Player Matchup

Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Eduardodudu1010
Erlang Shen
Level 149
God Stats
3W - 4L
1,523 SR
Queue Stats
128W - 152L
1,486 Elo+
Solo
Artemis
Artemis
FrozenKombat_MK
Artemis
Level 148
God Stats
2W - 2L
1,424 SR
Queue Stats
371W - 394L
1,475 Elo+
Solo
Bellona
Bellona
TEDWISE
Bellona
Level 97
God Stats
9W - 9L
1,612 SR
Queue Stats
331W - 383L
1,421 Elo+
Solo
Susano
Susano
kur2pac
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,635 Elo+
Solo
Team Averages
Level 131
1,512 SR
1,503 Elo+

VS

Team Averages
Level 102
1,587 SR
1,490 Elo+
Sol
Sol
DigitalTempest-
Sol
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,389 Elo+
Solo
Bellona
Bellona
iAngelStrxnge--x
Bellona
Level 109
God Stats
18W - 14L
1,627 SR
Queue Stats
376W - 337L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
presidentecruz
Baron Samedi
Level 96
God Stats
19W - 12L
1,694 SR
Queue Stats
139W - 144L
1,494 Elo+
Solo
Awilix
Awilix
slayer-_-2023
Awilix
Level 69
God Stats
1W - 1L
1,268 SR
Queue Stats
115W - 112L
1,424 Elo+
Solo
Ares
Ares
tatto2014
Ares
Level 136
God Stats
6W - 8L
1,846 SR
Queue Stats
188W - 175L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 0
6,006
546
2,715
3,383
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Eduardodudu1010
Erlang Shen
9
2 / 3 / 0
5,570
506
2,720
6,294
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
5,024
457
5,030
5,727
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TEDWISE
Bellona
10
0 / 3 / 1
5,868
533
6,215
9,410
8,508
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
kur2pac
Susano
9
0 / 2 / 1
5,322
484
2,159
5,153
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,344
668
4,219
6,564
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 1 / 2
6,897
627
6,057
9,048
9,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
presidentecruz
Baron Samedi
11
1 / 1 / 2
6,483
589
2,120
3,736
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 2
6,218
565
1,358
5,065
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
10
2 / 1 / 4
6,174
561
4,350
8,850
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
W
5
0
1
5.5
L
Erlang Shen
Eduardodudu1010
Erlang Shen
2
3
0
0.67
L
0
3
0
0
L
Bellona
TEDWISE
Bellona
0
3
1
0.17
W
1
1
2
2
L
Susano
kur2pac
Susano
0
2
1
0.25
W
Baron Samedi
presidentecruz
Baron Samedi
1
1
2
2
W
3
0
2
4
W
Ares
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,839
Damage
18,104
29,967
Taken
33,263
16,129
Mitigated
19,865
6,328
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,715
35
0
656
3,383
889
0
1,929
1,454
34,792
0
W
4,219
2,025
0
3,583
6,564
1,750
516
247
6,317
38,179
0
L
Erlang Shen
Eduardodudu1010
Erlang Shen
2,720
1,180
218
1,747
6,294
3,334
0
3,216
3,078
0
25,002
L
5,030
1,663
0
1,598
5,727
1,557
0
3,249
2,478
0
28,912
L
Bellona
TEDWISE
Bellona
6,215
1,522
0
738
9,410
8,508
0
1,142
8,268
0
33,976
W
6,057
2,949
0
4,149
9,048
9,759
418
0
9,048
0
44,648
L
Susano
kur2pac
Susano
2,159
283
0
1,371
5,153
1,841
0
1,153
4,000
0
26,713
W
Baron Samedi
presidentecruz
Baron Samedi
2,120
0
33
1,253
3,736
1,687
735
1,602
2,134
37,077
0
W
1,358
324
0
3,270
5,065
1,610
0
410
4,655
0
28,526
W
Ares
4,350
287
199
3,064
8,850
5,059
0
456
8,394
14,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
33,116
293
Minions Killed
334
0
Camps Cleared
0
1,056,426
Distance Traveled
1,093,963
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,006
546
68
6
0
204,597
1
W
Sol
7,344
668
80
7
0
195,166
0
L
Erlang Shen
5,570
506
40
4
0
219,259
0
L
Artemis
5,024
457
47
4
0
191,777
2
L
Bellona
5,868
533
79
7
0
201,427
4
W
Bellona
6,897
627
97
9
0
238,140
2
L
Susano
5,322
484
59
5
0
239,366
2
W
Baron Samedi
6,483
589
70
6
0
203,980
4
W
Awilix
6,218
565
64
6
0
239,057
7
W
Ares
6,174
561
23
2
0
217,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role