
5,878
2,329
0
3,319
2,559
83,833
0
L
5,758
1,114
0
723
7,268
2,436
14
3,574
3,694
0
34,159
W
3,009
249
0
3,384
10,117
14,663
0
3,735
6,382
10,183
0
L
Odin
Skildir
Odin
7,572
1,246
37
6,940
16,658
13,328
0
7,618
9,040
4,537
26,833
W
Awilix
localloek
Awilix
9,510
3,875
0
2,955
9,128
6,453
0
2,228
6,900
0
45,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,825
Gold Earned
37,511
215
Minions Killed
228
9
Camps Cleared
9
1,087,160
Distance Traveled
1,072,755
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,255
613
130
7
4
327,040
1
W
Kukulkan
11,862
593
160
8
5
363,591
1
L
Skadi
11,247
562
52
3
4
358,703
10
W
Geb
12,641
632
11
1
1
320,269
5
L
Odin
12,323
616
33
2
1
401,417
4
W
Awilix
13,008
650
57
3
3
388,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role