Player Matchup

Skadi
Skadi
CallMePeanut_RD3
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,273 Elo+
Party 1
Fenrir
Fenrir
ShawnyBoyTTV
Fenrir
Level 34
God Stats
30W - 62L
1,323 SR
Queue Stats
59W - 122L
1,225 Elo+
Party 1
Ymir
Ymir
iamaroc98
Ymir
Level 20
God Stats
7W - 5L
1,355 SR
Queue Stats
72W - 114L
1,230 Elo+
Party 1
Team Averages
Level 47
1,393 SR
1,243 Elo+

VS

Team Averages
Level 93
1,419 SR
1,301 Elo+
Shiva
Shiva
DysenteryShawn
Shiva
Level 89
God Stats
0W - 5L
1,232 SR
Queue Stats
3W - 9L
1,185 Elo+
Solo
Pele
Pele
MikasaMizuki
Pele
Level 102
God Stats
27W - 26L
1,527 SR
Queue Stats
303W - 367L
1,350 Elo+
Solo
Yu Huang
Yu Huang
SolidPython8015
Yu Huang
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 32L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,426
825
6,021
3,852
1,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
9
0 / 1 / 4
5,686
632
3,727
5,298
4,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
11
2 / 1 / 5
7,140
793
3,230
9,600
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,778
642
4,201
5,546
2,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 3 / 2
6,094
677
5,082
7,478
3,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
9
1 / 1 / 2
5,936
660
4,068
2,537
816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
3
3
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
1
3
2
0.67
L
1
3
2
0.67
W
Fenrir
0
1
4
2
L
Yu Huang
1
1
2
2
W
Ymir
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,978
Damage
13,351
18,750
Taken
15,561
11,102
Mitigated
6,340
5,681
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,021
2,439
0
1,224
3,852
1,202
414
781
3,010
0
24,920
L
4,201
513
0
0
5,546
2,159
115
1,211
4,335
0
11,040
L
5,082
1,207
0
2,020
7,478
3,365
0
1,517
5,961
0
22,509
W
Fenrir
3,727
1,368
0
518
5,298
4,351
0
1,387
3,745
0
13,390
L
Yu Huang
4,068
876
44
201
2,537
816
102
649
1,888
14,729
0
W
Ymir
3,230
666
287
3,652
9,600
5,549
0
2,189
7,173
13,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,252
Gold Earned
17,808
90
Minions Killed
86
4
Camps Cleared
4
475,908
Distance Traveled
433,550
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,426
825
48
5
2
150,660
0
L
Shiva
5,778
642
20
2
1
159,361
2
L
Pele
6,094
677
34
4
2
157,384
4
W
Fenrir
5,686
632
17
2
1
173,787
0
L
Yu Huang
5,936
660
32
4
1
116,805
1
W
Ymir
7,140
793
25
3
1
151,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role